1.5 KiB
SDK mode
EC can be build in sdk mode. This will result in a compiled js file that can be imported in very simple webapps.
It allows to use matrixRTC in combination with livekit without relying on element call.
This is done by instantiating the call view model and exposing some useful behaviors (observables) and methods.
This folder contains an example index.html file that showcases the sdk in use (hosted on localhost:8123 with a webserver ellowing cors (for example npx serve -l 81234 --cors)) as a godot engine HTML export template.
Widgets
The sdk mode is particularly interesting to be used in widgets where you do not need to pay attention to matrix login/cs api ...
To create a widget see the example index.html file in this folder. And add it to EW via:
/addwidget <widgetUrl> (see url parameters for more details on <widgetUrl>)
url parameters
widgetId = $matrix_widget_id
perParticipantE2EE = true
userId = $matrix_user_id
deviceId = $org.matrix.msc3819.matrix_device_id
baseUrl = $org.matrix.msc4039.matrix_base_url
parentUrl = // will be inserted automatically
Full template use as <widgetUrl>:
http://localhost:3000?widgetId=$matrix_widget_id&perParticipantE2EE=true&userId=$matrix_user_id&deviceId=$org.matrix.msc3819.matrix_device_id&baseUrl=$org.matrix.msc4039.matrix_base_url&roomId=$matrix_room_id
the $ prefixed variables will be replaced by EW on widget instantiation. (e.g. $matrix_user_id -> @user:example.com (url encoding will also be applied automatically by EW) -> %40user%3Aexample.com)