Files
simgear/simgear/sound/sample.cxx
T
Florent Rougon 8febf6b9f5 SGSoundSample constructor changes
- Add an explicit constructor SGSoundSample(const SGPath& file) that
  directly uses the specified path instead of going through
  ResourceManager::findPath().

- Reimplement the existing constructor as
  SGSoundSample(const std::string& file, const SGPath& dir),
  delegating to the new one.

- The first argument of the delegating constructor is now a
  const std::string& instead of a const char*.

Among others, this will allow a better implementation of
FGSoundManager::playAudioSampleCommand(). More explanations can be found
here:

  https://sourceforge.net/p/flightgear/mailman/message/37695786/
2022-08-20 08:20:38 +02:00

134 lines
3.6 KiB
C++

// sample.cxx -- Audio sample encapsulation class
//
// Written by Curtis Olson, started April 2004.
// Modified to match the new SoundSystem by Erik Hofman, October 2009
//
// Copyright (C) 2004 Curtis L. Olson - http://www.flightgear.org/~curt
// Copyright (C) 2009-2019 Erik Hofman <erik@ehofman.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <stdlib.h> // rand(), free()
#include <cstring>
#include <stdio.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/ResourceManager.hxx>
#include "soundmgr.hxx"
#include "sample.hxx"
#define AL_FALSE 0
using std::string;
//
// SGSoundSampleInfo
//
// empty constructor
SGSoundSampleInfo::SGSoundSampleInfo() :
_refname(random_string()),
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
_velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_rotation(SGQuatd::zeros())
{
_pos_prop[0] = 0;
_pos_prop[1] = 0;
_pos_prop[2] = 0;
}
std::string SGSoundSampleInfo::random_string()
{
static const char *r = "0123456789abcdefghijklmnopqrstuvwxyz"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ";
string rstr = "Auto: ";
for (int i=0; i<10; i++) {
rstr.push_back( r[rand() % strlen(r)] );
}
return rstr;
}
//
// SGSoundSample
//
// Constructor
SGSoundSample::SGSoundSample(const SGPath& file) :
_is_file(true)
{
_refname = file.utf8Str();
}
// Delegating constructor that goes through the ResourceManager
SGSoundSample::SGSoundSample(const string& file, const SGPath& dir) :
SGSoundSample(
simgear::ResourceManager::instance()->findPath(file, dir))
{ }
// constructor
SGSoundSample::SGSoundSample( std::unique_ptr<unsigned char, decltype(free)*>& data,
int len, int freq, int format )
{
SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
_data = std::move(data);
set_frequency(freq);
set_format(format);
set_size(len);
}
void SGSoundSample::update_pos_and_orientation() {
if (_use_pos_props) {
if (_pos_prop[0]) _relative_pos[0] = -_pos_prop[0]->getDoubleValue();
if (_pos_prop[1]) _relative_pos[1] = -_pos_prop[1]->getDoubleValue();
if (_pos_prop[2]) _relative_pos[2] = -_pos_prop[2]->getDoubleValue();
}
_absolute_pos = _base_pos;
if (_relative_pos[0] || _relative_pos[1] || _relative_pos[2] ) {
_absolute_pos += _rotation.rotate( _relative_pos );
}
_orivec = SGVec3f::zeros();
if ( _direction[0] || _direction[1] || _direction[2] ) {
_orivec = toVec3f( _rotation.rotate( _direction ) );
}
}
SGPath SGSoundSample::file_path() const
{
if (!_is_file) {
return SGPath();
}
return SGPath(_refname);
}