Updated ChangeLog

This commit is contained in:
Robert Osfield
2007-08-20 10:06:36 +00:00
parent 5e7a7f6b3c
commit aa59790ce1

130
ChangeLog
View File

@@ -1,3 +1,133 @@
2007-08-20 09:28 +0000 [r7247-7248] robert:
* Updated version number for 2.1.6 release and updated wrappers
* Removed Makefile as this is autogenerated.
2007-08-19 19:22 +0000 [r7246] robert:
* From Antione Hue and Robert Osfield, moved prepend in front of
lib entry.
2007-08-17 16:10 +0000 [r7245] robert:
* Fixed zfar setting
2007-08-17 09:37 +0000 [r7244] robert:
* Changed ++_modifedCount cases to dirty().
2007-08-16 18:49 +0000 [r7243] robert:
* Changed the tolower of the file extension into the plugin name
construction code. Added support for CompositeLayer.
2007-08-16 15:29 +0000 [r7242] robert:
* Updated wrappers
2007-08-16 14:13 +0000 [r7241] robert:
* From Maria Ten, "I divide the init method of the
geometrytechnique in submethods to made more easy the inheritance
between the user and osg-class. This is a first step to add more
functions in osgTerrain. Maybe the subdivision of the method have
to be in the terraintechnique because is the base class of
GeometryTechnique. If Robert or anyone think that this is better
i change this class too."
2007-08-15 15:11 +0000 [r7240] robert:
* From Jan Ciger, "I am attaching a little hack from Jean-Sebastien
Guay which allows absolute paths to work on Windows."
2007-08-15 15:07 +0000 [r7239] robert:
* From Stephan Huber, "the softshadowmap-implementation does not
compile on os x, to be more precise, the shader does not compile
on os x because of some type-conflicts ala "can not convert from
const int to const float" So I changed the offending lines to
force the type of the vars. It works now on OS X (albeit very
slowly, 3fps on a 7300), perhaps you find the changes useful.
Note: perhaps there is a better way in shaders to cast/convert
from int to float and viceversa."
2007-08-15 15:03 +0000 [r7238] robert:
* From Brede Johansen, "The attached file updates the framestamp
and traversal number of the updatevisitor in osgViewer::Viewer.
The bug prevented DOF animations because osgSim::DOFTransform
checks the traversal number before doing any updates."
2007-08-14 17:13 +0000 [r7237] robert:
* Changed the plugin name to lower case to be consistent with the
way that osgDB::Registry searches for only lower case plugin
names.
2007-08-14 17:04 +0000 [r7236] robert:
* Added string to keyword map parser.
2007-08-14 13:08 +0000 [r7235] shuber:
* From Stephan Huber: updating the XCode-project-files
2007-08-14 12:47 +0000 [r7234] robert:
* Added Ben van Basten to list of authors.
2007-08-14 08:41 +0000 [r7233] robert:
* Replaced uint with unsigned int
2007-08-13 14:02 +0000 [r7232] robert:
* Removed osgdepthshadow and osgshadowtexture from build list
2007-08-13 11:59 +0000 [r7230] robert:
* Updated ChangeLog, AUTHORS and README files
2007-08-13 11:45 +0000 [r7229] robert:
* Updated version for 2.1.5 dev release
2007-08-13 10:31 +0000 [r7228] robert:
* From Luc Frauciel, "I've done 2 main modifications : 1) added
texture->setResizeNonPowerOfTwoHint(false); when loading an
image. It speeds up by 10 the loading of large images. 2) added a
--disk option : only a filelist is read, images are only loaded
when needed. It allows to handle very large set of very large
images that would not fit in memory. Nothing change when the
option is not set."
2007-08-13 10:27 +0000 [r7227] robert:
* From Jan Ciger, "I am attaching an improved version of the
OpenVRML plugin. It still uses OpenVRML 0.14.3 and is without the
Boost dependency. The changes: - - Fixed loading of textures and
normals when no corresponding indices are specified. It uses
vertex indices now, compliant with the VRML spec. - - Added
colour per vertex support. - - Added group node support. - -
Changed the code to use osg::ref_ptr instead of naked pointers to
avoid memory leaks. - - Fixed breakage for loading files
specified by relative path."
2007-08-13 10:20 +0000 [r7225-7226] robert:
* From J.P. Delport, fix of GDAL location search
* From Brad Christiansen, "I added the ability to set the render
target implementaion on the osgSim::OverlayNode. The attached
changes were made against the 2.0 release."
2007-08-13 09:13 +0000 [r7224] robert:
* Added gdal/gdal.h to header search path, and gdal1.4.1 to the lib
search path.
2007-08-12 13:30 +0000 [r7223] robert:
* Updated wrappers