From Ulrich Hertlein, added support for osg::BlendColor to .ive format.

This commit is contained in:
Robert Osfield
2007-02-13 12:17:33 +00:00
parent 5fddbfe85c
commit e4ffa968a2
7 changed files with 99 additions and 1 deletions

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@@ -185,6 +185,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\Billboard.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\BlendColor.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\BlendFunc.cpp
# End Source File
# Begin Source File
@@ -545,6 +549,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\Billboard.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\BlendColor.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\BlendFunc.h
# End Source File
# Begin Source File

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@@ -0,0 +1,64 @@
/**********************************************************************
*
* FILE: BlendColor.cpp
*
* DESCRIPTION: Read/Write osg::BlendColor in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
* and then some more by Ulrich Hertlein
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "BlendColor.h"
#include "Object.h"
#include <osg/Notify>
#include <iostream>
using namespace ive;
void BlendColor::write(DataOutputStream* out)
{
// Write BlendColor's identification.
out->writeInt(IVEBLENDCOLOR);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if (obj) {
((ive::Object*)(obj))->write(out);
} else {
throw Exception("BlendColor::write(): Could not cast this osg::BlendColor to an osg::Object.");
}
// Write BlendColor's properties.
// Write constant color
out->writeVec4(getConstantColor());
}
void BlendColor::read(DataInputStream* in)
{
// Peek on BlendColor's identification.
int id = in->peekInt();
if (id == IVEBLENDCOLOR) {
// Read BlendColor's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if (obj) {
((ive::Object*)(obj))->read(in);
} else {
throw Exception("BlendColor::read(): Could not cast this osg::BlendColor to an osg::Object.");
}
// Read BlendColor's properties
// Read constant color
setConstantColor(in->readVec4());
} else {
throw Exception("BlendColor::read(): Expected BlendColor identification.");
}
}

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@@ -0,0 +1,15 @@
#ifndef IVE_BLENDCOLOR
#define IVE_BLENDCOLOR 1
#include <osg/BlendColor>
#include "ReadWrite.h"
namespace ive{
class BlendColor : public osg::BlendColor, public ReadWrite {
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif

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@@ -18,6 +18,7 @@
#include "DataInputStream.h"
#include "StateSet.h"
#include "AlphaFunc.h"
#include "BlendColor.h"
#include "BlendFunc.h"
#include "Depth.h"
#include "Material.h"
@@ -967,6 +968,10 @@ osg::StateAttribute* DataInputStream::readStateAttribute()
attribute = new osg::AlphaFunc();
((ive::AlphaFunc*)(attribute))->read(this);
}
else if(attributeID == IVEBLENDCOLOR){
attribute = new osg::BlendColor();
((ive::BlendColor*)(attribute))->read(this);
}
else if(attributeID == IVEBLENDFUNC ||
attributeID == IVEBLENDFUNCSEPARATE){
attribute = new osg::BlendFunc();

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@@ -9,7 +9,7 @@
*
* HISTORY: Created 11.03.2003
* Updated for 1D textures - Don Burns 27.1.2004
* Updated for light model - Stan Blinov at 25 august 7512 from World Creation (7.09.2004)
* Updated for light model - Stan Blinov at 25 august 7512 from World Creation (7.09.2004)
*
* Copyright 2003 VR-C
**********************************************************************/
@@ -19,6 +19,7 @@
#include "StateSet.h"
#include "AlphaFunc.h"
#include "BlendColor.h"
#include "BlendFunc.h"
#include "Material.h"
#include "CullFace.h"
@@ -654,6 +655,9 @@ void DataOutputStream::writeStateAttribute(const osg::StateAttribute* attribute)
if(dynamic_cast<const osg::AlphaFunc*>(attribute)){
((ive::AlphaFunc*)(attribute))->write(this);
}
else if(dynamic_cast<const osg::BlendColor*>(attribute)){
((ive::BlendColor*)(attribute))->write(this);
}
else if(dynamic_cast<const osg::BlendFunc*>(attribute)){
((ive::BlendFunc*)(attribute))->write(this);
}

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@@ -10,6 +10,7 @@ CXXFILES =\
AutoTransform.cpp\
Billboard.cpp\
BlendFunc.cpp\
BlendColor.cpp\
BlinkSequence.cpp\
ClipNode.cpp\
ClipPlane.cpp\

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@@ -48,6 +48,7 @@ namespace ive {
#define IVEALPHAFUNC 0x00000101
#define IVEBLENDFUNC 0x00000102
#define IVEBLENDFUNCSEPARATE 0x00000103
#define IVEBLENDCOLOR 0x00000105
#define IVEMATERIAL 0x00000110
#define IVETEXTURE 0x00000120
#define IVETEXTURE1D 0x00000121