Robert Osfield
4291636619
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version to retain compatibility with binaries made with 153 SOVERSION prior to the Imageattachement change
2018-05-23 17:02:28 +01:00
Julien Valentin
8894939577
add MinLOD MaxLOD and LODBias to Texture and its serializer
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as well as ShadowTextureMode None enum
2018-01-13 21:20:32 +01:00
Julien Valentin
c605b24432
remove old BindImageTexture path
2018-01-02 18:29:42 +01:00
Robert Osfield
2dc53ceabb
From Aurelien Albert, Added support for texture swizzle.
2013-06-03 15:10:53 +00:00
Robert Osfield
26a8f63212
From Wang Rui, "In the attached files I've added the Compute Shader support for OSG, as well as serializer updates and a new osgcomputeshaders example. My submission also include a setComputeGroups() function in Program for setting compute-shader work groups, and a bindToImageUnit() function in Texture for binding textures as image variables in shaders.
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All code are tested on Windows 7 + NVIDIA GFX 570 with the latest GeForce 310.70 Driver (BETA), which could support OpenGL 4.3.
Compute shader information can be found at "http://www.opengl.org/registry/specs/ARB/compute_shader.txt "
"
2013-01-25 11:54:03 +00:00
Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Robert Osfield
dcaf9b02ce
Reverted the change to the default setting of _resizeNonPowerOfTwoHint back to true for all platforms to ensure the
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same behaivour across platforms, something that can be achieved now thanks to the integrated GLU library.
Corrected the default of the ResizeNonPowerOfTwoHint to true to reflect the actual default setting set by the
Texture default constructor.
2011-07-28 11:05:10 +00:00
Robert Osfield
d970b9fa5f
Added support for new InternalTextureFormatModes
2011-06-16 18:25:46 +00:00
Robert Osfield
024fc1dca3
Added support for USE_RGBT1_COMPRESSION and USE_RGBT2_COMPRESSION
2010-08-16 14:14:03 +00:00
Robert Osfield
a8332528f4
From Martins Innus,"Here's a fix to allow the serializer to compile on the Mac 10.4 SDK. The definition of GLint seems to be different accross the SDKs. Its defined as "long" in 10.4. I have no idea if this is the correct way to go about this, but it compiles on my end."
2010-04-19 12:09:21 +00:00
Robert Osfield
56cf703094
Added files back in with the execution bit correctly disabled.
2010-01-28 08:59:23 +00:00
Robert Osfield
91f8306d63
Removed files as they all have the incorrectly have the execution bit enabled, will add back in with this fixed.
2010-01-28 08:58:05 +00:00
Robert Osfield
219696f1ee
From Wang Rui, new native binary/ascii format infrastructure and wrappers.
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From Robert Osfield, refactor of Wang Rui's original osg2 into 3 parts - parts placed into osgDB, the ReaderWriter placed into src/osg/Plugin/osg and wrappers into src/osgWrappers/serializers/osg
2010-01-20 20:13:33 +00:00