From Laurens Voerman, build fix

This commit is contained in:
Robert Osfield
2013-06-21 12:10:44 +00:00
parent 18d6d298bf
commit cb09fff797

View File

@@ -178,19 +178,19 @@ osg::Geometry* getGeometry(osg::Geode* pGeode, GeometryMap& geometryMap,
osgDB::Options::PrecisionHint precision = options.getPrecisionHint();
pGeometry->setVertexArray(createVec3Array((precision & osgDB::Options::DOUBLE_PRECISION_VERTEX) != 0), osg::Array::BIND_PER_VERTEX);
pGeometry->setVertexArray(createVec3Array((precision & osgDB::Options::DOUBLE_PRECISION_VERTEX) != 0));
if (bNormal) pGeometry->setNormalArray(createVec3Array((precision & osgDB::Options::DOUBLE_PRECISION_NORMAL) != 0), osg::Array::BIND_PER_VERTEX);
// create as much textures coordinates as needed...
if (useDiffuseMap)
pGeometry->setTexCoordArray(StateSetContent::DIFFUSE_TEXTURE_UNIT, createVec2Array((precision & osgDB::Options::DOUBLE_PRECISION_TEX_COORD) != 0), osg::Array::BIND_PER_VERTEX);
if (useOpacityMap)
pGeometry->setTexCoordArray(StateSetContent::OPACITY_TEXTURE_UNIT, createVec2Array((precision & osgDB::Options::DOUBLE_PRECISION_TEX_COORD) != 0), osg::Geometry::BIND_PER_VERTEX);
pGeometry->setTexCoordArray(StateSetContent::OPACITY_TEXTURE_UNIT, createVec2Array((precision & osgDB::Options::DOUBLE_PRECISION_TEX_COORD) != 0), osg::Array::BIND_PER_VERTEX);
if (useEmissiveMap)
pGeometry->setTexCoordArray(StateSetContent::EMISSIVE_TEXTURE_UNIT, createVec2Array((precision & osgDB::Options::DOUBLE_PRECISION_TEX_COORD) != 0), osg::Geometry::BIND_PER_VERTEX);
pGeometry->setTexCoordArray(StateSetContent::EMISSIVE_TEXTURE_UNIT, createVec2Array((precision & osgDB::Options::DOUBLE_PRECISION_TEX_COORD) != 0), osg::Array::BIND_PER_VERTEX);
// create more textures coordinates here...
if (bColor) pGeometry->setColorArray(createVec4Array((precision & osgDB::Options::DOUBLE_PRECISION_COLOR) != 0), osg::Geometry::BIND_PER_VERTEX);
if (bColor) pGeometry->setColorArray(createVec4Array((precision & osgDB::Options::DOUBLE_PRECISION_COLOR) != 0), osg::Array::BIND_PER_VERTEX);
if (mti < stateSetList.size())
{