Changed Readme file to markdown

This commit is contained in:
Jordi Torres
2016-06-09 12:14:35 +02:00
parent cef3db6e64
commit 575f6f0cf3

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@@ -1,7 +1,7 @@
### Status
[![Build Status](https://travis-ci.org/openscenegraph/OpenSceneGraph.svg?branch=master)](https://travis-ci.org/openscenegraph/OpenSceneGraph)
### Introduction
Welcome to the OpenSceneGraph (OSG).
For up-to-date information on the project, in-depth details on how to
@@ -31,8 +31,7 @@ Project Lead.
--
Section 1. How to build the OpenSceneGraph
==========================================
### Section 1. How to build the OpenSceneGraph
The OpenSceneGraph uses the CMake build system to generate a
platform-specific build environment. CMake reads the CMakeLists.txt
@@ -85,8 +84,7 @@ information read "Getting Started" guide:
http://www.openscenegraph.org/index.php/documentation/10-getting-started
Section 2. Release notes on OSX build, by Eric Sokolowsky, August 5, 2008
=========================================================================
### Section 2. Release notes on OSX build, by Eric Sokolowsky, August 5, 2008
There are several ways to compile OpenSceneGraph under OSX. The
recommended way is to use CMake 2.6 to generate Xcode projects, then use
@@ -159,8 +157,7 @@ still images, and a QTKit plugin will need to be developed to handle
animations.
Section 3. Release notes on iOS build, by Thomas Hoghart
=========================================================
### Section 3. Release notes on iOS build, by Thomas Hoghart
* Run CMake with either OSG_BUILD_PLATFORM_IPHONE or OSG_BUILD_PLATFORM_IPHONE_SIMULATOR set:
$ mkdir build-iOS ; cd build-iOS