Files
simgear/simgear/scene/tgdb/ReaderWriterSTG.cxx
T
frohlich 2c66081fa4 When loading stg files honour the original path if given.
Modified Files:
	simgear/scene/tgdb/ReaderWriterSTG.cxx
	simgear/scene/tgdb/TileEntry.cxx
	simgear/scene/tgdb/TileEntry.hxx
2009-06-03 00:08:05 +02:00

70 lines
1.8 KiB
C++

// tileentry.cxx -- routines to handle a scenery tile
//
// Written by Curtis Olson, started May 1998.
//
// Copyright (C) 1998 - 2001 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <simgear/scene/model/ModelRegistry.hxx>
#include <osgDB/Registry>
#include <osgDB/FileNameUtils>
#include "TileEntry.hxx"
#include "ReaderWriterSTG.hxx"
using namespace simgear;
ReaderWriterSTG::ReaderWriterSTG()
{
supportsExtension("stg", "SimGear stg database format");
}
ReaderWriterSTG::~ReaderWriterSTG()
{
}
const char* ReaderWriterSTG::className() const
{
return "STG Database reader";
}
//#define SLOW_PAGER 1
#ifdef SLOW_PAGER
#include <unistd.h>
#endif
osgDB::ReaderWriter::ReadResult
ReaderWriterSTG::readNode(const std::string& fileName,
const osgDB::ReaderWriter::Options* options) const
{
osg::Node* result = TileEntry::loadTileByFileName(fileName, options);
// For debugging race conditions
#ifdef SLOW_PAGER
sleep(5);
#endif
if (result)
return result;
else
return ReadResult::FILE_NOT_HANDLED;
}