Fixed typo

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14561 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-12-02 15:21:24 +00:00
parent ff73445bf3
commit 0ce96fbe8b

View File

@@ -82,7 +82,7 @@ protected:
bool TechniqueEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
{
switch(ea.getEventType())
@@ -104,7 +104,7 @@ bool TechniqueEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAc
_eq_index--;
if (_eq_index<0) _eq_index=_eq_nb-1;
_blendEq->setEquation(_equations[_eq_index]);
std::cout<<"Operation name = "<<_equations_name[_eq_index]<<std::endl;
std::cout<<"Equation name = "<<_equations_name[_eq_index]<<std::endl;
return true;
}
return false;
@@ -134,7 +134,7 @@ int main( int argc, char **argv )
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates how to use glBlendEquation for mixing rendered scene and the frame-buffer.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
// construct the viewer.
osgViewer::Viewer viewer;
@@ -143,7 +143,7 @@ int main( int argc, char **argv )
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("cessnafire.osgt");
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
@@ -152,18 +152,18 @@ int main( int argc, char **argv )
osg::Group* root = new osg::Group;
root->addChild(loadedModel);
osg::StateSet* stateset = new osg::StateSet;
stateset->setDataVariance(osg::Object::DYNAMIC);
osg::BlendEquation* blendEquation = new osg::BlendEquation(osg::BlendEquation::FUNC_ADD);
blendEquation->setDataVariance(osg::Object::DYNAMIC);
stateset->setAttributeAndModes(blendEquation,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
//tell to sort the mesh before displaying it
stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
loadedModel->setStateSet(stateset);
@@ -171,6 +171,6 @@ int main( int argc, char **argv )
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( root );
return viewer.run();
}