Robert Osfield
5b236c685b
Added state.checkGLErrors() calls to help in debugging of GLES 2 port
2009-11-10 11:34:31 +00:00
Robert Osfield
3d75054e2c
Preliminary work on support for a texture object pool that is designed to help manage resources down the GPU more tightly.
2009-09-22 18:45:24 +00:00
Robert Osfield
aa69137fb8
Added collateReferencesToDependentCameras() and clearReferencesToDependentCameras() methods into RenderStage and SceneView, and use
...
of these methods in src/osgViewer/Renderer.cpp to make sure that the draw thread keeps references to all in scene graph Cameras
that are being used by the drawing threads, to keep the Camera's alive even when the main thread removes these Cameras from the scene graph.
2009-06-05 19:05:37 +00:00
Robert Osfield
48f683ec3f
Ported onscreen camera stats across to using thread safe stats collection
2009-01-26 21:23:09 +00:00
Robert Osfield
288e1853b9
Fixed warnings
2008-12-17 17:11:13 +00:00
Robert Osfield
6524788516
Added handling of View::LightingMode
2008-11-21 17:44:16 +00:00
Robert Osfield
60af3fd6fc
Fixed typo
2008-11-07 17:23:55 +00:00
Robert Osfield
041a06b89d
Further work on osg::ImageSequence/osgDB::ImagePager
2008-07-21 21:00:57 +00:00
Robert Osfield
100cc12ecb
Moved the compile to after the updateSceneView
2008-05-20 09:28:44 +00:00
Robert Osfield
4d7b2edd4c
Moved compile setup from osgViewer::ViewerBase into osgViewer::Renderer to
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avoid threading issues associated with compile running in a parallel with
update/cull on the first frame.
Also added automatic recompile when a new SceneData is applied to a View.
2008-05-10 17:04:02 +00:00
Robert Osfield
922dcb0423
Added new computation of time to allocate to flushing deleted and compiling OpenGL objects per frame.
2008-04-16 18:13:41 +00:00
Robert Osfield
e26579b0ec
Moved the delete operations to before of the compile operations to ensure that
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delete operations don't get pushed out by allocations
2008-02-28 17:59:44 +00:00
Robert Osfield
046481ee6e
From Bryan Thrall, "moved the prints to a higher notify level
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(DEBUG_FP) so they are only printed at the most verbose level."
2008-02-18 13:47:38 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
b2d131c143
Updated wrappers, and change Renderer so that private: to proteccted:.
2007-08-26 09:46:49 +00:00
Robert Osfield
cc6ac2704e
Added setting of block into the ThreadSafeQueue's contructor.
2007-08-24 10:58:08 +00:00
Robert Osfield
a3ce9f680a
From Stephan Huber, fix for crash on exit
2007-08-23 14:35:04 +00:00
Robert Osfield
f8ac71d7e5
Addd control for serializing draw dispatch.
2007-08-23 11:00:12 +00:00
Robert Osfield
1694cf9625
Refactored the implementation of cull/draw for DrawThreadPerContex and CullThreadPerCameraDrawThreadPerContex
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and added an experimental draw serialization.
2007-08-22 17:17:25 +00:00
Robert Osfield
0e475106dc
Updated wrappers
2007-08-10 17:44:54 +00:00
Robert Osfield
7366daca91
Refactored the way the Scene is used in Viewer and CompositeViewer to ensure
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that only on Scene exists per scene graph.
2007-08-10 10:52:35 +00:00
Robert Osfield
e3b7b2f617
Added new statc prototype() and create() methods to CullVisitor and DatabasePager to allow overriding of the default implementations
2007-08-08 08:10:38 +00:00
Robert Osfield
c346f5b943
Introduce new osgViewer::Renderer class for implementing of the rendering
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of cameras in viewers
2007-08-02 11:02:47 +00:00