- The first change is to start fadeing a lightpoint just before the
maximum distance of a light is reached.
- The second change is to start fading a lightpoint when pixelSize is
less than _minPixelSize instead of 1.0."
if (cv->getComputeNearFarMode() != osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR)
to protect
cv->updateCalculatedNearFar(matrix,_bbox);
call to avoid inapporpriate near/far warnings.
osgSim::LightPointNode, the max pixel size from was originally in osg::LightPoint.
Added additional get/set methods to osg::LightPointNode.
Increased the compute pixel size by a ratio 1.41 (sqrtf(2)) to correlate the
computed size with the actual size seen on screen.
that they arn't created on the stack inappropriately.
Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack. To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.