Removed more odd characters

This commit is contained in:
Robert Osfield
2014-01-08 10:28:11 +00:00
parent 8b3a85e6bc
commit d32d406019

View File

@@ -1150,19 +1150,20 @@ Collada 1.4.1 Specification (2nd Edition) Patch Release Notes: Revision C Releas
In <blinn>, <constant>, <lambert>, and <phong>, the child element <transparent> now has an
optional opaque attribute whose valid values are:
A_ONE (the default): Takes the transparency information from the color<EFBFBD>s alpha channel, where the value 1.0 is opaque.
RGB_ZERO: Takes the transparency information from the color<EFBFBD>s red, green, and blue channels, where the value 0.0 is opaque,
with each channel modulated independently.
In the Specification, this is described in the <20>FX Reference<63> chapter in the
A_ONE (the default): Takes the transparency information from the colors alpha channel, where the value 1.0 is opaque.
RGB_ZERO: Takes the transparency information from the colors red, green, and blue channels, where the value 0.0 is opaque,
with each channel modulated independently.
In the Specification, this is described in the <20>FX Reference<63> chapter in the
common_color_or_texture_type entry, along with a description of how transparency works in the
<EFBFBD>Getting Started with COLLADA FX<46> chapter in the <20>Determining Transparency<EFBFBD> section.
Getting Started with COLLADA FX<46> chapter in the <20>Determining Transparency section.
Collada Digital Asset Schema Release 1.5.0 Release Notes
The <transparent> element<EFBFBD>s opaque attribute now allows, in addition to A_ONE and RGB_ZERO, the following values:
A_ZERO: Takes the transparency information from the color<EFBFBD>s alpha channel, where the value 0.0 is opaque.
RGB_ONE: Takes the transparency information from the color<EFBFBD>s red, green, and blue channels, where the value 1.0
The <transparent> elements opaque attribute now allows, in addition to A_ONE and RGB_ZERO, the following values:
A_ZERO: Takes the transparency information from the colors alpha channel, where the value 0.0 is opaque.
RGB_ONE: Takes the transparency information from the colors red, green, and blue channels, where the value 1.0
is opaque, with each channel modulated independently.
When we update to a version of the dom using that schema we will need to modify the code below