Commit Graph

817 Commits

Author SHA1 Message Date
Robert Osfield
f867dd81be Added asGroup() and asTransform() methods to osg::Node to downcast nodes
to these types without requiring an expensive dynamic_cast<>.

Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470 From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
From Stephan Huber - Compilation fix to Texture.cpp for OSX.

From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Don BURNS
866af14f86 Added ability to accept '.tif' files (as well as '.tiff') and printed
notify() on error
2002-09-09 04:40:50 +00:00
Robert Osfield
e2603ff6c4 Improvements to osg::Texture3D::Extensions code. 2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b Added new buffered_value template class which encapsulates a std::vector but
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.

Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
9bab7a181f From Ulrich Hertlein, check for max 3d texture size into the osgtexture demo. 2002-09-04 10:51:33 +00:00
Robert Osfield
f574d0dd68 Added support for setting the fusion distance directly in SceneView, defaults
to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Robert Osfield
6ff24b338f Added support for multiple graphics contexts to osg::Texture and its
subclasses.
2002-09-04 08:14:04 +00:00
Don BURNS
d5f87e919d Added setting colormask to SceneView on every frame to allow toggling
between stereo on and off in Anaglyphic mode.
2002-09-04 01:15:07 +00:00
Robert Osfield
1ad924d0ca Fixes to the LWO to better handle 3 and 4 vertex polygons.
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
2842346b5a Removed const from the evaluateLODChild(,,) callback method. 2002-09-03 19:25:00 +00:00
Robert Osfield
5c1787535c Removed the temporary commenting out of the Optimizer, which was done for
debugging purposes.
2002-09-03 14:42:19 +00:00
Robert Osfield
0cb75d42e0 Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
46585242a1 Fixed and unmatched malloc/free pair, which was previously doing a mallco/delete. 2002-09-03 09:50:51 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
52518673d1 From Yfei He, added in missing RoadConstruction handler. 2002-08-31 09:59:18 +00:00
Robert Osfield
11bc1b2a77 Bug fix from Tom Jolly, which adds a check aginst a delete of gl textures
in FTGLTextureFont destructor to prevent a NULL be passed to glDeleteTextures.
This solves the crash on exit of osghud/osgtext.
2002-08-31 09:51:52 +00:00
Robert Osfield
c6965357e6 Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
function.
2002-08-30 19:45:56 +00:00
Robert Osfield
a68d95d2f6 Updates to windows build docs.
Merge fixes for OSX from bob.

Added checking for impostor sprites into stats.
2002-08-30 16:17:41 +00:00
Robert Osfield
b1f69a9b11 Fixed the flatten static transform visitor. 2002-08-30 15:07:10 +00:00
Robert Osfield
fc5f07acaa Fixed the numerical accuracy problems in the Drive and Flight Manipulators. 2002-08-29 20:41:19 +00:00
Robert Osfield
44beefa9a5 Fixed numerical accuracy problem in Trackball manipulator. 2002-08-29 16:38:51 +00:00
Robert Osfield
6c08183b45 Updated docs. 2002-08-29 14:29:49 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Don BURNS
76959d5648 Blast it, Don... You should rebuild before you check things in! 2002-08-29 03:49:23 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139 Changed instances of new across to use osgNew to help debugging, and fixed
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
df5c8f789a Updated the version numbers to reflect the upcomming release 0.9.1. 2002-08-28 18:49:27 +00:00
Robert Osfield
fe93b91f73 Fixes to Win32 build. 2002-08-28 18:38:33 +00:00
Robert Osfield
4c762829f2 Added std:: infront of cout and endl. 2002-08-28 17:37:12 +00:00
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
bd87e19068 Fixed unitialized variable in the MyTextureSubloadCallback. 2002-08-28 16:25:06 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8 Warning fixes for Windwos 2002-08-28 15:44:03 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
951b6e9f3f Added -I{THISDIR} into the iv Makefile. 2002-08-28 14:28:21 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
5ad4cc4f2f Added code to write byte/int/float arrays out with 8 values per line by default, rather than
1 per line as before.
2002-08-27 20:54:58 +00:00
Robert Osfield
55d4affded Added support for DOFTransforms into .osg format, and add pivot point support
to the PositionAttitudeTransform .osg support.

Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff Added support for reading and writing osg::PositionAttitudeTransform. 2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab Fixed bug in the Light reading code. 2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c Fixed typo of _texParametersDirty. 2002-08-26 20:11:24 +00:00
Robert Osfield
4ddfd8668e Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
59a5e800fe Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.

Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
db70c95d24 Updated Texture3D to use extension checking to get the relevant 3d texturing
extensions.
2002-08-26 10:24:01 +00:00
Don BURNS
0f0b32f43b Added writer to RGB plugin 2002-08-26 03:15:45 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00