Fixed typos.
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NEWS.txt
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NEWS.txt
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OSG News
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========
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!!!OpenSceneGraph 1.1 release introduces improved peformance and scalability, full OpenGL Shader Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders.
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!!!OpenSceneGraph 1.1 release introduces improved peformance and scalability, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders.
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AYRSHIRE, Scotland - July 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1,
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the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
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the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
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The OpenSceneGraph-1.1 release introduces:
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* Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading.
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* Support for OpenGL Shander Language uniform arrays
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* New precipition particle effects that leverage the OpenGL Shader Language to provide high performance and high image quality rendering of rain and snow effects.
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* New OpenFlight loader with support for version 16.1, including OpenGL Shader Language support.
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* Support for OpenGL Shading Language uniform arrays
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* New precipition particle effects that leverage the OpenGL Shading Language to provide high performance and high image quality rendering of rain and snow effects.
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* New OpenFlight loader with support for version 16.1, including OpenGL Shading Language support.
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* New Quake3 BSP loader
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* TerraPage loader updated to latest terrapage code base, version 2.2.
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* New outline and drop shadow support for osgText.
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