Quietened down some verbose debug messages

This commit is contained in:
Robert Osfield
2017-01-20 17:06:55 +00:00
parent 10b6f7aa47
commit ed596c3335
3 changed files with 9 additions and 9 deletions

View File

@@ -1104,7 +1104,7 @@ void BufferObject::resizeGLObjectBuffers(unsigned int maxSize)
void BufferObject::releaseGLObjects(State* state) const
{
OSG_INFO<<"BufferObject::releaseGLObjects("<<state<<")"<<std::endl;
OSG_DEBUG<<"BufferObject::releaseGLObjects("<<state<<")"<<std::endl;
if (state)
{
unsigned int contextID = state->getContextID();
@@ -1260,7 +1260,7 @@ void BufferData::resizeGLObjectBuffers(unsigned int maxSize)
void BufferData::releaseGLObjects(State* state) const
{
OSG_INFO<<"BufferData::releaseGLObjects("<<state<<")"<<std::endl;
OSG_DEBUG<<"BufferData::releaseGLObjects("<<state<<")"<<std::endl;
if (_bufferObject.valid())
{
_bufferObject->releaseGLObjects(state);
@@ -1369,7 +1369,7 @@ PixelBufferObject::PixelBufferObject(osg::Image* image):
setTarget(GL_PIXEL_UNPACK_BUFFER_ARB);
setUsage(GL_STREAM_DRAW_ARB);
OSG_INFO<<"Constructing PixelBufferObject for image="<<image<<std::endl;
OSG_DEBUG<<"Constructing PixelBufferObject for image="<<image<<std::endl;
if (image) setBufferData(0, image);
}