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https://github.com/vector-im/element-call.git
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Merge pull request #3536 from robintown/stable-speaker-switches
Avoid gratuitous animations when the speaker changes
This commit is contained in:
@@ -193,7 +193,6 @@ function summarizeLayout$(l$: Observable<Layout>): Observable<LayoutSummary> {
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l.spotlight?.media$ ?? constant(undefined),
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...l.grid.map((vm) => vm.media$),
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],
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// eslint-disable-next-line rxjs/finnish -- false positive
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(spotlight, ...grid) => ({
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type: l.type,
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spotlight: spotlight?.map((vm) => vm.id),
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@@ -213,7 +212,6 @@ function summarizeLayout$(l$: Observable<Layout>): Observable<LayoutSummary> {
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case "spotlight-expanded":
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return combineLatest(
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[l.spotlight.media$, l.pip?.media$ ?? constant(undefined)],
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// eslint-disable-next-line rxjs/finnish -- false positive
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(spotlight, pip) => ({
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type: l.type,
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spotlight: spotlight.map((vm) => vm.id),
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@@ -677,6 +675,21 @@ test("spotlight speakers swap places", () => {
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},
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},
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);
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// While we expect the media on tiles to change, layout$ itself should
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// *never* meaningfully change. That is, we expect there to be no layout
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// shifts as the spotlight speaker changes; instead, the same tiles
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// should be reused for the whole duration of the test and simply have
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// their media swapped out. This is meaningful for keeping the interface
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// not too visually distracting during back-and-forth conversations,
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// while still animating tiles to express people joining, leaving, etc.
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expectObservable(
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vm.layout$.pipe(
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distinctUntilChanged(deepCompare),
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debounceTime(0),
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map(() => "x"),
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),
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).toBe("x"); // Expect just one emission
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},
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);
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});
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@@ -719,6 +732,84 @@ test("layout enters picture-in-picture mode when requested", () => {
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});
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});
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test("PiP tile in expanded spotlight layout switches speakers without layout shifts", () => {
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withTestScheduler(({ behavior, schedule, expectObservable }) => {
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// Switch to spotlight immediately
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const modeInputMarbles = " s";
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// And expand the spotlight immediately
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const expandInputMarbles = " a";
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// First Bob speaks, then Dave, then Bob again
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const bSpeakingInputMarbles = "n-yn--yn";
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const dSpeakingInputMarbles = "n---yn";
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// Should show Alice (presenter) in the PiP, then Bob, then Dave, then Bob
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// again
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const expectedLayoutMarbles = "a-b-c-b";
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withCallViewModel(
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{
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remoteParticipants$: constant([
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aliceSharingScreen,
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bobParticipant,
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daveParticipant,
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]),
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rtcMembers$: constant([
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localRtcMember,
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aliceRtcMember,
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bobRtcMember,
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daveRtcMember,
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]),
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speaking: new Map([
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[bobParticipant, behavior(bSpeakingInputMarbles, yesNo)],
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[daveParticipant, behavior(dSpeakingInputMarbles, yesNo)],
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]),
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},
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(vm) => {
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schedule(modeInputMarbles, {
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s: () => vm.setGridMode("spotlight"),
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});
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schedule(expandInputMarbles, {
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a: () => vm.toggleSpotlightExpanded$.value!(),
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});
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expectObservable(summarizeLayout$(vm.layout$)).toBe(
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expectedLayoutMarbles,
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{
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a: {
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type: "spotlight-expanded",
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spotlight: [`${aliceId}:0:screen-share`],
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pip: `${aliceId}:0`,
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},
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b: {
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type: "spotlight-expanded",
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spotlight: [`${aliceId}:0:screen-share`],
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pip: `${bobId}:0`,
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},
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c: {
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type: "spotlight-expanded",
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spotlight: [`${aliceId}:0:screen-share`],
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pip: `${daveId}:0`,
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},
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},
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);
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// While we expect the media on the PiP tile to change, layout$ itself
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// should *never* meaningfully change. That is, we expect the same PiP
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// tile to exist throughout the test and just have its media swapped out
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// when the speaker changes, rather than for tiles to animate in/out.
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// This is meaningful for keeping the interface not too visually
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// distracting during back-and-forth conversations.
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expectObservable(
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vm.layout$.pipe(
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distinctUntilChanged(deepCompare),
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debounceTime(0),
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map(() => "x"),
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),
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).toBe("x"); // Expect just one emission
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},
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);
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});
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});
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test("spotlight remembers whether it's expanded", () => {
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withTestScheduler(({ schedule, expectObservable }) => {
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// Start in spotlight mode, then switch to grid and back to spotlight a
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@@ -741,11 +832,7 @@ test("spotlight remembers whether it's expanded", () => {
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g: () => vm.setGridMode("grid"),
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});
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schedule(expandInputMarbles, {
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a: () => {
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let toggle: () => void;
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vm.toggleSpotlightExpanded$.subscribe((val) => (toggle = val!));
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toggle!();
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},
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a: () => vm.toggleSpotlightExpanded$.value!(),
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});
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expectObservable(summarizeLayout$(vm.layout$)).toBe(
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@@ -20,7 +20,7 @@ export function spotlightExpandedLayout(
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): [SpotlightExpandedLayout, TileStore] {
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const update = prevTiles.from(1);
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update.registerSpotlight(media.spotlight, true);
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if (media.pip !== undefined) update.registerGridTile(media.pip);
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if (media.pip !== undefined) update.registerPipTile(media.pip);
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const tiles = update.build();
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return [
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@@ -118,10 +118,11 @@ export class TileStore {
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*/
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export class TileStoreBuilder {
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private spotlight: SpotlightTileData | null = null;
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private readonly prevSpotlightSpeaker =
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private readonly prevSpotlightSpeaker: UserMediaViewModel | null =
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this.prevSpotlight?.media.length === 1 &&
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"speaking" in this.prevSpotlight.media[0] &&
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this.prevSpotlight.media[0];
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"speaking$" in this.prevSpotlight.media[0]
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? this.prevSpotlight.media[0]
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: null;
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private readonly prevGridByMedia: Map<
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MediaViewModel,
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@@ -201,8 +202,9 @@ export class TileStoreBuilder {
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if (
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media === this.prevSpotlightSpeaker &&
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this.spotlight.media.length === 1 &&
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"speaking" in this.spotlight.media[0] &&
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this.prevSpotlightSpeaker !== this.spotlight.media[0]
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"speaking$" in this.spotlight.media[0] &&
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this.prevSpotlightSpeaker !==
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(this.spotlight.media[0] satisfies UserMediaViewModel)
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) {
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const prev = this.prevGridByMedia.get(this.spotlight.media[0]);
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if (prev !== undefined) {
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@@ -260,6 +262,33 @@ export class TileStoreBuilder {
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this.numGridEntries++;
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}
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/**
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* Sets up a PiP tile for the given media. This is a special kind of grid tile
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* that is expected to stand on its own and switch between speakers, so this
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* method will more eagerly try to reuse an existing tile, replacing its
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* media, than registerGridTile would.
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*/
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public registerPipTile(media: UserMediaViewModel): void {
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if (DEBUG_ENABLED)
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logger.debug(
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`[TileStore, ${this.generation}] register PiP tile: ${media.member?.rawDisplayName ?? "[👻]"}`,
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);
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// If there is a single grid tile that we can reuse
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if (this.prevGrid.length === 1) {
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const entry = this.prevGrid[0];
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this.stationaryGridEntries[0] = entry;
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// Do the media swap
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entry.media = media;
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this.prevGridByMedia.delete(entry.media);
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this.prevGridByMedia.set(media, [entry, 0]);
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} else {
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this.visibleGridEntries.push(new GridTileData(media));
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}
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this.numGridEntries++;
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}
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/**
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* Constructs a new collection of all registered tiles, transferring ownership
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* of the tiles to the new collection. Any tiles present in the previous
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