* Support for analytics configuration via URL parameters in widget mode
Adds:
- posthogApiHost
- posthogApiKey
- rageshakeSubmitUrl
- sentryDsn
- sentryEnvironment
Deprecate analyticsId and use posthogUserId instead
* Partial test coverage
* Simplify tests
* More tests
* Lint
* Split embedded only parameters into own section for clarity
* Update docs/url-params.md
* Update docs/url-params.md
* Update vite.config.js
* Simplify settings tabs
- Move Analytics to Feedback tab
- Rename Developer Settings to Developer Mode and move to Preferences tab
- Clean up Preferences tab
- Only way to see version number is by enabling Developer Mode
* Remove extra label
* Lint
* Lint
* Update locales/en/app.json
Co-authored-by: Robin <robin@robin.town>
---------
Co-authored-by: Robin <robin@robin.town>
* Enable @typescript-eslint/consistent-type-imports lint rule
This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.
Revert "Enable @typescript-eslint/consistent-type-imports lint rule"
This reverts commit ba385fa00b7e410cc508fd5fb9fe972233ae114f.
Enable @typescript-eslint/consistent-type-imports lint rule
This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.
.
* Format
* Refactor to use AudioContext
* Remove unused audio format.
* Reduce update frequency for volume
* Port to useAudioContext
* Port reactionaudiorenderer to useAudioContext
* Integrate raise hand sound into call event renderer.
* Simplify reaction sounds
* only play one sound per reaction type
* Start to build out tests
* fixup tests / comments
* Fix reaction sound
* remove console line
* Remove another debug line.
* fix lint
* Use testing library click
* lint
* fix a few things
* Change the way we as unknown the mock RTC session.
* Lint
* Fix types for MockRTCSession
* value change should always be set
* Update volume slider description.
* Only load reaction sound effects if enabled.
* cache improvements
* lowercase soundMap
* lint
* move prefetch sounds to fix hot reload
* correct docs
* add a header
* Wording change
---------
Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
Managing your audio output manually is kind of cumbersome; Chrome creates a default audio output for us, but now that audio outputs are enabled on Firefox as well, I find it necessary for a good user experience that there always be a way to set it to "whatever the default is".
This is closer to what the designs actually want device settings to look like, and it avoids the visual glitch in which the dropdown would render underneath the slider.
* Initial support for Hand Raise feature
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* Refactored to use reaction and redaction events
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* Replacing button svg with raised hand emoji
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* SpotlightTile should not duplicate the raised hand
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* Update src/room/useRaisedHands.tsx
Element Call recently changed to AGPL-3.0
* Use relations to load existing reactions when joining the call
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* Removing RaiseHand.svg
* Check for reaction & redaction capabilities in widget mode
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* Fix failing GridTile test
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
* Center align hand raise.
* Add support for displaying the duration of a raised hand.
* Add a sound for when a hand is raised.
* Refactor raised hand indicator and add tests.
* lint
* Refactor into own files.
* Redact the right thing.
* Tidy up useEffect
* Lint tests
* Remove extra layer
* Add better sound. (woosh)
* Add a small mode for spotlight
* Fix timestamp calculation on relaod.
* Fix call border resizing video
* lint
* Fix and update tests
* Allow timer to be configurable.
* Add preferences tab for choosing to enable timer.
* Drop border from raised hand icon
* Handle cases when a new member event happens.
* Prevent infinite loop
* Major refactor to support various state problems.
* Tidy up and finish test rewrites
* Add some explanation comments.
* Even more comments.
* Use proper duration formatter
* Remove rerender
* Fix redactions not working because they pick up events in transit.
* More tidying
* Use deferred value
* linting
* Add tests for cases where we got a reaction from someone else.
* Be even less brittle.
* Transpose border to GridTile.
* lint
---------
Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
Co-authored-by: Half-Shot <will@half-shot.uk>
Co-authored-by: Will Hunt <github@half-shot.uk>
We need to be consistent about whether we import matrix-js-sdk from `src` or
`lib`, otherwise we get two copies of matrix-js-sdk, and everything explodes.
* Fix issues detected by Knip
Including cleaning up some unused code and dependencies, using a React hook that we unintentionally stopped using, and also adding some previously undeclared dependencies.
* Replace remaining React ARIA components with Compound components
* fix button position
* disable scrollbars to resolve overlapping button
---------
Co-authored-by: Timo <toger5@hotmail.de>
* Install Knip
* Clarify an import that was confusing Knip
* Fix issues detected by Knip
Including cleaning up some unused code and dependencies, using a React hook that we unintentionally stopped using, and also adding some previously undeclared dependencies.
* Run dead code analysis in lint script and CI
---------
Co-authored-by: Timo <toger5@hotmail.de>
move "{{count, number}}_one" "participant_count_one"
move "{{count, number}}_other" "participant_count_other"
move "{{count}} stars_one" "star_rating_input_label_one"
move "{{count}} stars_other" "star_rating_input_label_other"
move "{{displayName}} is presenting" "video_tile.presenter_label"
move "{{displayName}}, your call has ended." "call_ended_view.headline"
move "<0></0><1></1>You may withdraw consent by unchecking this box. If you are currently in a call, this setting will take effect at the end of the call." "settings.opt_in_description"
move "<0>Already have an account?</0><1><0>Log in</0> Or <2>Access as a guest</2></1>" "register_auth_links"
move "<0>Create an account</0> Or <2>Access as a guest</2>" "login_auth_links"
move "<0>Oops, something's gone wrong.</0>" "full_screen_view_h1"
move "<0>Submitting debug logs will help us track down the problem.</0>" "full_screen_view_description"
move "<0>Thanks for your feedback!</0>" "call_ended_view.feedback_done"
move "<0>We'd love to hear your feedback so we can improve your experience.</0>" "call_ended_view.feedback_prompt"
move "<0>Why not finish by setting up a password to keep your account?</0><1>You'll be able to keep your name and set an avatar for use on future calls</1>" "call_ended_view.create_account_prompt"
move "Another user on this call is having an issue. In order to better diagnose these issues we'd like to collect a debug log." "rageshake_request_modal.body"
move "Back to recents" "lobby.leave_button"
move "By participating in this beta, you consent to the collection of anonymous data, which we use to improve the product. You can find more information about which data we track in our <2>Privacy Policy</2> and our <5>Cookie Policy</5>." "analytics_notice"
move "Call not found" "group_call_loader_failed_heading"
move "Calls are now end-to-end encrypted and need to be created from the home page. This helps make sure everyone's using the same encryption key." "group_call_loader_failed_text"
move "Confirm password" "register_confirm_password_label"
move "Connectivity to the server has been lost." "disconnected_banner"
move "Continue in browser" "app_selection_modal.continue_in_browser"
move "Create account" "call_ended_view.create_account_button"
move "Debug log request" "rageshake_request_modal.title"
move "Developer" "settings.developer_tab_title"
move "Developer Settings" "settings.developer_settings_label"
move "Element Call Home" "header_label"
move "End call" "hangup_button_label"
move "Full screen" "fullscreen_button_label"
move "Exit full screen" "exit_fullscreen_button_label"
move "Expose developer settings in the settings window." "settings.developer_settings_label_description"
move "Feedback" "settings.feedback_tab_title"
move "Grid" "layout_grid_label"
move "Spotlight" "layout_spotlight_label"
move "How did it go?" "call_ended_view.survey_prompt"
move "If you are experiencing issues or simply would like to provide some feedback, please send us a short description below." "settings.feedback_tab_body"
move "Include debug logs" "settings.feedback_tab_send_logs_label"
move "Invite to this call" "invite_modal.title"
move "Join call" "lobby.join_button"
move "Join call now" "room_auth_view_join_button"
move "Join existing call?" "join_existing_call_modal.title"
move "Link copied to clipboard" "invite_modal.link_copied_toast"
move "Local volume" "local_volume_label"
move "Logging in…" "logging_in"
move "Login" "login_title"
move "Login to your account" "unauthenticated_view_login_button"
move "Microphone off" "microphone_off"
move "Microphone on" "microphone_on"
move "More" "settings.more_tab_title"
move "Mute microphone" "mute_microphone_button_label"
move "Name of call" "call_name"
move "Not now, return to home screen" "call_ended_view.not_now_button"
move "Open in the app" "app_selection_modal.open_in_app"
move "Not registered yet? <2>Create an account</2>" "unauthenticated_view_body"
move "Participants" "header_participants_label"
move "Passwords must match" "register.passwords_must_match"
move "Ready to join?" "app_selection_modal.text"
move "Recaptcha dismissed" "recaptcha_dismissed"
move "Recaptcha not loaded" "recaptcha_not_loaded"
move "Reconnect" "call_ended_view.reconnect_button"
move "Registering…" "register.registering"
move "Retry sending logs" "rageshake_button_error_caption"
move "Return to home screen" "return_home_button"
move "Select an option" "select_input_unset_button"
move "Select app" "app_selection_modal.title"
move "Send debug logs" "rageshake_send_logs"
move "Sending debug logs…" "rageshake_sending_logs"
move "Sending…" "rageshake_sending"
move "Share screen" "screenshare_button_label"
move "Sharing screen" "stop_screenshare_button_label"
move "Show connection stats" "settings.show_connection_stats_label"
move "Speaker" "settings.speaker_device_selection_label"
move "Start new call" "start_new_call"
move "Start video" "start_video_button_label"
move "Stop video" "stop_video_button_label"
move "Submit feedback" "settings.feedback_tab_h4"
move "Submitting…" "submitting"
move "Thanks, we received your feedback!" "settings.feedback_tab_thank_you"
move "Thanks!" "rageshake_sent"
move "This application has been opened in another tab." "application_opened_another_tab"
move "This call already exists, would you like to join?" "join_existing_call_modal.text"
move "Unmute microphone" "unmute_microphone_button_label"
move "Version: {{version}}" "version"
move "Waiting for other participants…" "waiting_for_participants"
move "Yes, join call" "join_existing_call_modal.join_button"
move "You" "video_tile.sfu_participant_local"
move "You were disconnected from the call" "call_ended_view.body"
move "Your feedback" "settings.feedback_tab_description_label"
move "Your web browser does not support media end-to-end encryption. Supported Browsers are Chrome, Safari, Firefox >=117" "browser_media_e2ee_unsupported"
move "By clicking \"Go\", you agree to our <2>End User Licensing Agreement (EULA)</2>" "unauthenticated_view_eula_caption"
move "By clicking \"Join call now\", you agree to our <2>End User Licensing Agreement (EULA)</2>" "room_auth_view_eula_caption"
move "This site is protected by ReCAPTCHA and the Google <2>Privacy Policy</2> and <6>Terms of Service</6> apply.<9></9>By clicking \"Register\", you agree to our <12>End User Licensing Agreement (EULA)</12>" "register.recaptcha_caption"
```
It's unused ever since we switched to LiveKit, and we intend to use other telemetry mechanisms going forward to fill this debugging use case, so it can be removed as discussed in today's team meeting.
This upgrade came with a number of new lints that needed to be fixed across the code base. Primarily: explicit return types on functions, and explicit visibility modifiers on class members.
This attempts to converge all our modals on the new modal component while changing their designs as little as possible. This should reduce the bundle size a bit and make the app generally feel like it's converging on the new designs, even though individual modals still remain to be revamped.
To track media devices, we were previously relying on a combination of LiveKit's useMediaDeviceSelect hook, and an object called UserChoices. Device settings should be accessible from outside a call, but the latter hook should only be used with a room or set of preview tracks, so it couldn't be raised to the app's top level. I also felt that the UserChoices code was hard to follow due to lack of clear ownership of the object.
To bring clarity to media device handling and allow device settings to be shown outside a call, I refactored these things into a single MediaDevicesContext which is instantiated at the top level of the app. Then, I had to manually sync LiveKit's device state with whatever is present in the context. This refactoring ended up fixing a couple other bugs with device handling along the way.