Richard Harrison 8b35c9a4b1 Improvements to the DDS texture cache
- use a file contents hash instead of filepath.
- add a local lru cache for filepath->hash (for performance improvements)
- calculate and resize to nearest power of two
- handle normal maps and images from effects differently.
- when cache is active any image that can't be converted to a dds will have a mipmap generated (which still helps the loading process); although this may be responsible for introducing purple into transparent images..
2019-01-24 18:07:05 +01:00
2018-01-12 22:19:54 +00:00
2012-05-05 00:30:16 +02:00
2012-06-26 22:43:48 +02:00
2007-07-23 22:00:31 +00:00
2018-09-21 17:18:46 +02:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
Description
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