Thomas Hogarth
76fe572934
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-20 18:33:08 +00:00
Robert Osfield
d14a602a59
From Jannik Heller, typo fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:11:49 +00:00
Robert Osfield
6cff8650f2
Cleaned up handling of Drawables so it utilizes the Node inheritance properly.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14822 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:49:06 +00:00
Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Robert Osfield
7c3b0a16a4
From Sukender, warning fix.
2010-01-13 10:46:40 +00:00
Robert Osfield
68710d43be
From Sukender, warning fix
2009-12-15 17:25:12 +00:00
Robert Osfield
ff35d0b9b0
Fixed compile warnings
2009-12-15 14:44:12 +00:00
Robert Osfield
d17d7159a1
Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0.
2009-10-28 20:31:57 +00:00
Robert Osfield
9c56c5277f
Added cloning of the StateSet before modification to work around threading issue
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relating to the StateSet being modified by the event/update thread and read from
the draw thread at the same time.
2008-03-14 13:21:35 +00:00
Robert Osfield
6e89dc0d94
From Jean-Sebastien Guay, "I changed osgGA::StateSetManipulator to mirror the
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osgViewer::StatsHandler and other handlers which allow you to change the
key(s) you would press to get them to do something. Pretty simple change
but useful in our context and possibly in others too."
2008-03-05 11:33:55 +00:00
Robert Osfield
ce79b7efd5
Added a #ifdef 0 code block to test setting of the StateSetManipulator's DataVariance to DYNAMIC
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to solve a threading issue relating to mixing of StateSetManipulator and
DrawThreadPerContext.
2007-10-02 20:55:33 +00:00
Robert Osfield
7f0b3144ea
Added checking of GUIEventAdpter::getHandled().
2007-07-03 13:26:48 +00:00
Robert Osfield
055abec7a3
Added osg::StateSet* parameter to constructor to make it more convinient to set
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up the StateSetManipulator and moved the initialization of locally cached states
into the handle method to ensure a representative version of the StateSet is captured
2007-01-23 16:26:15 +00:00
Robert Osfield
c289cdca57
Thanks to Björn Hein for spotting mistakes in EventQueue.cpp and StateSetManipulator, now fixed by Robert Osfield. Problems were:
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"StateSetManipulator.cpp (rev 1.12, l. 85): cyclePolygonMode() is called but
no aa.requestRedraw() afterwards. Is this intended?
EventQueue.cpp (rev 1.8): in keyRelease & keyPressed KEY_Alt_R was mapped to
MODKEY_LEFT_ALT"
2006-11-06 13:22:57 +00:00
Robert Osfield
f95a913daa
Removed osgGA::GUIEventHandlerVisitor and osgGA::SetSceneVistor classes/headers as
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this classes weren't being actively used the distribution, effectively being noops.
2006-10-06 09:54:45 +00:00
Robert Osfield
ba7d27c9b2
From Chris Hanson, "These changes break out the implementation of the fill/wireframe/point, texture,
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lighting and backface culling settings from the event handling code in StatesetManipulator
into public methods. The event handler now calls the public methods. This allows user code
to invoke this same functionality from non-keyboard event inputs without clashing with the
keyboard-invoked functionality."
From Robert Osfield, tweaks to the above to kepp the coding style the same as the rest of the OSG, also
made getPolygonMode() const, and updated the wrappers.
2006-10-01 19:19:31 +00:00
Robert Osfield
e5685bc1ac
Added s/getMaxNumOfTextureUnits control to osgGA::StateSetManipulator, and set the default to 4.
2005-11-11 14:22:57 +00:00
Robert Osfield
cecaec4ed8
From Sohey Yamamoto, added support for GL_TEXTURE_FILTER_CONTROL/GL_TEXTURE_LOD_BIAS.
2004-10-13 19:52:39 +00:00
Robert Osfield
35c6632cfd
From Mike Weiblen, Fixes for Win32 build
2004-05-09 06:29:54 +00:00
Robert Osfield
1c46e8c4f2
From Bob Kuehne, addition of support for toggling on and off GL_TEXTURE_1D, 3D, CUBE_MAP
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and GL_TEXTURE_RECTANGLE (small addition from R.O)
2004-05-07 12:41:49 +00:00
Robert Osfield
2ca505b3d8
Ported all glut based demos across to using the new osg::ArgumentParser.
2003-03-14 10:49:06 +00:00
Robert Osfield
edaed5996a
Added 'w' toggle to StateSetManipulator to toggle between filled, line and
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point polygon drawing modes.
2003-03-12 13:54:59 +00:00
Robert Osfield
0d3f78350a
Added keyboard mouse binding usage to the osg::ApplicationUsage and
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osgGA::GUIEventHandler and its subclasses.
2003-02-19 10:43:02 +00:00
Robert Osfield
59969be08d
From Daniel Sjölie, updates to the GUIEventAdapter and GLUTEventAdapter to handle
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key and key down, modifiers and funcion keys.
2003-01-14 14:25:56 +00:00
Robert Osfield
e01f9eb891
Added shells for DOFTransform and PositionAttitudeTransform to the .osg
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loader, still need to fill in the saving and loading of paramters.
Went through the distribution remove old API usage.
2002-08-06 17:07:05 +00:00
Robert Osfield
cf4a3500ec
Added new osgGA - GUI Adapter library submitted by Neil Salter. This will
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replace the current GUI adapter code inside osgUtil.
2002-05-09 10:31:03 +00:00