review: add test for busy behavior for Mic and Video buttons

This commit is contained in:
Valere
2026-06-05 12:48:04 +02:00
parent acc5a440c7
commit a430e87104

113
src/button/Button.test.tsx Normal file
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/*
Copyright 2026 Element Creations Ltd.
SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE in the repository root for full details.
*/
import { describe, expect, test, vi } from "vitest";
import { render, screen } from "@testing-library/react";
import userEvent from "@testing-library/user-event";
import { TooltipProvider } from "@vector-im/compound-web";
import { MicButton, VideoButton } from "./Button";
describe("MicButton", () => {
test("calls onClick when not busy", async () => {
const user = userEvent.setup();
const onClick = vi.fn();
render(
<TooltipProvider>
<MicButton enabled={true} onClick={onClick} />
</TooltipProvider>,
);
const button = screen.getByRole("switch");
await user.click(button);
expect(onClick).toHaveBeenCalled();
});
test("does not call onClick when busy", async () => {
const user = userEvent.setup();
const onClick = vi.fn();
render(
<TooltipProvider>
<MicButton enabled={true} busy={true} onClick={onClick} />
</TooltipProvider>,
);
const button = screen.getByRole("switch");
expect(button).toHaveAttribute("aria-disabled", "true");
expect(button).toHaveAttribute("aria-busy", "true");
await user.click(button);
expect(onClick).not.toHaveBeenCalled();
});
test("does not call onClick when disabled", async () => {
const user = userEvent.setup();
const onClick = vi.fn();
render(
<TooltipProvider>
<MicButton enabled={true} disabled={true} onClick={onClick} />
</TooltipProvider>,
);
const button = screen.getByRole("switch");
expect(button).toHaveAttribute("aria-disabled", "true");
await user.click(button);
expect(onClick).not.toHaveBeenCalled();
});
});
describe("VideoButton", () => {
test("calls onClick when not busy", async () => {
const user = userEvent.setup();
const onClick = vi.fn();
render(
<TooltipProvider>
<VideoButton enabled={true} onClick={onClick} />
</TooltipProvider>,
);
const button = screen.getByRole("switch");
await user.click(button);
expect(onClick).toHaveBeenCalled();
});
test("does not call onClick when busy", async () => {
const user = userEvent.setup();
const onClick = vi.fn();
render(
<TooltipProvider>
<VideoButton enabled={true} busy={true} onClick={onClick} />
</TooltipProvider>,
);
const button = screen.getByRole("switch");
expect(button).toHaveAttribute("aria-disabled", "true");
expect(button).toHaveAttribute("aria-busy", "true");
await user.click(button);
expect(onClick).not.toHaveBeenCalled();
});
test("does not call onClick when disabled", async () => {
const user = userEvent.setup();
const onClick = vi.fn();
render(
<TooltipProvider>
<VideoButton enabled={true} disabled={true} onClick={onClick} />
</TooltipProvider>,
);
const button = screen.getByRole("switch");
expect(button).toHaveAttribute("aria-disabled", "true");
await user.click(button);
expect(onClick).not.toHaveBeenCalled();
});
});