Added missing doc++ generated .html files.
This commit is contained in:
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doc/doc++/osg/CopyOp.html
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149
doc/doc++/osg/CopyOp.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>class SG_EXPORT osg::CopyOp</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::CopyOp</A></H2></H2><BLOCKQUOTE>Copy Op(erator) used to control the whether shallow or deep copy is used during copy construction and clone operation</BLOCKQUOTE>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef unsigned intinline CopyFlags <B><A HREF="#DOC.2.25.2">CopyOp</A></B>(CopyFlags flags=<!1><A HREF="CopyOp.html#DOC.2.25.1.1">SHALLOW_COPY</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.25.3">~CopyOp</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Referenced.html">Referenced</A>* <B><A HREF="#DOC.2.25.4">operator() </A></B>(const <!1><A HREF="Referenced.html">Referenced</A>* <!1><A HREF="Referenced.html#DOC.2.93.4">ref</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.25.5">operator() </A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Node.html">Node</A>* <B><A HREF="#DOC.2.25.6">operator() </A></B>(const <!1><A HREF="Node.html">Node</A>* node) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Drawable.html">Drawable</A>* <B><A HREF="#DOC.2.25.7">operator() </A></B>(const <!1><A HREF="Drawable.html">Drawable</A>* drawable) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="StateSet.html">StateSet</A>* <B><A HREF="#DOC.2.25.8">operator() </A></B>(const <!1><A HREF="StateSet.html">StateSet</A>* stateset) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="StateAttribute.html">StateAttribute</A>* <B><A HREF="#DOC.2.25.9">operator() </A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>* attr) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Texture.html">Texture</A>* <B><A HREF="#DOC.2.25.10">operator() </A></B>(const <!1><A HREF="Texture.html">Texture</A>* text) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Image.html">Image</A>* <B><A HREF="#DOC.2.25.11">operator() </A></B>(const <!1><A HREF="Image.html">Image</A>* image) const
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.25.1">Options</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>CopyFlags <B><A HREF="#DOC.2.25.12">_flags</A></B>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Copy Op(erator) used to control the whether shallow or deep copy is used
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during copy construction and clone operation</BLOCKQUOTE>
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<DL>
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<A NAME="Options"></A>
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<A NAME="DOC.2.25.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum Options</B></TT>
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<DL><DT><DD></DL><P><DL>
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<A NAME="SHALLOW_COPY"></A>
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<A NAME="DOC.2.25.1.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SHALLOW_COPY</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_OBJECTS"></A>
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<A NAME="DOC.2.25.1.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_OBJECTS</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_NODES"></A>
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<A NAME="DOC.2.25.1.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_NODES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_DRAWABLES"></A>
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<A NAME="DOC.2.25.1.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_DRAWABLES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_STATESETS"></A>
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<A NAME="DOC.2.25.1.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_STATESETS</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_STATEATTRIBUTES"></A>
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<A NAME="DOC.2.25.1.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_STATEATTRIBUTES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_TEXTURES"></A>
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<A NAME="DOC.2.25.1.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_TEXTURES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_IMAGES"></A>
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<A NAME="DOC.2.25.1.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_IMAGES</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DEEP_COPY_ALL"></A>
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<A NAME="DOC.2.25.1.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DEEP_COPY_ALL</B></TT>
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<DL><DT><DD></DL><P></DL>
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<A NAME="CopyOp"></A>
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<A NAME="DOC.2.25.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef unsigned intinline CopyFlags CopyOp(CopyFlags flags=<!1><A HREF="CopyOp.html#DOC.2.25.1.1">SHALLOW_COPY</A>)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="~CopyOp"></A>
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<A NAME="DOC.2.25.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~CopyOp()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Referenced.html">Referenced</A>* operator() (const <!1><A HREF="Referenced.html">Referenced</A>* <!1><A HREF="Referenced.html#DOC.2.93.4">ref</A>) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* operator() (const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Node.html">Node</A>* operator() (const <!1><A HREF="Node.html">Node</A>* node) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Drawable.html">Drawable</A>* operator() (const <!1><A HREF="Drawable.html">Drawable</A>* drawable) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="StateSet.html">StateSet</A>* operator() (const <!1><A HREF="StateSet.html">StateSet</A>* stateset) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="StateAttribute.html">StateAttribute</A>* operator() (const <!1><A HREF="StateAttribute.html">StateAttribute</A>* attr) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.10"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Texture.html">Texture</A>* operator() (const <!1><A HREF="Texture.html">Texture</A>* text) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator() "></A>
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<A NAME="DOC.2.25.11"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Image.html">Image</A>* operator() (const <!1><A HREF="Image.html">Image</A>* image) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_flags"></A>
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<A NAME="DOC.2.25.12"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>CopyFlags _flags</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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</BODY>
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</HTML>
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52
doc/doc++/osg/MatrixMode.html
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52
doc/doc++/osg/MatrixMode.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>enum osg::MatrixMode</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>enum <A HREF="#DOC.DOCU">osg::MatrixMode</A></H2></H2><BLOCKQUOTE>The range of matrix modes that the scene graph might utilize.</BLOCKQUOTE>
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<HR>
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<P><DL>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.62.1">PROJECTION</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.62.2">VIEW</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.62.3">MODEL</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.62.4">MODELVIEW</A></B>
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</DL></P>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>The range of matrix modes that the scene graph might utilize.
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Similar in concept to different modes in OpenGL glMatrixMode().</BLOCKQUOTE>
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<DL>
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<A NAME="PROJECTION"></A>
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<A NAME="DOC.2.62.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PROJECTION</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="VIEW"></A>
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<A NAME="DOC.2.62.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> VIEW</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MODEL"></A>
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<A NAME="DOC.2.62.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MODEL</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MODELVIEW"></A>
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<A NAME="DOC.2.62.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MODELVIEW</B></TT>
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<DL><DT><DD></DL><P></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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</BODY>
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</HTML>
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20
doc/doc++/osg/OSG_NODECALLBACK.html
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20
doc/doc++/osg/OSG_NODECALLBACK.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>#define OSG_NODECALLBACK</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>#define <A HREF="#DOC.DOCU">OSG_NODECALLBACK</A></H2></H2><BLOCKQUOTE>A vector of Nodes pointers which is used to describe the path from a root node to a descendant</BLOCKQUOTE>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>A vector of Nodes pointers which is used to describe the path from a root node to a descendant</BLOCKQUOTE>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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</BODY>
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</HTML>
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348
doc/doc++/osg/PositionAttitudeTransform.html
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348
doc/doc++/osg/PositionAttitudeTransform.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>class SG_EXPORT osg::PositionAttitudeTransform</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::PositionAttitudeTransform</A></H2></H2><BLOCKQUOTE>PositionAttitideTransform - is Transfrom the set the coordinates transform up via a Vec3 position and Quat attitude</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=185>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CTransform,MTransform.html,CPositionAttitudeTransform,MPositionAttitudeTransform.html">
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<param name=before value="M,M,M,M,M,M">
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<param name=after value="Md_SPSPSPSP,Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
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<param name=indent value="0,1,2,3,4,5">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.90.1">PositionAttitudeTransform</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.90.2">PositionAttitudeTransform</A></B>(const <!1><A HREF="PositionAttitudeTransform.html#DOC.2.90.2">PositionAttitudeTransform</A>& pat, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.90.3">META_Node</A></B>(<!1><A HREF="PositionAttitudeTransform.html">PositionAttitudeTransform</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.90.4">setPosition</A></B>(const <!1><A HREF="Vec3.html">Vec3</A>& pos)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Vec3.html">Vec3</A>& <B><A HREF="#DOC.2.90.5">getPosition</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.90.6">setAttitude</A></B>(const <!1><A HREF="Quat.html">Quat</A>& quat)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Quat.html">Quat</A>& <B><A HREF="#DOC.2.90.7">getAttitude</A></B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Vec3.html">Vec3</A> <B><A HREF="#DOC.2.90.10">_position</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Quat.html">Quat</A> <B><A HREF="#DOC.2.90.11">_attitude</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const bool <B><A HREF="#DOC.2.90.8">computeLocalToWorldMatrix</A></B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const bool <B><A HREF="#DOC.2.90.9">computeWorldToLocalMatrix</A></B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Transform.html">Transform</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>setType</B>(<!1><A HREF="Transform.html#DOC.2.111.5">Type</A> type)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Transform.html#DOC.2.111.5">Type</A> <B>getType</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>setMatrixMode</B>(<!1><A HREF="MatrixMode.html">MatrixMode</A> mode)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="MatrixMode.html">MatrixMode</A> <B>getMatrixMode</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setComputeTransformCallback</B>(<!1><A HREF="Transform.html#DOC.2.111.10">ComputeTransformCallback</A>* ctc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Transform.html#DOC.2.111.10">ComputeTransformCallback</A>* <B>getComputeTransformCallback</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Transform.html#DOC.2.111.10">ComputeTransformCallback</A>* <B>getComputeTransformCallback</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const bool <B>getLocalToWorldMatrix</B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const bool <B>getWorldToLocalMatrix</B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setMatrix</B>(const <!1><A HREF="Matrix.html">Matrix</A>& mat)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Matrix.html">Matrix</A>& <B>getMatrix</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>preMult</B>(const <!1><A HREF="Matrix.html">Matrix</A>& mat)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>postMult</B>(const <!1><A HREF="Matrix.html">Matrix</A>& mat)
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Members</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>enum <B>Type</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>struct <B>ComputeTransformCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Transform.html#DOC.2.111.5">Type</A> <B>_type</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="MatrixMode.html">MatrixMode</A> <B>_mode</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Transform.html#DOC.2.111.10">ComputeTransformCallback</A>> <B>_computeTransformCallback</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Matrix.html">Matrix</A>> <B>_matrix</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual const bool <B>computeBound</B>() const
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Group.html">Group</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>addChild</B>( <!1><A HREF="Node.html">Node</A>* child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html">Node</A>* child )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html">Node</A>* origChild, <!1><A HREF="Node.html">Node</A>* newChild )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const int <B>getNumChildren</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html">Node</A>* <B>getChild</B>( const int i )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html">Node</A>* <B>getChild</B>( const int i ) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline bool <B>containsNode</B>( const <!1><A HREF="Node.html">Node</A>* node ) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline ChildList::iterator <B>findNode</B>( const <!1><A HREF="Node.html">Node</A>* node )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline ChildList::const_iterator <B>findNode</B>( const <!1><A HREF="Node.html">Node</A>* node ) const
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>ChildList <B>_children</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>setName</B>( const std::string& name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>setName</B>( const char* name )
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const std::string& <B>getName</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html#DOC.2.70.13">ParentList</A>& <B>getParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html#DOC.2.70.13">ParentList</A> <B>getParents</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Group.html">Group</A>* <B>getParent</B>(const int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Group.html">Group</A>* <B>getParent</B>(const int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const int <B>getNumParents</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setAppCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getAppCallback</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getAppCallback</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const int <B>getNumChildrenRequiringAppTraversal</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setCullingActive</B>(const bool active)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const bool <B>getCullingActive</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const int <B>getNumChildrenWithCullingDisabled</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">osg::Referenced</A>* obj)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>setNodeMask</B>(const NodeMask nm)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const NodeMask <B>getNodeMask</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html#DOC.2.70.31">DescriptionList</A>& <B>getDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html#DOC.2.70.31">DescriptionList</A>& <B>getDescriptions</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const std::string& <B>getDescription</B>(const int i) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline std::string& <B>getDescription</B>(const int i)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const int <B>getNumDescriptions</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">osg::StateSet</A>* dstate)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">osg::StateSet</A>* <B>getStateSet</B>()
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">osg::StateSet</A>* <B>getStateSet</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Members</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Group.html">Group</A>*> <B>ParentList</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bsphere_computed</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.70.13">ParentList</A> <B>_parents</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="NodeCallback.html">NodeCallback</A>> <B>_appCallback</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_numChildrenRequiringAppTraversal</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>_cullingActive</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>int <B>_numChildrenWithCullingDisabled</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">osg::ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>NodeMask <B>_nodeMask</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.70.31">DescriptionList</A> <B>_descriptions</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="StateSet.html">StateSet</A>> <B>_dstate</B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(<!1><A HREF="Group.html">osg::Group</A>* node)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(<!1><A HREF="Group.html">osg::Group</A>* node)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNumChildrenRequiringAppTraversal</B>(const int num)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>void <B>setNumChildrenWithCullingDisabled</B>(const int num)
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const int <B>referenceCount</B>() const
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU"></A>
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>PositionAttitideTransform - is Transfrom the set the coordinates transform
|
||||
up via a Vec3 position and Quat attitude</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="PositionAttitudeTransform"></A>
|
||||
<A NAME="DOC.2.90.1"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PositionAttitudeTransform()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="PositionAttitudeTransform"></A>
|
||||
<A NAME="DOC.2.90.2"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PositionAttitudeTransform(const <!1><A HREF="PositionAttitudeTransform.html#DOC.2.90.2">PositionAttitudeTransform</A>& pat, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="META_Node"></A>
|
||||
<A NAME="DOC.2.90.3"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_Node(<!1><A HREF="PositionAttitudeTransform.html">PositionAttitudeTransform</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setPosition"></A>
|
||||
<A NAME="DOC.2.90.4"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPosition(const <!1><A HREF="Vec3.html">Vec3</A>& pos)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getPosition"></A>
|
||||
<A NAME="DOC.2.90.5"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Vec3.html">Vec3</A>& getPosition() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="setAttitude"></A>
|
||||
<A NAME="DOC.2.90.6"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setAttitude(const <!1><A HREF="Quat.html">Quat</A>& quat)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getAttitude"></A>
|
||||
<A NAME="DOC.2.90.7"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Quat.html">Quat</A>& getAttitude() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeLocalToWorldMatrix"></A>
|
||||
<A NAME="DOC.2.90.8"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const bool computeLocalToWorldMatrix(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="computeWorldToLocalMatrix"></A>
|
||||
<A NAME="DOC.2.90.9"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const bool computeWorldToLocalMatrix(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_position"></A>
|
||||
<A NAME="DOC.2.90.10"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Vec3.html">Vec3</A> _position</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_attitude"></A>
|
||||
<A NAME="DOC.2.90.11"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Quat.html">Quat</A> _attitude</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
|
||||
</BODY>
|
||||
</HTML>
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188
doc/doc++/osg/ShadeModel.html
Normal file
188
doc/doc++/osg/ShadeModel.html
Normal file
@@ -0,0 +1,188 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
||||
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>class SG_EXPORT osg::ShadeModel</TITLE>
|
||||
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
|
||||
</HEAD>
|
||||
<BODY BGCOLOR="#ffffff">
|
||||
|
||||
<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::ShadeModel</A></H2></H2><BLOCKQUOTE>Class which encapsulates glShadeModel()</BLOCKQUOTE>
|
||||
<HR>
|
||||
|
||||
<H2>Inheritance:</H2>
|
||||
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
|
||||
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CStateAttribute,MStateAttribute.html,CShadeModel,MShadeModel.html">
|
||||
<param name=before value="M,M,M,M">
|
||||
<param name=after value="Md_SPSP,Md_SP,Md_,M">
|
||||
<param name=indent value="0,1,2,3">
|
||||
<param name=arrowdir value="down">
|
||||
</APPLET>
|
||||
<HR>
|
||||
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.95.1">ShadeModel</A></B>()
|
||||
<DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.95.2">ShadeModel</A></B>(const <!1><A HREF="ShadeModel.html#DOC.2.95.2">ShadeModel</A>& sm, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
|
||||
<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
|
||||
<DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.95.3">META_StateAttribute</A></B>(<!1><A HREF="ShadeModel.html">ShadeModel</A>, <!1><A HREF="StateAttribute.html#DOC.2.101.6.24">SHADEMODEL</A>)
|
||||
<DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.95.4">compare</A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& sa) const
|
||||
<DD><I>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs</I>
|
||||
<DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.95.6">setMode</A></B>(const <!1><A HREF="ShadeModel.html#DOC.2.95.5">Mode</A> mode)
|
||||
<DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="ShadeModel.html#DOC.2.95.5">Mode</A> <B><A HREF="#DOC.2.95.7">getMode</A></B>() const
|
||||
<DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.95.8">apply</A></B>(<!1><A HREF="State.html">State</A>& state) const
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Members</H3><DD><DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.95.5">Mode</A></B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ShadeModel.html#DOC.2.95.5">Mode</A> <B><A HREF="#DOC.2.95.10">_mode</A></B>
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Methods</H3><DD><DT>
|
||||
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.95.9">~ShadeModel</A></B>()
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="StateAttribute.html">StateAttribute</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="StateAttribute.html#DOC.2.101.5">Type</A> <B>getType</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>operator < </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& rhs) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>operator == </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& rhs) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>bool <B>operator != </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& rhs) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>setStateSetModes</B>(<!1><A HREF="StateSet.html">StateSet</A>&, const <!1><A HREF="StateAttribute.html#DOC.2.101.2">GLModeValue</A>) const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>virtual void <B>compile</B>(<!1><A HREF="State.html">State</A>&) const
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Public Members</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef GLenum <B>GLMode</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>GLModeValue</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>OverrideValue</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>enum <B>Values</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>Type</B>
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>enum <B>Types</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
||||
<DL>
|
||||
</DL>
|
||||
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
||||
<DL>
|
||||
<P><DL>
|
||||
<DT><H3>Public Methods</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&)
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
||||
<DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>inline const int <B>referenceCount</B>() const
|
||||
</DL></P>
|
||||
|
||||
<P><DL>
|
||||
<DT><H3>Protected Fields</H3><DD><DT>
|
||||
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
||||
</DL></P>
|
||||
|
||||
</DL>
|
||||
|
||||
<A NAME="DOC.DOCU"></A>
|
||||
<HR>
|
||||
<H2>Documentation</H2>
|
||||
<BLOCKQUOTE>Class which encapsulates glShadeModel()</BLOCKQUOTE>
|
||||
<DL>
|
||||
|
||||
<A NAME="ShadeModel"></A>
|
||||
<A NAME="DOC.2.95.1"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ShadeModel()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="ShadeModel"></A>
|
||||
<A NAME="DOC.2.95.2"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ShadeModel(const <!1><A HREF="ShadeModel.html#DOC.2.95.2">ShadeModel</A>& sm, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
||||
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="META_StateAttribute"></A>
|
||||
<A NAME="DOC.2.95.3"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_StateAttribute(<!1><A HREF="ShadeModel.html">ShadeModel</A>, <!1><A HREF="StateAttribute.html#DOC.2.101.6.24">SHADEMODEL</A>)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="compare"></A>
|
||||
<A NAME="DOC.2.95.4"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int compare(const <!1><A HREF="StateAttribute.html">StateAttribute</A>& sa) const </B></TT>
|
||||
<DD>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="Mode"></A>
|
||||
<A NAME="DOC.2.95.5"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum Mode</B></TT>
|
||||
<DL><DT><DD></DL><P><DL>
|
||||
|
||||
<A NAME="FLAT"></A>
|
||||
<A NAME="DOC.2.95.5.1"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FLAT</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="SMOOTH"></A>
|
||||
<A NAME="DOC.2.95.5.2"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SMOOTH</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<A NAME="setMode"></A>
|
||||
<A NAME="DOC.2.95.6"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setMode(const <!1><A HREF="ShadeModel.html#DOC.2.95.5">Mode</A> mode)</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="getMode"></A>
|
||||
<A NAME="DOC.2.95.7"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="ShadeModel.html#DOC.2.95.5">Mode</A> getMode() const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="apply"></A>
|
||||
<A NAME="DOC.2.95.8"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="State.html">State</A>& state) const </B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="~ShadeModel"></A>
|
||||
<A NAME="DOC.2.95.9"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~ShadeModel()</B></TT>
|
||||
<DL><DT><DD></DL><P>
|
||||
<A NAME="_mode"></A>
|
||||
<A NAME="DOC.2.95.10"></A>
|
||||
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ShadeModel.html#DOC.2.95.5">Mode</A> _mode</B></TT>
|
||||
<DL><DT><DD></DL><P></DL>
|
||||
|
||||
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
||||
|
||||
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
|
||||
<BR>
|
||||
This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
|
||||
</BODY>
|
||||
</HTML>
|
||||
Reference in New Issue
Block a user