Export component related types.

This commit is contained in:
Timo K.
2026-09-19 08:46:30 +02:00
parent f56c74adf9
commit 8ebb0b5a90
9 changed files with 436 additions and 330 deletions
+23 -6
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@@ -34,16 +34,16 @@ You can find the latest development version continuously deployed to
## ✨ Key Features
✅ **Decentralized & Federated** – No central authority; works across Matrix
homeservers.
✅ **End-to-End Encrypted** – Secure and private calls.
homeservers.
✅ **End-to-End Encrypted** – Secure and private calls.
✅ **Standalone, Widget & Component Mode** – Use as an independent app, embed
in Matrix clients as a widget, or (experimentally) mount it as a React component
inside your own application.
✅ **WebRTC-based** – No additional software required.
inside your own application.
✅ **WebRTC-based** – No additional software required.
✅ **Scalable with LiveKit** – Supports large meetings via SFU
([MSC4195: MatrixRTC using LiveKit backend](https://github.com/hughns/matrix-spec-proposals/blob/hughns/matrixrtc-livekit/proposals/4195-matrixrtc-livekit.md)).
([MSC4195: MatrixRTC using LiveKit backend](https://github.com/hughns/matrix-spec-proposals/blob/hughns/matrixrtc-livekit/proposals/4195-matrixrtc-livekit.md)).
✅ **Raise Hand** – Participants can signal when they want to speak, helping to
organize the flow of the meeting.
organize the flow of the meeting.
✅ **Emoji Reactions** – Users can react with emojis 👍️ 🎉 👏 🤘, adding
engagement and interactivity to the conversation.
@@ -309,6 +309,23 @@ root. The host imports the component from
`react-dom`, `matrix-js-sdk` and `livekit-client` itself, since the bundle leaves
them external.
The component is large, and a host will usually load it lazily, only once a
call is shown. Everything a host needs in order to talk about a call before
then is also exported
from `@element-hq/element-call-component/api` (a small entry point that does not
load the component).
- props and the types they are made of
- the handle
- the host bridge
- `UserIntent`
- `HeaderStyle`
- `BackgroundStyle` enums
- `configurationForIntent`, the defaults each intent implies
Import from it wherever a value such as
`BackgroundStyle.Solid` is needed on a path that must stay light; the main
entry point re-exports all of it too.
### Backend
A docker compose file `docker-compose-dev.yml` is provided to start the
+124
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@@ -0,0 +1,124 @@
/*
Copyright 2026 Element Creations Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE in the repository root for full details.
*/
/**
* EXPERIMENTAL
*
* What a host needs in order to talk about Element Call, without Element Call:
* the component's props and the types they are made of, the handle and the
* host bridge, the intents a call can be started with and the configuration
* each implies.
*
* This is an entry point of its own, `@element-hq/element-call-component/api`,
* so that a host can import it on a path that must stay light — a call model
* that needs `BackgroundStyle.Solid` as a value, say — and load the component
* itself, and everything it brings, only when a call is shown. The main entry
* point re-exports all of it, so a host that does not care may import
* everything from there.
*
* Nothing in here may reach anything that is not a type or a constant: the
* point of this module is what it does not import.
*/
import type { Ref } from "react";
import type { MatrixClient } from "matrix-js-sdk";
import type { UrlProperties } from "../src/UrlParams";
import type { ElementCallHandle, ElementCallHostBridge } from "./host";
import {
BackgroundStyle,
configurationForIntent,
HeaderStyle,
type UrlConfiguration,
UserIntent,
} from "../src/UrlConfiguration";
// How the host and Element Call talk to each other, and what they say
export type { ElementCallHandle, ElementCallHostBridge } from "./host";
export type { DeviceMuteRequest, DeviceMuteState } from "../src/HostBridge";
export type { JoinCallData } from "../src/widget";
// The deployment-wide configuration, as distinct from ElementCallConfiguration
// below, which is per call
export type { ConfigOptions } from "../src/config/ConfigOptions";
// The values that appear in ElementCallConfiguration and in the intent, and
// what each intent means by default
export {
BackgroundStyle,
configurationForIntent,
HeaderStyle,
type UrlConfiguration,
UserIntent,
};
/**
* How Element Call should behave. Everything is optional; anything left out
* takes the default that {@link ElementCallProps.intent} implies.
*
* This is the behaviour a widget can be configured with through its URL, plus
* the one fact about the call a host has a say in here, the background. The
* rest of what a widget's URL carries — who the user is, how to reach the
* homeserver, where to report analytics, the shared secret of a room that is
* encrypted with one — a component host supplies by other routes, or not at
* all; and what can change while the call is running, the theme and the
* language, is a prop of its own.
*/
export type ElementCallConfiguration = Partial<UrlConfiguration> &
Partial<Pick<UrlProperties, "background">>;
export interface ElementCallProps {
/**
* The client to place the call with. Element Call does not authenticate
* anyone or manage a session of its own; this one is the host's.
*/
client: MatrixClient;
/** The room to call in. The host's client must already know about it. */
roomId: string;
/**
* What the user asked for — whether they started the call or joined one that
* was already running, and whether it is a call in a group or a DM. Element
* Call decides what each of those means: whether to show the lobby first,
* whether to ring, and so on.
*
* Defaults to joining an existing group call, which is the most conservative
* reading, but a host that knows which button the user pressed should say so.
*/
intent?: UserIntent;
/**
* How Element Call should behave, overriding whatever {@link intent} implies.
* A host that finds itself setting a lot of these probably wants a different
* intent instead.
*
* Compared by value, so it is fine to write this inline; only a change to
* what it says restarts anything.
*/
config?: ElementCallConfiguration;
/**
* What Element Call tells the host while the call is running: that the user
* has joined or hung up, that it would like to be kept on screen, and so on.
* Without one, Element Call assumes nobody is listening.
*/
hostBridge?: ElementCallHostBridge;
/**
* What the host tells Element Call: to hang up, to mute, to join. Available
* once the component has rendered.
*/
ref?: Ref<ElementCallHandle>;
/**
* The theme to show Element Call in, `light` or `dark`. Left out, Element
* Call picks. Changes take effect at once, and cost nothing else.
*/
theme?: string;
/**
* The language to show Element Call in, as a BCP 47 tag: one of the
* `supportedLanguages` the main entry point exports, or something that falls
* back to one (`de-AT` to `de`). Left out, the browser's language is used.
*
* Translations are one thing shared by every Element Call on the page, so
* the most recently set language wins for all of them.
*/
language?: string;
}
+6 -96
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@@ -36,14 +36,12 @@ import {
type FC,
type JSX,
type ReactNode,
type Ref,
useEffect,
useLayoutEffect,
useMemo,
useRef,
useState,
} from "react";
import { type MatrixClient } from "matrix-js-sdk";
import { logger } from "matrix-js-sdk/lib/logger";
import { I18nextProvider } from "react-i18next";
import { TooltipProvider } from "@vector-im/compound-web";
@@ -62,10 +60,8 @@ import { RootElementProvider, useRootElement } from "../src/RootElementContext";
import {
configurationForIntent,
componentProperties,
type UrlConfiguration,
type UrlParams,
UrlParamsProvider,
type UrlProperties,
UserIntent,
useUrlParams,
} from "../src/UrlParams";
@@ -79,102 +75,16 @@ import { i18n } from "../src/utils/i18n";
import { useTheme } from "../src/useTheme";
import { useStableValue } from "../src/useStableValue";
import styles from "./ElementCall.module.css";
import {
type ElementCallHandle,
type ElementCallHostBridge,
useComponentHostBridge,
} from "./host";
import { useComponentHostBridge } from "./host";
import { type ElementCallProps } from "./api";
import { supportedLanguages, translationsBackend } from "./localization";
// The languages Element Call can be shown in
export { supportedLanguages } from "./localization";
// How the host and Element Call talk to each other, and what they say
export { type ElementCallHandle, type ElementCallHostBridge } from "./host";
export {
type DeviceMuteRequest,
type DeviceMuteState,
} from "../src/HostBridge";
export { type JoinCallData } from "../src/widget";
// The deployment-wide configuration, as distinct from ElementCallConfiguration
// above, which is per call
export { type ConfigOptions } from "../src/config/ConfigOptions";
// The values that appear in ElementCallConfiguration and in the intent
export {
BackgroundStyle,
HeaderStyle,
UserIntent,
type UrlConfiguration,
} from "../src/UrlParams";
/**
* How Element Call should behave. Everything is optional; anything left out
* takes the default that {@link ElementCallProps.intent} implies.
*
* This is the behaviour a widget can be configured with through its URL, plus
* the one fact about the call a host has a say in here, the background. The
* rest of what a widget's URL carries — who the user is, how to reach the
* homeserver, where to report analytics, the shared secret of a room that is
* encrypted with one — a component host supplies by other routes, or not at
* all; and what can change while the call is running, the theme and the
* language, is a prop of its own.
*/
export type ElementCallConfiguration = Partial<UrlConfiguration> &
Partial<Pick<UrlProperties, "background">>;
export interface ElementCallProps {
/**
* The client to place the call with. Element Call does not authenticate
* anyone or manage a session of its own; this one is the host's.
*/
client: MatrixClient;
/** The room to call in. The host's client must already know about it. */
roomId: string;
/**
* What the user asked for — whether they started the call or joined one that
* was already running, and whether it is a call in a group or a DM. Element
* Call decides what each of those means: whether to show the lobby first,
* whether to ring, and so on.
*
* Defaults to joining an existing group call, which is the most conservative
* reading, but a host that knows which button the user pressed should say so.
*/
intent?: UserIntent;
/**
* How Element Call should behave, overriding whatever {@link intent} implies.
* A host that finds itself setting a lot of these probably wants a different
* intent instead.
*
* Compared by value, so it is fine to write this inline; only a change to
* what it says restarts anything.
*/
config?: ElementCallConfiguration;
/**
* What Element Call tells the host while the call is running: that the user
* has joined or hung up, that it would like to be kept on screen, and so on.
* Without one, Element Call assumes nobody is listening.
*/
hostBridge?: ElementCallHostBridge;
/**
* What the host tells Element Call: to hang up, to mute, to join. Available
* once the component has rendered.
*/
ref?: Ref<ElementCallHandle>;
/**
* The theme to show Element Call in, `light` or `dark`. Left out, Element
* Call picks. Changes take effect at once, and cost nothing else.
*/
theme?: string;
/**
* The language to show Element Call in, as a BCP 47 tag: one of
* {@link supportedLanguages}, or something that falls back to one (`de-AT`
* to `de`). Left out, the browser's language is used.
*
* Translations are one thing shared by every Element Call on the page, so
* the most recently set language wins for all of them.
*/
language?: string;
}
// Everything a host needs to talk about Element Call — the props, the handle,
// the host bridge, the intents and what each means — also available without
// the component itself from `@element-hq/element-call-component/api`
export * from "./api";
/**
* Prepares the things Element Call needs before it can be shown: translations,
+4
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@@ -25,6 +25,10 @@
"types": "./dist/types/component/index.d.ts",
"default": "./dist/element-call.js"
},
"./api": {
"types": "./dist/types/component/api.d.ts",
"default": "./dist/api.js"
},
"./style.css": "./dist/element-call.css"
},
"sideEffects": [
+3 -3
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@@ -13,8 +13,8 @@
"rootDir": "..",
"outDir": "./dist/types"
},
// The entry point, plus the ambient declarations (CSS modules, `?react` SVGs,
// `import.meta.env`, …) that the sources it reaches rely on.
"include": ["./index.tsx", "../src/@types/*.d.ts"],
// The entry points, plus the ambient declarations (CSS modules, `?react` SVGs,
// `import.meta.env`, …) that the sources they reach rely on.
"include": ["./index.tsx", "./api.ts", "../src/@types/*.d.ts"],
"exclude": []
}
+4 -1
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@@ -76,4 +76,7 @@ Code that builds in only one is a bug.
- `build:component` — `@element-hq/element-call-component`, sources in `component/`
(its own pnpm project; run pnpm from the repo root). Host API is in the README;
`pnpm lint:externals` rejects an import of a `react` / `react-dom` /
`matrix-js-sdk` / `livekit-client` subpath the externals list omits.
`matrix-js-sdk` / `livekit-client` subpath the externals list omits. Two entry
points: `index.tsx` (the component) and `api.ts` (types, enums and
`configurationForIntent`, for a host that must not load the component). `api.ts`
may only reach types and constants — `src/UrlConfiguration.ts`, not `UrlParams`.
+242
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@@ -0,0 +1,242 @@
/*
Copyright 2022-2024 New Vector Ltd.
Copyright 2026 Element Creations Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE in the repository root for full details.
*/
/**
* How Element Call can be told to behave, and what each intent means.
*
* Kept apart from {@link UrlParams} on purpose: everything here is constants,
* types and one function of them, so that a host of the component can import
* these — the enums it needs as values, the defaults an intent implies — without
* loading Element Call itself. UrlParams, which reads them from a URL, needs
* the router, the config and the rest of the app; this module must not.
* `component/api.ts` is built from it as an entry point of its own.
*/
import {
type RTCCallIntent,
type RTCNotificationType,
} from "matrix-js-sdk/lib/matrixrtc";
import { platform } from "./Platform";
export enum UserIntent {
StartNewCall = "start_call",
JoinExistingCall = "join_existing",
StartNewCallVoice = "start_call_voice",
JoinExistingCallVoice = "join_existing_voice",
StartNewCallDM = "start_call_dm",
StartNewCallDMVoice = "start_call_dm_voice",
JoinExistingCallDM = "join_existing_dm",
JoinExistingCallDMVoice = "join_existing_dm_voice",
Unknown = "unknown",
}
export enum HeaderStyle {
None = "none",
Standard = "standard",
AppBar = "app_bar",
}
export enum BackgroundStyle {
Solid = "solid",
Gradient = "gradient",
}
/**
* The configuration for the app, which can be set via URL parameters.
* Those property are different to the UrlProperties, since they are all optional
* and configure the behavior of the app. Their value is the same if EC is used in
* the same context but with different accounts/users.
*
* Their defaults can be controlled by the `intent` property.
*/
export interface UrlConfiguration {
/**
* Whether the app should keep the user confined to the current call/room.
*/
confineToRoom: boolean;
/**
* Whether the app should pause before joining the call until it sees an
* io.element.join widget action, allowing it to be preloaded.
*/
preload: boolean;
/**
* The style of headers to show. "standard" is the default arrangement, "none"
* hides the header entirely, and "app_bar" produces a header with a back
* button like you might see in mobile apps. The callback for the back button
* is window.controls.onBackButtonPressed.
*/
header: HeaderStyle;
/**
* Whether the controls should be shown. For screen recording no controls can be desired.
*/
showControls: boolean;
/**
* Whether to hide the screen-sharing button.
*/
hideScreensharing: boolean;
/**
* Whether the app is allowed to use fallback STUN servers for ICE in case the
* user's homeserver doesn't provide any.
*/
allowIceFallback: boolean;
/**
* Whether the app should use per participant keys for E2EE.
*/
perParticipantE2EE: boolean;
/**
* Whether the global JS controls for audio output devices should be enabled,
* allowing the list of output devices to be controlled by the app hosting
* Element Call.
*/
controlledAudioDevices: boolean;
/**
* Setting this flag skips the lobby and brings you in the call directly.
* In the widget this can be combined with preload to pass the device settings
* with the join widget action.
*/
skipLobby: boolean;
/**
* Setting this flag makes element call show the lobby after leaving a call.
* This is useful for video rooms.
*/
returnToLobby: boolean;
/**
* Whether and what type of notification EC should send, when the user joins the call.
*/
sendNotificationType?: RTCNotificationType;
/**
* Whether the app should automatically leave the call when there
* is no one left in the call.
* This is one part to make the call matrixRTC session behave like a telephone call.
*/
autoLeaveWhenOthersLeft: boolean;
/**
* If the client should behave like it is awaiting an answer if a notification was sent (wait for call pick up).
* This is a no-op if not combined with sendNotificationType.
*
* This entails:
* - show ui that it is awaiting an answer
* - play a sound that indicates that it is awaiting an answer
* - auto-dismiss the call widget once the notification lifetime expires on the receivers side.
*/
waitForCallPickup: boolean;
/**
* Whether to enable echo cancellation for audio capture.
* Defaults to true.
*/
echoCancellation?: boolean;
/**
* Whether to enable noise suppression for audio capture.
* Defaults to true.
*/
noiseSuppression?: boolean;
callIntent?: RTCCallIntent;
}
// If you need to add a new flag to this interface, prefer a name that describes
// a specific behavior (such as 'confineToRoom'), rather than one that describes
// the situations that call for this behavior ('isEmbedded'). This makes it
// clearer what each flag means, and helps us avoid coupling Element Call's
// behavior to the needs of specific consumers.
/**
* The configuration implied by what the user meant to do — if they pressed a
* Start Call button this would be `start_call`, and if they pressed Join Call,
* `join_existing`.
*
* These are platform-specific defaults, so that a host can start a call by
* saying what the user asked for rather than by setting every parameter itself,
* and so that what each intent means is Element Call's decision, made in one
* place. A host that wants something else states it alongside the intent.
*
* {@link UserIntent.Unknown} means no intent was stated, and gives the
* standalone app's defaults: Element Call owns the whole page, so it offers the
* way out of the room that a hosted call must not.
*/
export function configurationForIntent(intent: UserIntent): UrlConfiguration {
// Only constants and `platform` here, so that this depends on nothing but
// the intent.
let preset: UrlConfiguration = {
confineToRoom: true,
preload: false,
header: platform === "desktop" ? HeaderStyle.None : HeaderStyle.AppBar,
showControls: true,
hideScreensharing: false,
allowIceFallback: true,
perParticipantE2EE: true,
controlledAudioDevices: platform === "desktop" ? false : true,
skipLobby: true,
returnToLobby: false,
sendNotificationType: "notification",
autoLeaveWhenOthersLeft: false,
waitForCallPickup: false,
};
switch (intent) {
case UserIntent.StartNewCall:
preset.skipLobby = false;
preset.callIntent = "video";
break;
case UserIntent.JoinExistingCall:
// On desktop this will be overridden based on which button was used to join the call
preset.skipLobby = false;
preset.callIntent = "video";
break;
case UserIntent.StartNewCallVoice:
preset.skipLobby = false;
preset.callIntent = "audio";
break;
case UserIntent.JoinExistingCallVoice:
// On desktop this will be overridden based on which button was used to join the call
preset.skipLobby = false;
preset.callIntent = "audio";
break;
case UserIntent.StartNewCallDMVoice:
preset.callIntent = "audio";
// Fall through
case UserIntent.StartNewCallDM:
preset.skipLobby = true;
preset.sendNotificationType = "ring";
preset.autoLeaveWhenOthersLeft = true;
preset.waitForCallPickup = true;
preset.callIntent = preset.callIntent ?? "video";
break;
case UserIntent.JoinExistingCallDMVoice:
preset.callIntent = "audio";
// Fall through
case UserIntent.JoinExistingCallDM:
// On desktop this will be overridden based on which button was used to join the call
preset.skipLobby = true;
preset.autoLeaveWhenOthersLeft = true;
preset.callIntent = preset.callIntent ?? "video";
break;
// Non widget usecase defaults
default:
preset = {
confineToRoom: false,
preload: false,
header: HeaderStyle.Standard,
showControls: true,
hideScreensharing: false,
allowIceFallback: false,
perParticipantE2EE: false,
controlledAudioDevices: false,
skipLobby: false,
returnToLobby: false,
sendNotificationType: undefined,
autoLeaveWhenOthersLeft: false,
waitForCallPickup: false,
};
}
return preset;
}
+17 -222
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@@ -9,47 +9,36 @@ Please see LICENSE in the repository root for full details.
import { createContext, use, useMemo } from "react";
import { useLocation } from "react-router-dom";
import { logger } from "matrix-js-sdk/lib/logger";
import {
type RTCCallIntent,
type RTCNotificationType,
} from "matrix-js-sdk/lib/matrixrtc";
import { pickBy } from "lodash-es";
import { Config } from "./config/Config";
import { type EncryptionSystem } from "./e2ee/sharedKeyManagement";
import { E2eeType } from "./e2ee/e2eeType";
import { platform } from "./Platform";
import {
BackgroundStyle,
configurationForIntent,
HeaderStyle,
type UrlConfiguration,
UserIntent,
} from "./UrlConfiguration";
import { redact } from "./utils/redact";
// Moved to their own module, so that a host can import them without the rest
// of this one; re-exported here as they always were
export {
BackgroundStyle,
configurationForIntent,
HeaderStyle,
type UrlConfiguration,
UserIntent,
} from "./UrlConfiguration";
interface RoomIdentifier {
roomAlias: string | null;
roomId: string | null;
viaServers: string[];
}
export enum UserIntent {
StartNewCall = "start_call",
JoinExistingCall = "join_existing",
StartNewCallVoice = "start_call_voice",
JoinExistingCallVoice = "join_existing_voice",
StartNewCallDM = "start_call_dm",
StartNewCallDMVoice = "start_call_dm_voice",
JoinExistingCallDM = "join_existing_dm",
JoinExistingCallDMVoice = "join_existing_dm_voice",
Unknown = "unknown",
}
export enum HeaderStyle {
None = "none",
Standard = "standard",
AppBar = "app_bar",
}
export enum BackgroundStyle {
Solid = "solid",
Gradient = "gradient",
}
/**
* The UrlProperties are used to pass required data to the widget.
* Those are different in different rooms, users, devices. They do not configure the behavior of the
@@ -166,109 +155,6 @@ export interface UrlProperties {
*/
background: BackgroundStyle;
}
/**
* The configuration for the app, which can be set via URL parameters.
* Those property are different to the UrlProperties, since they are all optional
* and configure the behavior of the app. Their value is the same if EC is used in
* the same context but with different accounts/users.
*
* Their defaults can be controlled by the `intent` property.
*/
export interface UrlConfiguration {
/**
* Whether the app should keep the user confined to the current call/room.
*/
confineToRoom: boolean;
/**
* Whether the app should pause before joining the call until it sees an
* io.element.join widget action, allowing it to be preloaded.
*/
preload: boolean;
/**
* The style of headers to show. "standard" is the default arrangement, "none"
* hides the header entirely, and "app_bar" produces a header with a back
* button like you might see in mobile apps. The callback for the back button
* is window.controls.onBackButtonPressed.
*/
header: HeaderStyle;
/**
* Whether the controls should be shown. For screen recording no controls can be desired.
*/
showControls: boolean;
/**
* Whether to hide the screen-sharing button.
*/
hideScreensharing: boolean;
/**
* Whether the app is allowed to use fallback STUN servers for ICE in case the
* user's homeserver doesn't provide any.
*/
allowIceFallback: boolean;
/**
* Whether the app should use per participant keys for E2EE.
*/
perParticipantE2EE: boolean;
/**
* Whether the global JS controls for audio output devices should be enabled,
* allowing the list of output devices to be controlled by the app hosting
* Element Call.
*/
controlledAudioDevices: boolean;
/**
* Setting this flag skips the lobby and brings you in the call directly.
* In the widget this can be combined with preload to pass the device settings
* with the join widget action.
*/
skipLobby: boolean;
/**
* Setting this flag makes element call show the lobby after leaving a call.
* This is useful for video rooms.
*/
returnToLobby: boolean;
/**
* Whether and what type of notification EC should send, when the user joins the call.
*/
sendNotificationType?: RTCNotificationType;
/**
* Whether the app should automatically leave the call when there
* is no one left in the call.
* This is one part to make the call matrixRTC session behave like a telephone call.
*/
autoLeaveWhenOthersLeft: boolean;
/**
* If the client should behave like it is awaiting an answer if a notification was sent (wait for call pick up).
* This is a no-op if not combined with sendNotificationType.
*
* This entails:
* - show ui that it is awaiting an answer
* - play a sound that indicates that it is awaiting an answer
* - auto-dismiss the call widget once the notification lifetime expires on the receivers side.
*/
waitForCallPickup: boolean;
/**
* Whether to enable echo cancellation for audio capture.
* Defaults to true.
*/
echoCancellation?: boolean;
/**
* Whether to enable noise suppression for audio capture.
* Defaults to true.
*/
noiseSuppression?: boolean;
callIntent?: RTCCallIntent;
}
// If you need to add a new flag to this interface, prefer a name that describes
// a specific behavior (such as 'confineToRoom'), rather than one that describes
// the situations that call for this behavior ('isEmbedded'). This makes it
// clearer what each flag means, and helps us avoid coupling Element Call's
// behavior to the needs of specific consumers.
export interface UrlParams extends UrlProperties, UrlConfiguration {}
class ParamParser {
@@ -354,97 +240,6 @@ export const getUrlParams = (
return params;
};
/**
* The configuration implied by what the user meant to do — if they pressed a
* Start Call button this would be `start_call`, and if they pressed Join Call,
* `join_existing`.
*
* These are platform-specific defaults, so that a host can start a call by
* saying what the user asked for rather than by setting every parameter itself,
* and so that what each intent means is Element Call's decision, made in one
* place. A host that wants something else states it alongside the intent.
*
* {@link UserIntent.Unknown} means no intent was stated, and gives the
* standalone app's defaults: Element Call owns the whole page, so it offers the
* way out of the room that a hosted call must not.
*/
export function configurationForIntent(intent: UserIntent): UrlConfiguration {
// Only constants and `platform` here, so that this depends on nothing but
// the intent.
let preset: UrlConfiguration = {
confineToRoom: true,
preload: false,
header: platform === "desktop" ? HeaderStyle.None : HeaderStyle.AppBar,
showControls: true,
hideScreensharing: false,
allowIceFallback: true,
perParticipantE2EE: true,
controlledAudioDevices: platform === "desktop" ? false : true,
skipLobby: true,
returnToLobby: false,
sendNotificationType: "notification",
autoLeaveWhenOthersLeft: false,
waitForCallPickup: false,
};
switch (intent) {
case UserIntent.StartNewCall:
preset.skipLobby = false;
preset.callIntent = "video";
break;
case UserIntent.JoinExistingCall:
// On desktop this will be overridden based on which button was used to join the call
preset.skipLobby = false;
preset.callIntent = "video";
break;
case UserIntent.StartNewCallVoice:
preset.skipLobby = false;
preset.callIntent = "audio";
break;
case UserIntent.JoinExistingCallVoice:
// On desktop this will be overridden based on which button was used to join the call
preset.skipLobby = false;
preset.callIntent = "audio";
break;
case UserIntent.StartNewCallDMVoice:
preset.callIntent = "audio";
// Fall through
case UserIntent.StartNewCallDM:
preset.skipLobby = true;
preset.sendNotificationType = "ring";
preset.autoLeaveWhenOthersLeft = true;
preset.waitForCallPickup = true;
preset.callIntent = preset.callIntent ?? "video";
break;
case UserIntent.JoinExistingCallDMVoice:
preset.callIntent = "audio";
// Fall through
case UserIntent.JoinExistingCallDM:
// On desktop this will be overridden based on which button was used to join the call
preset.skipLobby = true;
preset.autoLeaveWhenOthersLeft = true;
preset.callIntent = preset.callIntent ?? "video";
break;
// Non widget usecase defaults
default:
preset = {
confineToRoom: false,
preload: false,
header: HeaderStyle.Standard,
showControls: true,
hideScreensharing: false,
allowIceFallback: false,
perParticipantE2EE: false,
controlledAudioDevices: false,
skipLobby: false,
returnToLobby: false,
sendNotificationType: undefined,
autoLeaveWhenOthersLeft: false,
waitForCallPickup: false,
};
}
return preset;
}
/**
* The {@link UrlProperties} for Element Call running as a component inside a
* host application.
+13 -2
View File
@@ -49,8 +49,19 @@ export default defineConfig(({ mode }) => {
cssCodeSplit: false,
lib: {
formats: ["es" as const],
entry: "./component/index.tsx",
fileName: "element-call",
entry: {
// The component
"element-call": "./component/index.tsx",
// What a host needs to talk about it, without it (see component/api.ts).
// Built as an entry point of its own so that importing it does not
// load the component: the bundler gives it a chunk that reaches only
// what it imports.
api: "./component/api.ts",
},
fileName: (_format, entryName) => `${entryName}.js`,
// The one stylesheet (see cssCodeSplit) keeps the name it had when the
// component was the only entry
cssFileName: "element-call",
},
rollupOptions: {
// The host already has these, and a second copy of any of them does not