* Simplify key local storage management.
* Refactor useLivekit to only ever connect to one room.
This change also tries to make the code more explicit so that we only do the things we really need to do and rely less on react updating everything correctly.
It also surfaces, that we are currently implementing useLivekit in a way, so that we can change the encryption system on the fly and recreate the room. I am not sure this is a case we need to support?
* simplify the useLivekit hook even more
This is possible because we concluded that we do not need to be able to hot reload the e2ee system.
* review
* linter
* Update src/room/InCallView.tsx
Co-authored-by: Robin <robin@robin.town>
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Co-authored-by: Robin <robin@robin.town>
This gives us the additional insurance of breaking the Safari media acquisition loop at the source by admitting that they can be spurious in practice. Safari, why!?
* Disable device switching when in controlled audio devices mode
* Temporarily switch matrix-js-sdk to robin/embedded-no-update-state
To allow us to test this change on Element X, which does not yet support the update_state action.
* Also add a check for controlled audio devices in useAudioContext
* use develop branch
* fix tests
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Co-authored-by: Robin <robin@robin.town>
* Add custom audio renderer to only render joined participants & add ios earpice workaround
fix left right to match chromium + safari
(firefox is swapped)
earpice as setting
Simpler code and documentation
The doc explains, what this class actually does and why it is so complicated.
Signed-off-by: Timo K <toger5@hotmail.de>
use only one audioContext, remove (non working) standby fallback
* Add tests
* use optional audio context and effect to initiate it + review
- `MediaDevice`->`MediaDeviceHandle`
- use just one provider and switch inside the
MediaDevicesProvider between: controlledAudioOutput, webViewAudioOutput
- fix muteAllAudio
* Better logs for connection/component lifecycle
* fix: `AudioCaptureOptions` was causing un-necessary effect render
AudioCaptureOptions was a different object but with same internal values, use directly deviceId so that Object.is works properly
* fix: Livekit openned connection leaks
* review: rename to AbortHandles
* review: rename variable
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Co-authored-by: Timo <toger5@hotmail.de>
fix left right to match chromium + safari
(firefox is swapped)
earpice as setting
Simpler code and documentation
The doc explains, what this class actually does and why it is so complicated.
Signed-off-by: Timo K <toger5@hotmail.de>
use only one audioContext, remove (non working) standby fallback
* Fix to-device encryption info label
The label was shown also without checking that we use PerParticipantE2EE. Which is a prerequisite for toDevice transport. As a result the label was shown when not desired.
* rename: useLiveKit -> useLivekit
* make the settings naming consistent
* enable to-device-encryption
* add logging for key provider
* make rooms encrypted
* add dev setting to choose to-device or room encryption
* add indicator when to-device is used.
It doesn't check whether it's actually used inside a GroupCallErrorBoundary, and it's generally useful for interacting with any error boundary, so I'm giving it a generic name to reflect this.