Stuart Buchanan 8954a54e2e WS30: Improved material atlas
Add
- texture size
- shininess
- diffuse
- specular

from material.xml into the fragment shader via sampler1D.
2020-12-08 21:12:01 +00:00
2020-08-18 11:40:27 +01:00
2020-12-08 21:12:01 +00:00
2019-12-24 20:58:48 +00:00
2012-05-05 00:30:16 +02:00
2019-12-15 00:18:39 -06:00
2012-06-26 22:43:48 +02:00
2020-10-13 22:28:42 +01:00
2007-07-23 22:00:31 +00:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
Description
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