48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
// userdata.hxx -- two classes for populating ssg user data slots in association
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// with our implimenation of random surface objects.
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//
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// Written by David Megginson, started December 2001.
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//
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// Copyright (C) 2001 - 2003 Curtis L. Olson - http://www.flightgear.org/~curt
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifndef _SG_USERDATA_HXX
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#define _SG_USERDATA_HXX
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#include <simgear/compiler.h>
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#include <osg/Node>
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class SGMatModel;
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class SGPropertyNode;
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/**
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* the application must call sgUserDataInit() and specify the
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* following values (needed by the model loader callback at draw time)
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* before drawing any scenery.
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*/
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void sgUserDataInit(SGPropertyNode *p);
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/**
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* Get a random model.
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*/
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osg::Node* sgGetRandomModel(SGMatModel *obj);
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#endif // _SG_USERDATA_HXX
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