Fixes for Win32 build.
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@@ -40,19 +40,19 @@ class OSGSIM_EXPORT MultiSwitch : public osg::Group
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bool getNewChildDefaultValue() const { return _newChildDefaultValue; }
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virtual bool addChild( Node *child );
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virtual bool addChild( osg::Node *child );
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virtual bool insertChild( unsigned int index, Node *child );
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virtual bool insertChild( unsigned int index, osg::Node *child );
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virtual bool removeChild( Node *child );
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virtual bool removeChild( osg::Node *child );
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void setValue(unsigned int switchSet, unsigned int pos,bool value);
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bool getValue(unsigned int switchSet, unsigned int pos) const;
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void setChildValue(const Node* child,unsigned int switchSet, bool value);
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void setChildValue(const osg::Node* child,unsigned int switchSet, bool value);
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bool getChildValue(const Node* child,unsigned int switchSet) const;
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bool getChildValue(const osg::Node* child,unsigned int switchSet) const;
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/** Set all the children off (false), and set the new default child value to off (false).*/
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bool setAllChildrenOff(unsigned int switchSet);
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