Robert Osfield
6dec61842d
Introduce Camera::s/getRenderer().
2007-07-28 10:28:40 +00:00
Robert Osfield
691a49d0fa
From Paul Melis, fixes to spelling mistakes/typos.
2007-07-11 15:51:17 +00:00
Robert Osfield
6931ae4878
Added include/osg/GLObjects + .cpp which provide osg::flush*DeletedGLObjects() methods.
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Added and cleaned up DeleteHandler calls in osgViewer to help avoid crashes on exit.
Changed DatabasePager across to dynamically checcking osg::getCompileContext(..)
Updated wrappers.
2007-07-06 13:08:51 +00:00
Robert Osfield
e7d7c1dcc2
Changed the way that computeNearFar is computed to avoid inconsistencies when in stereo mode
2007-07-02 13:17:47 +00:00
Robert Osfield
005268e982
Fixes to help C# binding dev.
2007-05-26 15:49:35 +00:00
Robert Osfield
e72ec7bb15
From Uwe Woessner, fixed handling of read/draw buffer in vertical interlaced stereo
2007-05-11 13:45:53 +00:00
Robert Osfield
5b9883516a
Added CullSettings inheritance mask for LIGHTING_MODE and LIGHT
2007-05-08 10:02:07 +00:00
Robert Osfield
963cd837e3
Added s/getLightingMode and s/getLight to osg::View to allow control of the viewers
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global light source.
2007-05-07 22:07:23 +00:00
Robert Osfield
40db1a8934
Moved VBO switching code into inline methods into osg::State to speed performance
2007-05-01 06:28:20 +00:00
Robert Osfield
538a83dad4
Added support for flushing buffer objects
2007-04-04 09:07:46 +00:00
Robert Osfield
becd84c2f3
Added the default setting of the SceneView's camera onto the RenderStage to
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allow SceneView to automatically support FBO, PBuffers, image and texture copies and
Camera post draw callbacks
2007-02-21 20:38:14 +00:00
Robert Osfield
c52207b637
Added new Transform::ReferenceType enum ABSOLUTE_RF_INHERIT_VIEWPOINT to support
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internal RTT cameras that wish to use the main cameras view/eye point for LOD and other
distance based tests.
2007-02-07 16:32:14 +00:00
Robert Osfield
a7c448a585
Moved the init traversal from cull() to the draw() to prevent graphics context
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calls being made during the cull traversal - something that breaks the
ThreadPerCamera model in osgViewer
2007-02-01 11:07:26 +00:00
Robert Osfield
8dfc5155f4
Further work on new threading model.
2007-01-31 22:24:20 +00:00
Robert Osfield
fd0ea388c2
Began work on providing support for threading camera cull traversals in parallel with
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the previous frames draw traversal. Changes range from osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-29 22:44:29 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
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Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
b47ef11d74
Initial on screen stats support
2007-01-21 18:24:54 +00:00
Robert Osfield
5c78d06dad
Added a default StateSet to osg::View's master Camera. Wired up osgViewer::Viewer so
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that the master Camera's StateSet is passed to osgUtil::SceneView to use as its global StateSet.
2007-01-12 12:10:06 +00:00
Robert Osfield
cce656a19b
Fixed warnings
2007-01-04 16:48:23 +00:00
Robert Osfield
7155f7d1b0
Various work on osgViewer library, including warp point and graphics window resize support
2007-01-01 18:20:10 +00:00
Robert Osfield
76461b3ab2
Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
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cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
dcebe4daa0
Added initial GraphicsWindowX11 implementation, and fleshed out more of the
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osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
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Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
2f5b7c2e6a
Added workaround for NVidia driver bug into SceneView::init() to prevent the extensions
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string being initialized within a display list.
2006-10-06 06:58:04 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
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handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
dcf19c92fd
Added support for CameraNode's PostDrawCallback.
2006-08-31 10:08:05 +00:00
Robert Osfield
dfbc9d0441
Moved the moveToRootStateGraph(,) from RenderStage::drawImplemenation() to RenderBin::drawImplementation();
2006-07-18 20:17:31 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
30265ac0b3
Added support for RenderBin's have a local top level StateSet. This is now
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used by default in the depth sorted bin.
2006-06-29 15:57:24 +00:00
Robert Osfield
43f0efd6d2
Reorganised the Group::removeChild and Geode::removeDrawable methods so
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that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method. There removeChildren is now the method to
override in subclasses.
This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
32b929a493
Added support for OpenGL mode black listing to provide better support
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for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
df1d2ee93b
cleaned up clampNearNar code.
2006-01-24 12:02:40 +00:00
Robert Osfield
93a2c3d011
Improved handling of clean up of osg::Program/osg::Shader on closing of a graphis context.
2006-01-16 17:05:17 +00:00
Robert Osfield
2815622c35
Improved stats handling, and fixed a couple of stats bugs.
2005-12-15 17:14:40 +00:00
Robert Osfield
53ee0ce3ec
Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
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ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
Robert Osfield
066760738b
From Ali Botorabi, fixed the setDefault() fallback to properly handle the case
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when no scene view light is requested.
2005-12-01 14:37:15 +00:00
Robert Osfield
2ce7718a66
From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'"
2005-11-29 11:39:07 +00:00
Robert Osfield
736a8433ca
Added FBO deletion support, and better FBO querry and fallback mechansim in RenderStage.
2005-11-24 15:18:12 +00:00
Robert Osfield
0ec0327b96
Added scene stats support to osgProducer::ViewerEventHandler.
2005-11-11 17:00:36 +00:00
Robert Osfield
857b3e03c3
Added sorting and clearing of pre and post RenderStages stored in RenderStage,
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and added some debugging comments which are currently commented out from compilation -
these are left in just in case future debug work requires them.
2005-11-08 11:46:52 +00:00
Robert Osfield
d3b1ee6b57
Changed the occluder traversal so that checks the children of the SceneView's Cameara
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rather than starting at the camera itself.
2005-11-08 09:36:42 +00:00
Robert Osfield
ab1bd48511
Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
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the viewport, the clear colour and the subgraph needing rendered. This is done
transparently so all existing functionality will behave as before. What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
f46044084a
From Farshid Lashkari & Robert Osfield: Added support for VERTICAL_INTERLACE and HORIZONTAL_INTERLACE
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stereo modes use the stencil buffer.
2005-10-25 15:43:04 +00:00
Robert Osfield
285418d6f8
From Brede Johansen, changed osg_InverseViewMatrix to osg_ViewMatrixInverse to bring
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into line with OpenGL shader languague conventions.
From Robert Osfield, changed the SceneView::ActiveUnforms enum to from INVERSE_VIEW_MATRIX_UNIFORM
VIEW_MATRIX_INVERSE_UNIFORM to be convistent with the above change.
2005-10-25 09:23:21 +00:00
Robert Osfield
fb524952b6
Renamed osgUtil::RenderGraph to osgUtil::StateGraph
2005-10-13 12:51:00 +00:00
Robert Osfield
c0d6126313
From Domenico Mangieri, addded some missing const qualifiers in osgUtil::SceneView.
2005-08-22 13:58:23 +00:00
Robert Osfield
84618ffcb3
Merged RenderToTextureStage functionality into RenderStage
2005-08-17 10:12:49 +00:00
Robert Osfield
facb0e2638
From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
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With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00
Robert Osfield
955cc1ec2a
Added s/getClearMask() support to osg::ClearNode, osgUtil::SceneView and the
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.osg plugin.
2005-05-18 19:55:14 +00:00
Robert Osfield
fb34b22e34
Cleaned up API of BindAttributeLocation, added deletion of shader objects.
2005-05-11 11:41:44 +00:00