fa7490fb384f5127beb6f8f4cc60292c8c07c3b3
> Something has changed in the environment manager which means that clouds > generateion is now inconsistent. I'm still tracking it down, as my recent > changes shouldn't have affected this. Well, the cause was a bug in my code, but it didn't expose itself until we moved to multiple cameras. The attached patch fixes the problem. I've also put in a new heuristic to improve the frame-rate. Clouds that are already sorted are likely to still be sorted in subsequent frames. Therefore I've put in a back-off mechanism for the bubble-sort pass. This should mean that if you stay completely stationary, once the clouds become sorted they will eventually only perform a bubble sort pass every 128 frames.
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