Updated wrapper
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@@ -53,6 +53,14 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Operation)
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__void__release,
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"if this operation is a barrier then release it. ",
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"");
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I_ProtectedConstructor0(____Operation,
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"",
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"");
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I_ProtectedConstructor1(IN, const osg::Operation &, op,
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Properties::NON_EXPLICIT,
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____Operation__C5_Operation_R1,
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"",
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"");
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I_SimpleProperty(bool, Keep,
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__bool__getKeep,
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__void__setKeep__bool);
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@@ -14,6 +14,7 @@
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#include <osg/CopyOp>
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#include <osg/DisplaySettings>
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#include <osg/FrameStamp>
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#include <osg/Image>
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#include <osg/Node>
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#include <osg/Object>
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#include <osg/Timer>
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@@ -247,6 +248,16 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
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__void__setUpViewOnSingleScreen__unsigned_int,
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"Convinience method for a single Camara associated with a single full screen GraphicsWindow. ",
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"");
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I_MethodWithDefaults4(void, setUpViewFor3DSphericalDisplay, IN, double, radius, 1.0, IN, double, collar, 0.45, IN, unsigned int, screenNum, 0, IN, osg::Image *, intensityMap, 0,
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Properties::NON_VIRTUAL,
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__void__setUpViewFor3DSphericalDisplay__double__double__unsigned_int__osg_Image_P1,
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"Convinience method for spherical display using 6 slave cameras rendering the 6 sides of a cube map, and 7th camera doing distortion correction to present on a spherical display. ",
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"");
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I_MethodWithDefaults4(void, setUpViewForPanoramicSphericalDisplay, IN, double, radius, 1.0, IN, double, collar, 0.45, IN, unsigned int, screenNum, 0, IN, osg::Image *, intensityMap, 0,
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Properties::NON_VIRTUAL,
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__void__setUpViewForPanoramicSphericalDisplay__double__double__unsigned_int__osg_Image_P1,
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"Convinience method for spherical display by rendering main scene to as panoramic 2:1 texture and then doing distortion correction to present onto a spherical display. ",
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"");
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I_Method1(bool, containsCamera, IN, const osg::Camera *, camera,
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Properties::NON_VIRTUAL,
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__bool__containsCamera__C5_osg_Camera_P1,
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