The existing code uses a map with object ID's. The original code only applied the name to a node for a new ID only if the node did not already exist in the map. The problem was that there was another part of the code (when a parent was forward declared) that also created the node with the ID in the map, but it did not know its name. I simply made sure that the name was set regardless of whether or not the node was already in the map. "
With this fix, each PositionAttitudeTransform node that corresponds to an entry in the LWS file carries the name of the loaded object plus the layer number (for example, "objects/myobj.lwo.2")."