38bf740ef49f7448e5b2acca547d318969548aa8
SCREEN_COORDS and the SceneView's projection matrix was set to an Ortho2D matrix (sceneView->setProjectionMatrixAsOrtho2D(-1,1,-1,1)). Computing the pixel size separately vertically and horizontally, and setting the scaling factors appropriately based on that fixed the problem."
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
November 2004.
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