Robert Osfield 38bf740ef4 From Vivek Rajan, "osg::Text was getting stretched when the CharacterSizeMode was set to
SCREEN_COORDS and the SceneView's projection matrix was set to an
Ortho2D matrix (sceneView->setProjectionMatrixAsOrtho2D(-1,1,-1,1)).

Computing the pixel size separately vertically and horizontally, and
setting the scaling factors appropriately based on that fixed the
problem."
2005-04-26 07:49:18 +00:00
2004-11-30 18:13:53 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to compile and run libraries 
and examples, and see the documentation on the OpenSceneGraph website.

    http://www.openscenegraph.org
  

Robert Osfield. 
robert@openscenegraph.com
November 2004.
Description
No description provided
Readme 76 MiB
Languages
C++ 89.7%
C 5.1%
CMake 2.3%
HTML 1.6%
Objective-C++ 0.9%
Other 0.2%