7892 Commits
Author SHA1 Message Date
fkwp eef86fc06e Merge pull request #4292 from element-hq/spec/background-effects/12-unbuildable-pipeline
Offer no effects for the session where the pipeline cannot be built
2026-11-06 18:27:12 +01:00
Timo K. cd5c367ce9 fix race in processor setup vs camera start 2026-11-06 16:54:42 +01:00
Timo K.andClaude Fable 5.1 190902eec0 Test the session where the pipeline cannot be built
- The effects state's timeline through preparing, settling and attached,
  and that a failed trial build withholds the effects for the session while
  keeping the choice.
- The footer offers nothing once the pipeline fails to build, and passes
  on the wait as the state's single wait field.
- The call leaves the camera out of the join while the pipeline is
  prepared, publishes it once that is known, and turns on a camera turned
  off before the processor was chosen; the lobby opens no camera meanwhile.
  Both view models are driven by one state subject.
- The transformer's trial build answers whether a segmenter can be made.
- End to end, a browser whose pipeline cannot be built sees the effects
  withheld.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-06 16:54:42 +01:00
Timo K.andClaude Opus 5.5 88f748ec21 Offer no effects for the session where the pipeline cannot be built
- A segmenter that can't be built, with the model unreachable or a GPU
  its delegate refuses, took the camera down with the pipeline: the SDK
  fails the track it was attaching to, and the lobby muted camera and
  microphone, on every load while the choice was kept.
- One is now built on trial when an effect is first wanted, before the
  pipeline is attached to anything, on the CPU where the GPU refuses.
  Where it can't be built, the options are disabled with the existing
  notice for the rest of the session. The choice is kept: a browser
  update may fix what failed.
- The view model takes that verdict from the pipeline's state rather
  than
  asking the SDK, so both say the same, and it no longer builds a WebGL
  context of its own to ask.
- Until the trial is over, the lobby opens no camera and the call makes
  no
  camera track, so neither starts without the effect.

Rebased onto main, where the Publisher is gone and the call view model
publishes the camera through the SDK:
- CallViewModel takes videoProcessorPreparing$. While it is true, the
  camera's mute handler waits before making a track, and the join leaves
  the camera out of its requests (initialPublishRequests); the view
  model
  publishes it once it is known whether the pipeline builds. The
  Publisher's test became CallViewModel tests.

Cherry-picked from spec/background-effects/12-unbuildable-pipeline onto
toger5/background-effect/camera-preview, where the camera menu's preview
takes the camera from the footer's caller rather than from a track
synced
on the background-effects state. The footer factories take the
pipeline's
state again, as this commit needs its verdict and not only the settling
flag; the synced camera and the preview's wrapper type are not brought
along.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-06 16:54:42 +01:00
Timo 9639effd28 Merge pull request #4423 from element-hq/toger5/background-effect/camera-preview
Camera Preview in video mute button context menu
2026-11-06 15:01:06 +00:00
Timo K. f2f67019b4 Show the self preview in the video mute button context menu 2026-11-06 15:35:04 +01:00
Timo K. 51fac690f4 Hand the camera track to the footer view model 2026-11-06 15:35:04 +01:00
Johannes Marbach 1ae57e9647 Merge pull request #4420 from element-hq/johannes/mark-release-announcements-viewed
Mark known release announcements as viewed
2026-11-06 13:50:54 +01:00
Timo 4b05ab503e Merge pull request #4416 from element-hq/toger5/fix-flickering-device-id-mismatch
fix camera restart due to device id mismatch
2026-11-06 13:45:04 +01:00
Johannes Marbach ea977cecd9 Mark known release announcements as viewed 2026-11-06 11:31:01 +01:00
Johannes Marbach aadbda39b1 Merge pull request #4405 from element-hq/renovate/npm-minimatch-vulnerability
Update dependency minimatch to v11 [SECURITY]
2026-11-06 11:12:09 +01:00
fkwp 53c1e4c30f Merge pull request #4289 from element-hq/spec/background-effects/9-remove-own
Remove a background of one's own
2026-11-06 09:58:42 +00:00
renovate[bot] 6b56c7e683 Update dependency minimatch to v11 [SECURITY] 2026-11-06 09:35:24 +00:00
fkwpandClaude Opus 5.5 fb4cbc72e2 Remove a background of one's own
- A cross on the tile's top-right corner removes an added background,
  critical-coloured at rest and named by its tooltip, as design draws it.
  The one in force offers none, since taking it away would leave nothing
  chosen; the view model refuses it too.
- The cross sits beside the item rather than in it, which would take the
  press first and choose the tile, and isn't a control of its own, so the
  menu keeps one keyboard model: Delete or Backspace on the tile does the
  same, and the tile says so with aria-keyshortcuts.
- Removed from IndexedDB and its picture released. End to end on
  Chromium and Firefox, a background removed by Delete is still gone
  after a reload.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-06 10:33:22 +01:00
fkwp bac9811829 Merge pull request #4288 from element-hq/spec/background-effects/8-own-backgrounds
Add a background of one's own, kept on this device
2026-11-06 10:33:17 +01:00
renovate[bot]andJohannes Marbach a2cfc2af93 Update ghcr.io/element-hq/element-web:develop Docker digest to 49104e3 (#4415)
* Update ghcr.io/element-hq/element-web:develop Docker digest to e063472

* Fix tests

* Dismiss further toasts

* Close even more toasts

* Yet more toast fixes

* Toast fixes all over

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Johannes Marbach <n0-0ne+github@mailbox.org>
2026-11-06 07:24:53 +00:00
Valere Fedronic dcb2b9e8f6 Merge pull request #4418 from element-hq/valere/bug_fix_no_config_uncaught_error
Fix: Uncaught exception in downloadConfig
2026-11-05 16:30:40 +01:00
fkwpandClaude Opus 5.5 373b1e0fc0 Guard what can be added as a background
- Five of one's own at most, so the grid is whole: at the limit the add
  tile goes, and it comes back once one is removed. The store holds the
  limit too.
- An added image is refused if it isn't an image, is animated, or can't
  be decoded; reduced to 1920px on its longest edge; and laid on an opaque
  ground, since a transparent pixel would be a hole in the background.
- Animation is read from the file, as a still and an animated WebP share
  a type. Chromium has no selected track until the decoder's tracks are
  ready; without waiting for them an animated GIF got through.
- A refusal says why, in place of the notice, and is scrolled into view.
  It can be dismissed, is gone once the menu closes, and the next shows
  even if it reads the same. What was in force stays.
- End to end on Chromium and Firefox, from what the device then keeps: an
  animated GIF is refused with its message, a 4000x3000 image is kept at
  1920x1440, and a half transparent one is kept opaque. All three fail
  with the preparation bypassed.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 16:20:33 +01:00
fkwpandClaude Opus 5.5 1bc372b587 Add a background of one's own, kept on this device
- An add tile after the pictures opens the file picker, and the image
  chosen joins the backgrounds on offer without being put on; it is in
  force once chosen, like a shipped one. The tile is a command rather
  than a choice, so a menu item beside the radios, and it isn't offered
  where effects can't run.
- Kept in IndexedDB on this device and never sent anywhere, behind a
  small interface, so the unit tests use an in-memory store; the
  IndexedDB store itself is tested against fake-indexeddb, a new dev
  dependency.
- The picker takes the focus, which the menu reads as a click elsewhere,
  so the menu holds itself open until a file is chosen or the picker is
  cancelled.
- A chosen image the device no longer keeps, as after its storage is
  cleared, falls back to no effect once the device has said what it
  keeps.
- Switching is checked between any two kinds of effect. End to end on
  Chromium and Firefox: an added image shows in the preview once chosen;
  once it is in force, no request carries the file or the copy kept,
  which a deliberate upload fails; chosen, it is in force again after a
  reload, gone once storage is cleared, and can be added again.
- Kept as given here; what can be added is checked in the commit after.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 16:20:33 +01:00
fkwp 82ba51ea6a Merge pull request #4287 from element-hq/spec/background-effects/7-hold-choice
Hold the chosen effect across calls, and forget one that can't run
2026-11-05 16:20:27 +01:00
fkwp 07aaa326d2 Merge pull request #4286 from element-hq/spec/background-effects/6-no-frame-of-the-room
Check that background effects never publish the room and stay inside the call
2026-11-05 16:20:16 +01:00
Valere e9cffb60dd Fix: Uncaught exception in downloadConfig 2026-11-05 16:08:41 +01:00
fkwpandClaude Opus 5.5 741dab6dbb Hold the chosen effect across calls, and forget one that can't run
- A remembered effect this browser can't run is cleared rather than kept,
  as the menu already showed no effect in force there.
- A camera turned off and on again with an effect chosen gets the same
  pipeline as its track arrives, neither rebuilt nor switched again.
- End to end, on Chromium and Firefox: the effect chosen before a call is
  still chosen, and worn, in the next call after leaving; and a second
  tab still shuts the first down with the existing "Opened in another
  tab" error while an effect runs.
- Switching camera and sharing a screen are checked by hand: they need
  two cameras and a screen, which the fake devices don't give yet.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 15:30:25 +01:00
Timo K.andClaude Fable 5.1 4f184f504d Expect the join to fetch no model, as it adopts the lobby's pipeline
The e2e check held back the model download at the join and required
one, since the pipeline used to be built again for the call's track.
The join now takes the lobby's running pipeline over, so no download
happens, and the check says so.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-05 15:30:25 +01:00
fkwpandClaude Opus 5.5 ecf2cbc71e Check the background effects stay inside the call everywhere
- The standalone app at five window sizes, from a large desktop to a
  phone-shaped 360x640, on Chromium and Firefox: the camera menu stays
  inside the window, which is the call area there, and the last effect can
  still be scrolled to and chosen.
- As a component in a host page, and as a widget in Element Web: a
  picture chosen reaches the preview, so the pipeline's model and
  WebAssembly load from those builds, and in a small container the last
  effect is reached and chosen.
- Compound portals the menu to the page and takes no container for it, so
  there it has none of the component's scoped styles, as the microphone
  menu has none.
- The colour checks the three share live in playwright/utils.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 14:50:09 +01:00
fkwpandClaude Opus 5.5 fb38a1e6e0 Check that no camera start publishes a frame of the room
- A host in the call records every frame of every video track it receives
  from the moment the track arrives. A guest with a picture chosen joins,
  or turns the camera on in the call from off at joining or from off in
  the call; none of the guest's frames may be closer to the camera image
  than to the picture. A guest with no effect fails it.
- The preview's track stopping destroys the shared pipeline, so the call's
  track builds it again. That build is held back as long as the slower
  route takes, and publishing still waits for it; each check that holds
  the model back also checks that it did.
- The first build survives the preview camera turned off and on while it
  runs, which is what running builds one at a time is for.
- The camera's colour is taken once the preview shows it; taken earlier it
  was black, which let frames of the room pass as the picture. The camera
  checks wait for the call itself, as the lobby has a camera button of
  its own.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 14:50:09 +01:00
fkwp 06f07fb808 Merge pull request #4285 from element-hq/spec/background-effects/5-slow-and-wait
Say where background effects run slowly, and show the wait for the first
2026-11-05 14:48:35 +01:00
fkwp eee101ffba Merge pull request #4284 from element-hq/spec/background-effects/4-effects-grid
Offer background effects as a grid in the camera menu
2026-11-05 13:09:08 +00:00
fkwpandClaude Opus 5.5 4e779ac4f5 Offer background effects on any platform whose browser can run them
- The desktop rule from #4059 goes: now that the menu says where effects
  run slowly, using them there is the user's choice. A phone on the fast
  route held 99% of its frame rate and was refused; a desktop on the slow
  one held 73% and was allowed.
- Asks @livekit/track-processors directly; the wrapper module goes.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 13:48:29 +01:00
fkwpandClaude Opus 5.5 7fb222ce60 Show the wait for the first background effect on its tile
- The first effect chosen in a session shows a spinner on its own tile,
  in place of the tick, until a frame carrying it is drawn. Later changes
  show nothing, having nothing to prepare.
- Ended by the frame, not the promises, which resolve while the segmenter
  is still being built. The transformer reports the first frame that went
  through the segmenter; one passed through untouched doesn't count.
- The pipeline publishes the wait with its state, and both footer view
  models take it as an input.
- The lobby tests' provider mock gains the observable hook, built once: a
  fresh observable per render rebuilt the footer on every render.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 13:48:29 +01:00
fkwpandClaude Opus 5.5 5fdb920ea8 Say where background effects run slowly
- Where the browser has no MediaStreamTrackProcessor, effects draw each
  frame through a canvas: slower, and the first build stalls the page.
  They stay offered and choosable there, with a notice under the grid
  that says so and describes the group.
- Decided in the view model, beside whether effects can run at all, so
  the lobby and the call give the same answer.
- The notice stays within the menu's width however long the sentence,
  which the story checks.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 13:48:22 +01:00
Timo K. 813dd4a49e remove unnecassary type 2026-11-05 13:45:59 +01:00
Timo K. 21b54501de rename BackgroundEffectOption to BackgroundEffectGridItem
This makes it more clear that this is a UI struct and not related to the
items in the catalogue
2026-11-05 13:45:59 +01:00
fkwpandClaude Opus 5.5 3d57920556 Offer background effects as a grid in the camera menu
- The camera menu's blur toggle becomes a Background effects section
  under the cameras: no effect, blur and the two shipped backgrounds as
  one radio choice of tiles, three across. It scrolls with the device
  list, so it stays reachable in a short call, and choosing keeps the
  menu open. The lobby gets it too, as both render the same footer.
- The footer's view model gives the options, the notice and the actions;
  the footer only names them.
- Each tile is Compound's MenuItem as a menuitemradio, styled as a tile.
  Compound makes it an item of the dropdown, so the arrow keys walk the
  tiles with the device rows, and takes its tap in the phone drawer. A
  tile that can't be chosen has no select handler, so the keyboard passes
  over it.
- Where the browser can't run effects the tiles are shown, disabled and
  explained by a notice the group is described by. No effect stays
  choosable and shows as in force. The notice is in the scrolling list,
  so a short call doesn't push the menu out of it.
- Section headings are raised, or the positioned tiles scroll over the
  one they sit under; raised within the list only, so the menu's frame
  stays over them. Tiles clip with overflow: clip; with hidden they are
  scroll containers, which focus scrolls into view without their border.
- End to end on Chromium and Firefox: a shipped background chosen in the
  lobby shows in the preview, and None after Blur draws nothing, counted
  in WebGL draws (Blur: about 1400 a second on Chromium, 2300 on
  Firefox).
- The Quick Audio Menu's test of the camera menu keeps its name and now
  finds blur among the effects rather than as a toggle.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 13:45:59 +01:00
Timo K. 11e143c8ab fix camera restart due to device id mismatch 2026-11-05 13:21:42 +01:00
fkwp d68e761f7a Merge pull request #4283 from element-hq/spec/background-effects/3-choose-effect
Choose a background effect, not only blur on or off
2026-11-05 10:03:52 +00:00
Timo K. cc994abeb3 review duplicated BackgoundEffects files
One is now called backgroundEffectCatalog
2026-11-05 10:39:57 +01:00
fkwpandClaude Opus 5.5 33f4d5043f Choose a background effect, not only blur on or off
- A catalogue of what can be chosen: no effect, blur, and two shipped
  backgrounds, the app's own gradients flattened onto its canvas colour.
  Their ids are what a saved choice stores, so they are named for the
  pictures.
- One setting for the choice, typed as the ids an effect can have and
  defaulting to blur for anyone who had it on. A stored value we no
  longer ship, or one that isn't even a string, reads as no effect: it
  comes from storage another build or a hand may have written.
- The pipeline follows it, switching in place to a picture as readily as
  to blur, and the camera menu's blur toggle reads and writes it.
- So does Settings' blur checkbox: a picture reads as blur off, and
  checking it replaces the picture with blur. The old on/off setting is
  only read, to carry blur over. First tests for the Settings modal,
  which fail with the checkbox on the old setting.
- The transformer's own init loads a picture chosen before it was built,
  as the base init does and it had not: the first effect always is, and
  the picture was drawn black.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-11-05 10:39:57 +01:00
fkwp 1e17a6411c Merge pull request #4282 from element-hq/spec/background-effects/2-pipeline
Attach background effects through one switchable pipeline
2026-11-04 19:34:27 +00:00
Timo K.andClaude Opus 5.5 0d60eabef2 Name the upstream cause behind the transformer's update override
@livekit/track-processors skips a frame on
`isDisabled ?? backgroundDisabled`, and `isDisabled` is never
undefined, so a disabled effect that keeps its blur radius is still
segmented and drawn on every frame. Still the case in 0.8.2. The
override stays until that is fixed upstream.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-04 20:17:22 +01:00
Timo K.andClaude Opus 5.5 22083299fa Turn a camera back on rather than replace it for its processor
The SDK now builds a processor chosen while the camera was off when the
camera turns on, so the call view model no longer unpublishes the
camera and publishes a new one. TrackSupply.replace, the record of
which camera took which processor, and followProcessor's applied
callback go with it.

Answers robintown's review on #4282 ("what's wrong with attaching
processors to already published camera tracks?").

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-04 20:17:22 +01:00
Timo K.andClaude Opus 5.5 52d5b69487 [SDK] Build a processor set on a camera that is off when it turns on
LiveKit stops a camera's track when it is turned off, and the SDK
refused a processor on a stopped track, so an effect chosen while the
camera was off was dropped.

LiveKit already restarts a track's processor before it hands the new
track to the sender. So the SDK now takes a processor on a camera that
is off and builds it in that restart: the first frame the room sees is
processed, and the track is unmuted rather than replaced. An adapter
let go before it was built leaves the processor alone, since the app
shares one pipeline across camera tracks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-04 20:17:22 +01:00
fkwpandClaude Fable 5.1 a0aaa8e09a Ask one question about whether background effects can run
The controls and the pipeline each asked the SDK on their own whether
background processing is supported, so one could offer what the other
refused. One function answers both, and it asks the browser, kept to
desktops until the menu says what the effects cost elsewhere.

Ported from spec/background-effects/2-pipeline (#4282): f78e9c05 and
87638325, the tests on the lobby and call footers as they are.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-04 20:17:22 +01:00
fkwpandClaude Fable 5.1 146dd3aea1 Start every camera track with the pipeline on
A camera track made without the processor lets the room see the camera
until the processor is built. So the processor travels in the publish
request: the lobby opens the camera with it, the join publishes with it,
the room's capture defaults follow the requests made since the join, and
a camera turned off before the processor was chosen is replaced on turning
it on rather than unmuted, so that the new track starts with it.

Ported from spec/background-effects/2-pipeline (#4282): the publish half
of a91dab8f. The replacement lives in the mute switch's track supply,
which the call view model shares with the lobby.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-04 20:17:22 +01:00
fkwpandClaude Fable 5.1 3f5f707ca7 Attach background effects through one switchable pipeline
Blur runs through one pipeline, shared by the pre-join preview and the
call: attached the first time an effect is wanted and switched in place
after, never detached. The logic is BackgroundEffects in src/state;
BackgroundEffectsContext only builds it, from the app's view model, so
the standalone app and the component hand the same instance to every
camera. Disabled drops the blur radius, so no effect costs no
segmentation. The SDK gains fromLivekitProcessor beside the adapter,
now toLivekitProcessor.

Ported from spec/background-effects/2-pipeline (#4282): a91dab8f with
its review tidy-ups 445e010c, bbc73d07, 51729bcf, f52d2b79, 813f1e6f
and 584bbaa0. Left out as already solved here: OneStepPipeline (the SDK
runs a processor's steps in turn) and the LiveKit-track sync helpers
(the lobby's camera is an SDK track, synced by followProcessor).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-04 20:17:22 +01:00
Timo 922a9bbbab Merge pull request #4407 from element-hq/toger5/lobby-local-media
Share tracks: lobby InCallView
2026-11-04 20:17:18 +01:00
Timo K.andClaude Fable 5.1 69c57bd534 Run the lobby on the SDK's local media and keep its tracks through the
join

The lobby captured its own LiveKit tracks and the join captured again:
two permission prompts, a grey tile while the camera restarted, and the
background pipeline built twice. The lobby now opens the devices on the
SDK's `LocalMedia`, follows the mute switches as they change (they start
off until the devices are enumerated), the device choice and the
processor through controls shared with the call view model, and the call
joins with that media, so the tile carries the very track the lobby
previewed.

`useBehavior` subscribes without `useSyncExternalStore`, which left a
view without a re-render for an emission React had been told about,
about one time in three, when its store had switched. The LiveKit
preview hook and the processor sync helpers go, with
`@livekit/components-react`.

Background effects run under the dev server: the node polyfill no longer
rewrites MediaPipe's WASM loader. Taken from fkwp's 2fad4e08 on
spec/background-effects/2-pipeline (#4282).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-04 18:59:11 +01:00
Timo K.andClaude Fable 5.1 734ecbbecf [SDK] Capture local media ahead of the join and hand it to the participation
A lobby captures the microphone and the camera on the browser's devices
alone, with `createLocalMedia`, so that any backend can take them over:
`LocalMedia` hands out the same `LocalAudioMediaTrack` and
`LocalVideoMediaTrack` a call renders, with mute, device and facing
switches and the host's `VideoProcessor` run on the preview. Given to
`join` as `publish`, the tracks are moved rather than shared: the
publisher takes them over as it starts publishing, their lobby objects
are finished, and the LiveKit backend adopts the device tracks as its
own and the processor with its running output, so the join captures
nothing and initialises nothing again.

Also here, found on the way: a track already on the requested device is
left alone (LiveKit would restart it, always on Firefox, which echoes no
device id in `getConstraints()`), identical captures in flight are
coalesced (React's strict mode mounts twice), and every operation on a
processor takes its turn, since a stopped track tears its processor down
without waiting for the next track's init.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-04 18:42:59 +01:00
Timo 00463c3ede Merge pull request #4410 from element-hq/toger5/abb-back-use-behavior-impl
Fix useBehavoir reading old value
2026-11-04 18:32:32 +01:00
Timo K. 1aa91bf27c Add the old useBehavior implementation as reference 2026-11-04 16:27:52 +01:00