Commit Graph

170 Commits

Author SHA1 Message Date
Alberto Luaces
02c310982e Fix typos and spelling. 2018-04-23 11:03:37 +01:00
Laurens Voerman
df6194de5f remove unused variable "maxBonePerVertex" 2018-01-15 15:59:56 +01:00
Robert Osfield
c85e56940e From Jordi Torres, removed unused local variables 2017-12-02 17:52:47 +00:00
Robert Osfield
847e472130 Commented out unused local variables 2017-12-02 17:42:53 +00:00
Robert Osfield
e44fb08f6a From Jordi Torres, removed unused local variable 2017-12-02 17:41:27 +00:00
Robert Osfield
284f91b3e0 Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage 2017-11-27 18:38:37 +00:00
Robert Osfield
d98d9c9e72 FIxed two CoverityScan detected memory leaks 2017-11-13 12:49:33 +00:00
OpenSceneGraph git repository
8694fd61ba Code readability improvements 2017-11-11 13:00:56 +00:00
OpenSceneGraph git repository
4977939c05 Code readability improvements 2017-11-11 12:58:52 +00:00
OpenSceneGraph git repository
8e55ed5923 Code readability improvements 2017-11-11 12:54:28 +00:00
OpenSceneGraph git repository
f59efe0bfe Code readability improvement 2017-11-11 12:46:48 +00:00
OpenSceneGraph git repository
8ee8550aac Fix of incorrect Program assignment bug and coding style 2017-11-11 12:42:34 +00:00
OpenSceneGraph git repository
b23cc72037 coding style/readability fixes 2017-11-11 12:33:44 +00:00
OpenSceneGraph git repository
4753b8b2b9 coding style fix 2017-11-11 12:24:27 +00:00
Robert Osfield
826c139ef3 Fixed crash in copy constructor due to copy and paste/typo. 2017-11-10 12:41:21 +00:00
Robert Osfield
bd3262e07f From Raymond de Vires, Windows build fix 2017-10-30 14:22:10 +00:00
Robert Osfield
6530b16fc7 Fixed build error when building wiht OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF 2017-10-27 18:14:04 +01:00
OpenSceneGraph git repository
faa254dd61 Merge branch 'osganimation' into osganimation 2017-10-27 17:14:43 +01:00
Robert Osfield
671847387f Fixed build errors when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2017-10-27 14:19:13 +01:00
Julien Valentin
c61e4fb15c fix InfluenceMap "remove useless bones" method 2017-10-27 15:10:54 +02:00
Robert Osfield
7868b42ef2 Improved the readability of recent changes by adding spaces, {} and moving { onto separate lines to keep things consistent with the rest of the OSG. 2017-10-05 16:56:30 +01:00
Julien Valentin
d2162717b8 fix normalization bug (happen too early )
minor bug

bla
2017-10-04 07:23:46 +02:00
Julien Valentin
7da072b433 cleanup 2017-09-04 02:34:59 +02:00
Julien Valentin
041a2a6e72 make preparedata skeleton independant (as it was with the Rig::buildInfluenceSet)
no more divergence with master i think
2017-09-04 01:56:43 +02:00
Julien Valentin
a73c20d7f5 update serializer with new properties 2017-09-01 19:13:01 +02:00
Julien Valentin
78dd81a8b4 add void InfluenceMap::removeUnexpressedBones(Skeleton &skel) const;
a bit experimental but work well without further process on my test set
2017-09-01 17:48:28 +02:00
Julien Valentin
0d02dfbbbd remove utility classes BoneWeight and IndexWeight in order to avoid unnecessary symbols
(but decrease a bit clarity of the code)
2017-09-01 16:23:49 +02:00
Julien Valentin
8b74b04de0 cleanup 2017-09-01 15:19:42 +02:00
Julien Valentin
dee9dc2164 a functional cleanup 2017-09-01 01:43:00 +02:00
Julien Valentin
5aa96727e9 clean and bugfixes 2017-08-31 20:57:19 +02:00
Julien Valentin
b790986f37 few cleanup 2017-08-31 13:49:27 +02:00
Julien Valentin
068a032dac revert s/VertexIndexWeight/IndexWeight/ 2017-08-31 13:30:24 +02:00
Julien Valentin
f4675a5648 I found the damn bug in RigTransformHW 2017-08-30 23:01:21 +02:00
Julien Valentin
1f628235d4 rehabilit an init method to ensure morphing po setted before skinning po in case of rigeom source that are morphgeom 2017-08-30 20:36:34 +02:00
Julien Valentin
86ad54f671 add parameter to XXXTranformHW to customize reserved texture attribs and vertex attribs 2017-08-30 17:07:11 +02:00
Julien Valentin
705695b41d add a guard (if dirty) on uniform update 2017-08-30 15:48:45 +02:00
Julien Valentin
8fad310ce1 readd VertexInfluence whenever it's bad named and kinda useless 2017-08-30 15:30:03 +02:00
Julien Valentin
fd9b8f103e cleanup 2017-08-30 14:26:15 +02:00
Julien Valentin
985d766f05 uncomment normalization in rigtransformxxx 2017-08-30 12:55:45 +02:00
Julien Valentin
0ebf540d65 add and comment out normlization in rigtransformXXX 2017-08-30 12:09:54 +02:00
Julien Valentin
fe99b568a0 refactor: remove totally VertexInfluence (renamed BoneInfluenceList) everywhere 2017-08-30 11:12:17 +02:00
Julien Valentin
fae9729560 swap priority in BonePtrWeight comparator< yeild the same VG set 2017-08-29 17:41:38 +02:00
Julien Valentin
ce6a316bde cleanup 2017-08-29 17:41:26 +02:00
Julien Valentin
059fc70337 set defaut implementation at creation 2017-08-29 14:49:11 +02:00
Julien Valentin
0c9a624026 few refactoring and fixes 2017-08-29 04:08:55 +02:00
Julien Valentin
b3402d9344 readd the 2 methods in InfluenceMap just in case 2017-08-29 00:34:26 +02:00
Julien Valentin
9856cecb71 cleanup 2017-08-29 00:09:38 +02:00
Julien Valentin
350756e738 add 2 method to VertexInfluenceMap:
normalize and cullInfluenceCountPerVertex
2017-08-28 18:42:22 +02:00
Julien Valentin
925f1524cf total removal of the old path 2017-08-28 18:16:30 +02:00
Julien Valentin
28bb88a038 remove default order for BoneWeight and restore old sort func (behaviors differs) 2017-08-28 18:02:52 +02:00