Added #define for Windows build
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@@ -17,7 +17,7 @@
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#include <osg/Texture>
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#ifndef GL_MAX_3D_TEXTURE_SIZE
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#define GL_MAX_3D_TEXTURE_SIZE 0x8073
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#define GL_MAX_3D_TEXTURE_SIZE 0x8073
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#endif
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namespace osg {
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