review: refactor convert params to object for generateRoomOption

This commit is contained in:
Valere
2025-12-02 17:47:00 +01:00
parent 91f3b8b114
commit ac9acc0158

View File

@@ -59,19 +59,19 @@ export class ECConnectionFactory implements ConnectionFactory {
) {
const defaultFactory = (): LivekitRoom =>
new LivekitRoom(
generateRoomOption(
this.devices,
this.processorState$.value,
livekitKeyProvider && {
generateRoomOption({
devices: this.devices,
processorState: this.processorState$.value,
e2eeLivekitOptions: livekitKeyProvider && {
keyProvider: livekitKeyProvider,
// It's important that every room use a separate E2EE worker.
// They get confused if given streams from multiple rooms.
worker: new E2EEWorker(),
},
this.controlledAudioDevices,
controlledAudioDevices: this.controlledAudioDevices,
echoCancellation,
noiseSuppression,
),
}),
);
this.livekitRoomFactory = livekitRoomFactory ?? defaultFactory;
}
@@ -96,14 +96,24 @@ export class ECConnectionFactory implements ConnectionFactory {
/**
* Generate the initial LiveKit RoomOptions based on the current media devices and processor state.
*/
function generateRoomOption(
devices: MediaDevices,
processorState: ProcessorState,
e2eeLivekitOptions: E2EEOptions | undefined,
controlledAudioDevices: boolean,
echoCancellation: boolean,
noiseSuppression: boolean,
): RoomOptions {
function generateRoomOption({
devices,
processorState,
e2eeLivekitOptions,
controlledAudioDevices,
echoCancellation,
noiseSuppression,
}: {
devices: MediaDevices;
processorState: ProcessorState;
e2eeLivekitOptions:
| E2EEManagerOptions
| { e2eeManager: BaseE2EEManager }
| undefined;
controlledAudioDevices: boolean;
echoCancellation: boolean;
noiseSuppression: boolean;
}): RoomOptions {
return {
...defaultLiveKitOptions,
videoCaptureDefaults: {