Updated version and NEWS for 3.2.2 stable release

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.2@15051 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-08-04 15:52:28 +00:00
parent 23458666b8
commit 30fff3106d
2 changed files with 4 additions and 4 deletions

View File

@@ -58,7 +58,7 @@ SET(OPENSCENEGRAPH_SOVERSION 100)
# set to 0 when not a release candidate, non zero means that any generated
# svn tags will be treated as release candidates of given number
SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 4)
SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 0)
SET(OPENSCENEGRAPH_VERSION ${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION})

View File

@@ -2,9 +2,9 @@ OSG News
========
= OpenSceneGraph 3.2.2 maintance release provides a number of bug and build fixes to the 3.2.1 stable release
= OpenSceneGraph 3.2.2 maintance release provides a number of bug and build fixes over the 3.2.1 stable release
PERTHSHIRE, Scotland - 4th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
PERTHSHIRE, Scotland - 4th August 2015 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.2.2 is written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.2.2 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
=== Open-source development delivers industry-leading features and performance ===
The OpenSceneGraph 3.2.2 stable release is the culmination of 16 years of work by the open-source community that has grown up around the project. This point release is fully binary compatible with the 3.2.0 and 3.2.1 stable releases. The changes made are focused on addressing bugs and improving build support for latest compilers, OS updates and 3rd changes to Party Libraries.
@@ -15,7 +15,7 @@ OpenSceneGraph is open-source, so full source code is provided, and can be copie
OpenSceneGraph is released under the [http://www.openscenegraph.org/projects/osg/wiki/Legal OpenSceneGraph Public License], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the OpenSceneGraph libraries without restricting the licensing of the user's software.
=== Professional support and services ===
OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.skew-matrix.com Skew-Matrix] and [http://www.alphapixel.com AlphaPixel] both based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include:
OpenSceneGraph project is backed up with professional services by [http://www.openscenegraph.com OpenSceneGraph Professional Services], based in Scotland, and [http://www.alphapixel.com AlphaPixel] based in the USA, and a range of [wiki:Community/Contractors Contractors] from around the world. Services available include:
* Confidential Professional Support
* Bespoke development