Lightened by the ambientBias term.

This commit is contained in:
Robert Osfield
2005-11-24 19:53:20 +00:00
parent 736a8433ca
commit 13cd57eafc

View File

@@ -398,7 +398,7 @@ osg::Group* createShadowedScene(osg::Node* shadowed,osg::MatrixTransform* light_
stateset->addUniform(shadowTextureSampler);
}
osg::Uniform* ambientBias = new osg::Uniform("ambientBias",osg::Vec2(0.2f,0.8f));
osg::Uniform* ambientBias = new osg::Uniform("ambientBias",osg::Vec2(0.3f,1.2f));
stateset->addUniform(ambientBias);
}