From Mike Weiblen, removed Uniform not quite ready notice,
and added .h files into osgshaders project file.
This commit is contained in:
@@ -87,10 +87,18 @@ LINK32=link.exe
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# Name "Example osgshaders - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\..\examples\osgshaders\GL2Scene.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\examples\osgshaders\GL2Scene.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\examples\osgshaders\Noise.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\examples\osgshaders\Noise.cpp
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# End Source File
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# Begin Source File
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