Commit Graph

264 Commits

Author SHA1 Message Date
Robert Osfield
db892e6bfe Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
4895b22da1 Fixed various warnings which were appearing under MacOSX. 2002-07-13 21:17:40 +00:00
Robert Osfield
db888b191c Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
d87d27b749 Added MatrixTransform header and source. 2002-07-12 21:08:19 +00:00
Robert Osfield
6f392cdbfa Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00
Robert Osfield
8128265e09 Have added a #define USE_DEPRECATED_API to include/osg/Export, and
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.

Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts.  include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.

The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform.  The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks.  One should now think of
osg::Transform
as being a Transform Node base class.  MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
3edb8a3d18 Added blend color to osg::TexEnv 2002-07-12 10:30:27 +00:00
Robert Osfield
0ea6a7af4a Fixes for Win32 build 2002-07-11 21:08:02 +00:00
Robert Osfield
c4c97a0f64 Moved the code referencing osg::BoundingBox::isValid() and
osg::BoundingSphere::isValid() across to use the valid() methods, the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 14:32:21 +00:00
Robert Osfield
cd3c2c0b77 Fixes for Win32 build 2002-07-11 11:36:25 +00:00
Robert Osfield
5d18f0ee11 Tidied up the types in osg::GeoSet so that the index pointers use GLushort
and GLuint to get round compile issues under MacOSX.
2002-07-10 22:33:08 +00:00
Robert Osfield
8b1e9345df Updates to osg::Drawable::AppCallback and osgprerender demo. 2002-07-10 20:30:57 +00:00
Robert Osfield
27338f57b1 Added app callback to Drawable. 2002-07-10 15:35:47 +00:00
Robert Osfield
c1fc3dcdb9 Ported all the demos and loaders across to use the new multitexturing API. 2002-07-10 11:22:24 +00:00
Robert Osfield
842eb59e1f Implemented more code for the new osgprerender demo. 2002-07-09 19:23:53 +00:00
Robert Osfield
0c943945f7 Implemented most of the changes required for supporting multitexturing in
the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
8f4a77ce4c Fixes for Windows build. 2002-07-07 17:42:34 +00:00
Robert Osfield
0801b363f5 Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry. 2002-07-07 14:40:41 +00:00
Robert Osfield
04a841bf93 Spotted by Neil Salter - missing transform. in the Transform copy operator. 2002-07-03 20:33:21 +00:00
Robert Osfield
3700e7e2cd Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
it inline with the CullStack/CullVisitor implementation.  Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.

Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Robert Osfield
01992a7790 Ported the flt plugin across to use osg::Geometry, it still uses a GeoSet
internally, and I will remove this after some futher work.
2002-06-27 20:29:32 +00:00
Robert Osfield
fb3e705709 Converted the template DrawElements primitive class into three seperate
non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
2002-06-27 13:15:34 +00:00
Robert Osfield
532a32416f Moved the AttributeArray and Primitive classes into their own header and
source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
3765631cd7 Fix to Quat::slerp so that it interpolates along the shortest path. 2002-06-25 20:36:17 +00:00
Robert Osfield
cbeeeefdab Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
querrying the primitive data inside Drawables.  Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
cbb95d0445 Checked in .osg support for the new osg::Geometry class. 2002-06-24 21:37:34 +00:00
Robert Osfield
f2e215bf44 Added conversion to osg::GeoSet::converToGeometry() utility to help the
migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
7dd82beaa9 Temporarily removed the references to multi-texturing calls. 2002-06-21 19:24:43 +00:00
Robert Osfield
49ab8f4706 Added new osggeometry demo to test the work on the new osg::Geometry Drawable. 2002-06-21 16:45:45 +00:00
Robert Osfield
476f931eaa Addd new experimental osg::Geometry Drawable which will eventually replace
GeoSet.  Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00
Robert Osfield
d763a47d2e Mods to MemoryManager to make the optimized build produce dummy
implementations for all the public functions found in the header,
this should prevent problems when not compiling in the MemoryManager
under IRIX 64 build.
2002-06-20 18:17:36 +00:00
Robert Osfield
4f4f68e961 Added support for reading the new OSG_MAX_TEXTURE_SIZE environmental variable
inside the osg::Image::ensureValidSizeForTexturing() method. The
smallest of GL_MAX_TEXTURE_SIZE and OSG_MAX_TEXTURE_SIZE is used for the
final max texture size.

This new env. var. allows users to deliberate cap the size of their textures
so they can test whether their models are limited by texture memory.  If
reducing the max texture size increases performance then you are limited
by texture memory!
2002-06-19 18:45:05 +00:00
Robert Osfield
b12e36cede Added computation of the bounding volume of osg::OccluderNodes.
Added support for osg::BoundingSphere::expandBy*(osg::BoundingBox) and have
added osg::BoundingSphere/Box::valid() which deprecates isValid(), this
is to be more consistent with other classes in the OSG.
2002-06-19 15:18:47 +00:00
Robert Osfield
21beb236d2 Added support for occlusion of holes in occluders, and cleaned up the
interface to ShadowVolumeOccluders.
2002-06-19 10:19:10 +00:00
Robert Osfield
b3c26d5634 Changed the osg::LightSource so its Light attribute is now generalised to
be a StateAttribute.  This allows alternative implementations of Lights
other than the standard osg::Light.
2002-06-19 08:34:19 +00:00
Robert Osfield
5e85cd59ab Added support for occluders occluding other occluders, which helps reduce
the number of occluder that will be used in cull traversal to only the
ones that will be effective. Note. Holes in occluders arn't handled in
this occluder occlusion test, will implement this later.
2002-06-18 22:35:48 +00:00
Robert Osfield
aa58ecae2f Clean ups for the Windows build. 2002-06-18 10:18:12 +00:00
Robert Osfield
27412c27c9 Fixes to the occluder culling code to properly disable occluders to prevent
self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
156a9fbaea Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash. 2002-06-15 20:57:50 +00:00
Robert Osfield
52c36dde70 Added computation of occluders volume scaled relative to the frustum volume,
all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
25b420ac0e Added computation of the occluders volume, scale it to a ratio of the
frustum.
2002-06-14 16:28:47 +00:00
Robert Osfield
73ec80843f Refined the CollectOccluderVisitor so that it checks the subgraph below
a node contains occluders before traversing.
2002-06-14 13:49:59 +00:00
Robert Osfield
c71bf35152 Improvements to the plane clipping code. 2002-06-14 11:27:34 +00:00
Robert Osfield
61df1ed6b7 Further work on occlusion culling. 2002-06-13 23:46:02 +00:00
Don BURNS
8c5722577e removed the use of gettimeofday for 32 bit architectures... 2002-06-13 19:39:28 +00:00
Robert Osfield
4e5a3696e3 Merge Randall's changes. 2002-06-13 18:27:14 +00:00
Robert Osfield
0ebe473eb5 Further work on Occlusion Culling. Most of work is complete, just debugging
required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
e467027946 Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder. 2002-06-12 13:54:14 +00:00
Robert Osfield
c7e99ff77a Further work on occludision code. 2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5 A little more work on Occlusion culling. 2002-06-11 19:52:55 +00:00