Stuart Buchanan a1d748a0de WS30: Fix filtering of texture atlas
Previously we were taking the nearest pixel from the nearest
mipmap.  Which was braindead.  Now just use the OSG defaults,
which are NEAREST_MIPMAP_LINEAR for MIN and LINEAR for MAX.

Thanks to Julian and Henning for helping diagnose this on
the weekly hangout.
2021-10-24 21:25:08 +01:00
2012-05-05 00:30:16 +02:00
2019-12-15 00:18:39 -06:00
2012-06-26 22:43:48 +02:00
2020-10-13 22:28:42 +01:00
2007-07-23 22:00:31 +00:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
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