Updated NEWS for 2.8.1-rc1
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NEWS.txt
25
NEWS.txt
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OSG News
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========
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= !OpenSceneGraph 2.8 release adds osgAnimation and osgVolume libraries, DICOM support, LispSM shadowing and much more. =
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= !OpenSceneGraph 2.8.1 release - bug fix release =
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PERTHSHIRE, Scotland - 12th February 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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PERTHSHIRE, Scotland - 10th April 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8.1, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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=== Open-source development delivers industry-leading features and performance ===
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The !OpenSceneGraph 2.8 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
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The !OpenSceneGraph 2.8.1 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
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=== Updates include: ===
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=== Updates between 2.8.1 and 2.8.0 releases include: ===
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* Build fixes under FreeBSD and IBM AIX
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* Crash fixes in osg::State and osg::Geometry
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* Bug fixes to :
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* draw instanced support
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* Optimizer - MergeGeometryVisitor, RemoveLoadedProxyNodesVisitor and SpatializeGroupsVistor
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* hdr image loader
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* handling of opacity maps in 3ds loader
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* dxf loader
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* frame buffer object
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* cursor/event handling in windows
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* windows threading
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* memory leak in Collada loader
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* fixes to display lists/vbo creation that prevent crash under ATI drivers
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* osgconv --formats under OSX
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=== Updates between 2.8 and 2.6 include: ===
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* New osgVolume library for volume rendering, with support for:
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* High quality GPU based Ray tracing
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