Florent Rougon dd38e399ca Add readwav.hxx to HEADERS and readwav.cxx to SOURCES in all cases
Previously, these two files were only added when SG was built with
-DUSE_AEONWAVE:BOOL=OFF, because the SG code in use when USE_AEONWAVE is
set to ON doesn't need readwav.hxx nor readwav.cxx. However, readwav.hxx
and readwav.cxx are not only used in SG, but also in FG (at least by
flightgear/src/Sound/VoiceSynthesizer.cxx), and this was causing a build
failure when SG's USE_AEONWAVE and FG's ENABLE_FLITE flags were both set
to ON:

  https://forum.flightgear.org/viewtopic.php?f=45&t=35672#p346633

and

  https://sourceforge.net/p/flightgear/mailman/message/36645567/

This commit should fix this build failure.
2019-04-27 11:23:14 +02:00
2018-01-12 22:19:54 +00:00
2012-05-05 00:30:16 +02:00
2012-06-26 22:43:48 +02:00
2007-07-23 22:00:31 +00:00
2019-03-13 21:20:49 +01:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
Description
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Readme 14 MiB
Languages
C++ 85.5%
C 13.1%
CMake 1.4%