James Turner f299b351e3 Expose active tiles via API, sync by SGBucket.
Provide an API to query which tiles are currently being synced. This
allows the higher levels (TileManager in FlightGear) to safely wait on
TerraSync before loading tiles.

Doing this exposed some bugs in scheduling tiles to sync by integer
lat/lon, related to round-towards-zero with -ve values (western /
souther hemispheres). To resolve these, and also reduce spurious
syncs, switch to an explicit API for requesting tiles by SGBucket.
This keeps TerraSync fully aligned with the TileManager queue, which
has many benefits for both high and low visibility situations.
2013-09-30 16:35:45 +01:00
2012-08-28 13:04:25 +02:00
2012-05-05 00:30:16 +02:00
2003-06-11 18:55:36 +00:00
2012-06-26 22:43:48 +02:00
2000-03-29 00:00:46 +00:00
2007-07-23 22:00:31 +00:00
2013-07-17 20:29:22 +01:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
Description
No description provided
Readme 14 MiB
Languages
C++ 85.5%
C 13.1%
CMake 1.4%