Added VisualStudio .dsp's for the new osgProducer based examples.
This commit is contained in:
@@ -50,7 +50,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgshadowtexture.exe" /libpath:"../../../lib"
|
||||
# ADD LINK32 opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgshadowtexture.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgshadowtexture - Win32 Debug"
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|
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@@ -75,7 +75,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgshadowtextured.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
# ADD LINK32 opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgshadowtextured.exe" /pdbtype:sept /libpath:"../../../lib"
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||||
# SUBTRACT LINK32 /incremental:no
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||||
|
||||
!ENDIF
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
95
VisualStudio/examples/osganimate/osganimate.dsp
Executable file
95
VisualStudio/examples/osganimate/osganimate.dsp
Executable file
@@ -0,0 +1,95 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osganimate" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=Demo osganimate - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osganimate.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osganimate.mak" CFG="Demo osganimate - Win32 Release"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Demo osganimate - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osganimate - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Demo osganimate - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osganimate.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osganimate - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osganimated.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Demo osganimate - Win32 Release"
|
||||
# Name "Demo osganimate - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osganimate\osganimate.cpp
|
||||
# End Source File
|
||||
# End Target
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Project
|
||||
95
VisualStudio/examples/osgbillboard/osgbillboard.dsp
Executable file
95
VisualStudio/examples/osgbillboard/osgbillboard.dsp
Executable file
@@ -0,0 +1,95 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgbillboard" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=Demo osgbillboard - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgbillboard.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgbillboard.mak" CFG="Demo osgbillboard - Win32 Release"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Demo osgbillboard - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osgbillboard - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Demo osgbillboard - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgbillboard.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgbillboard - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgbillboardd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Demo osgbillboard - Win32 Release"
|
||||
# Name "Demo osgbillboard - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgbillboard\osgbillboard.cpp
|
||||
# End Source File
|
||||
# End Target
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Project
|
||||
285
VisualStudio/examples/osgcallback/osgcallback.dsp
Executable file
285
VisualStudio/examples/osgcallback/osgcallback.dsp
Executable file
@@ -0,0 +1,285 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgcallback" - Package Owner=<4>
|
||||
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
CFG=Demo osgcallback - Win32 Release
|
||||
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgcallback.mak".
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgcallback.mak" CFG="Demo osgcallback - Win32 Release"
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE "Demo osgcallback - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
!MESSAGE "Demo osgcallback - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
||||
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgcallback - Win32 Release"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcallback.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgcallback - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcallbackd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
|
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240
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99
VisualStudio/examples/osgconv/osgconv.dsp
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99
VisualStudio/examples/osgconv/osgconv.dsp
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152
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190
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190
VisualStudio/examples/osgparticle/osgparticledemo.dsp
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190
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190
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190
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95
VisualStudio/examples/osgreflect/osgreflect.dsp
Executable file
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VisualStudio/examples/osgreflect/osgreflect.dsp
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95
VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp
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95
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Executable file
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Reference in New Issue
Block a user