Commit Graph

66 Commits

Author SHA1 Message Date
Robert Osfield
38bf740ef4 From Vivek Rajan, "osg::Text was getting stretched when the CharacterSizeMode was set to
SCREEN_COORDS and the SceneView's projection matrix was set to an
Ortho2D matrix (sceneView->setProjectionMatrixAsOrtho2D(-1,1,-1,1)).

Computing the pixel size separately vertically and horizontally, and
setting the scaling factors appropriately based on that fixed the
problem."
2005-04-26 07:49:18 +00:00
Robert Osfield
3ab9867264 Removed increment of the cursor position by the bearing value in the compute
last character code as this should not be used when moving the cursor.
2005-04-20 09:55:24 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
816df3a1d0 Fixes for VS6.0 build 2005-04-04 12:24:18 +00:00
Robert Osfield
c3f40e2e67 Added improved handling of center justificaion of multiline text 2005-03-03 12:33:07 +00:00
Robert Osfield
117c791a3b Added osg::BufferObject and a made a number associated to accomodate this
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
a086a6d01b Changed Font::setSize to Font::setFontResolution 2005-01-27 11:10:50 +00:00
Robert Osfield
7eb3f2646e From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin 2004-08-04 08:27:43 +00:00
Robert Osfield
1ae521981e From David Fries, divide by zero fix on text with a pixel size of 0.0 2004-07-28 07:24:13 +00:00
Robert Osfield
4ee909d217 Added better handling of number of graphic context size changes. 2004-03-16 21:03:37 +00:00
Robert Osfield
8cf1cc0dad From Brad Christaiansen, added check for projection matrix changing in
screen coord character size mode.
2004-02-04 09:30:06 +00:00
Robert Osfield
d226e3ec68 From Nick, added VectorUInt in osgText/String hack to get around VS's stoopid compiler bugs.
From Robert, removed an #if #else #endif block, for code clarity.
2004-01-27 11:50:32 +00:00
Robert Osfield
a7a96e710c Added support for REVERESED_XY_PLANE, REVERESED_XZ_PLANE and
REVERESED_YZ_PLANE's for the axis alignement to allow the text to be
reversed.
2003-12-20 14:23:04 +00:00
Robert Osfield
a2f9222753 Added support for handling of wordwrap in osgText::Text, so that whole words
are cut in two, but rather moved completely to the next line.
2003-09-15 21:43:54 +00:00
Robert Osfield
1b9d7d458a Added support for texture object manager, which provides an automatic mechansim
for reusing deleted textures.
2003-07-14 14:42:10 +00:00
Robert Osfield
fa8b8c6a52 From Tree, fixes for text bounding box initialization. 2003-07-10 13:18:13 +00:00
Robert Osfield
8d4ab4668e From Tree, updates to osgText and freetype plugin to support are kerning paramter. 2003-06-26 16:21:49 +00:00
Don BURNS
15f88f35b2 *** empty log message *** 2003-06-24 15:40:09 +00:00
Don BURNS
b6d6759337 Small operation precedence bug fixed in Text.cpp 2003-05-14 16:07:39 +00:00
Robert Osfield
06054d9520 Added support for multibuffering of tex coordinates. 2003-05-06 13:13:31 +00:00
Robert Osfield
6c60fa233e Fixed accept(PrimitiveFunctor&) so it uses the transform coords correctly. 2003-05-05 14:30:12 +00:00
Robert Osfield
895a722842 Addd support for maximum screen text size into osgText when auto scale to
screen is active.

Added osgautotransform demo.
2003-05-01 21:06:18 +00:00
Robert Osfield
0ab467483f Added support for automatic scaling of text to screen coords. Optimized
the text implementation to provide better speed, especially by using the
alignement to screen option.

Deprecated the Text::setFontSize(,) method, which is now being replaced
by setFontResolution(,)

Fixed typos in Texture*.cpp.

Removed old deprecated methods from osg headers.
2003-04-30 11:40:17 +00:00
Robert Osfield
c1b1a091fa From Tree, addition of ; after MACRO_'s to help with Java port.
From Tree + Robert, Addition of LEFT_BASE_LINE,RIGHT_BASE_LINE,CENTER_BASE_LINE
Alignment options in Text.
2003-04-27 10:58:39 +00:00
Robert Osfield
cad1d8162b Fixed axis alignment bug in text, which occured what text was placed on the XZ
or YZ planes.
2003-03-25 15:45:08 +00:00
Robert Osfield
78de76f17f Bug fixes to osgText to handle the osgUtil::Optimizer being used on a scene
graph containing text.

Fixed warning in MD2 plugin.
2003-03-11 13:30:03 +00:00
Robert Osfield
06fb808ad3 Improvements to the Text .osg support. 2003-03-10 16:40:26 +00:00
Robert Osfield
47087585c0 Added maximum width and maximum height limits to the osgText::Text which
automatically wraps text which goes beyond these limits.
2003-03-06 21:35:33 +00:00
Robert Osfield
fab6f24f4e Changed the osgText::Font implementation so it used a facade us abstract away
the actual implemention. This has been done so that when a freetype font is
created the implementation can unloaded when the freetype plugin is unloaded
without breaking the main font.

Also add image margin around founds to prevent any image boundaries appearing.
2003-03-06 17:11:24 +00:00
Robert Osfield
63df52d408 Added osgText::String implementation to better handle decoding of encoded text. 2003-03-05 21:05:37 +00:00
Robert Osfield
8e6a1d38e4 Updates to the GLUT and Producer text demo.
Fix to text to better handle unsetting of vertex arrays.
2003-03-05 12:28:42 +00:00
Robert Osfield
7b6eaa72f2 Updates to Text for Sun Forte compilers. 2003-03-05 09:08:11 +00:00
Robert Osfield
1c34c0981e Further improvements to osgText and the freetype plugin, handling different
font sizes better and plugin removal safely.
2003-03-04 12:34:42 +00:00
Robert Osfield
e433b42bc0 Updates osghud demo.
Compile fixes for VisualStudio6.0 because its a hideous pile of junk and can't
compile its way out of a paper bag.
2003-03-03 22:18:33 +00:00
Robert Osfield
99e7c50d7a Typo fix. 2003-03-03 20:24:49 +00:00
Robert Osfield
fe978ac122 Compile fixes to osgText. 2003-03-03 20:12:18 +00:00
Robert Osfield
371d84683f Fixes to osgText for default parameter. 2003-03-03 15:36:52 +00:00
Robert Osfield
e2b95c50a4 Added support for computing bounds of text. 2003-03-03 09:37:02 +00:00
Robert Osfield
fbe674b321 First cut of new osgText implementation. 2003-03-02 21:05:05 +00:00
Robert Osfield
1b08b02df2 From Tree, added support for using wchar_t strings with osg::Text/EncodedText. 2003-02-10 15:01:27 +00:00
Robert Osfield
03eee3b700 Fixed warning in osgText
Added getBound() to begining of osgProducer::CameraGroup::frame() to ensure
that the parallel cull traversals don't all do a getBound().

Added osgProducer::CameraGroup::getTopMostSceneData() convinience method.
2003-01-30 16:11:39 +00:00
Robert Osfield
4de63e72c6 Improvements to the handling of multiple graphics contexts. Still needs alot
of work, but at least it isn't crashes in trivial cases right now.
2003-01-20 20:28:28 +00:00
Robert Osfield
c3a7ce7352 Fixes to osgText to handle std::string correctly. 2003-01-13 14:05:08 +00:00
Robert Osfield
c5d3c860d8 From Tree, support for encoded text added into osgText. 2003-01-08 15:22:17 +00:00
Robert Osfield
ffb200e4f4 Added the axis alignment into the Outline and Texture fonts drawing. 2002-12-12 11:36:08 +00:00
Robert Osfield
baa7c11eb9 From Tree, added support for accept(PrimitiveFunctor) into osg::Text. Currently
implemention is overly simple, but will do until rewrite.
2002-12-06 19:03:34 +00:00
Robert Osfield
d7692f83d7 Added support for setting the axis which the text should be aligned along. 2002-12-05 12:01:38 +00:00
Robert Osfield
3bd400130c Name change and const change of Drawable::drawImmediateMode(State&) to
Drawable::drawImplementation(State&) const.   Various updates to the
rest of the OSG to accomodate this.
2002-11-06 15:43:11 +00:00
Robert Osfield
3fc5b0fdc9 From Macro, added a setActiveTextureUnit(0) to osg::Text::drawImmediateMode() to
prevent the wrong OpenGL mode being used.
2002-09-29 17:55:46 +00:00
Robert Osfield
55215651d7 Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00