From Farshid Lashkari, compile fix for VS 2002.

This commit is contained in:
Robert Osfield
2005-10-14 21:40:03 +00:00
parent e31c114011
commit 89f6753492

View File

@@ -1258,13 +1258,13 @@ namespace SphereSegmentIntersector
inline void addTriangle(Triangle* tri)
{
TriangleList::iterator itr = find(_triangles.begin(), _triangles.end(), tri);
TriangleList::iterator itr = std::find(_triangles.begin(), _triangles.end(), tri);
if (itr==_triangles.end()) _triangles.push_back(tri);
}
void removeFromToTraverseList(Triangle* tri)
{
TriangleList::iterator itr = find(_toTraverse.begin(), _toTraverse.end(), tri);
TriangleList::iterator itr = std::find(_toTraverse.begin(), _toTraverse.end(), tri);
if (itr!=_toTraverse.end()) _toTraverse.erase(itr);
}
@@ -1901,7 +1901,7 @@ namespace SphereSegmentIntersector
edge->_intersectionType = Edge::NO_INTERSECTION;
// remove edge for the hitEdges.
hitr = find(hitEdges.begin(), hitEdges.end(), edge);
hitr = std::find(hitEdges.begin(), hitEdges.end(), edge);
if (hitr!=hitEdges.end()) hitEdges.erase(hitr);
}