Robert Osfield
adf95c8261
Fixed handle on non ellipsoid models
2007-05-28 15:27:21 +00:00
Robert Osfield
4abacc9d3d
Added project down to base implementation.
2007-05-28 13:56:26 +00:00
Robert Osfield
a8cae09c30
Added s/getOverlayBaseHeight methods
2007-05-25 16:00:38 +00:00
Robert Osfield
74d19eed34
Implemnet clampping of ovleray polytope to base plane
2007-05-25 10:14:05 +00:00
Robert Osfield
a22a7f867e
Improved the polytope cutting and project calculation
2007-05-24 14:20:02 +00:00
Robert Osfield
6918cc69e9
Fixed brackets
2007-05-23 19:30:16 +00:00
Robert Osfield
7673184d01
Added insertion of center point into object polytope
2007-05-23 14:55:59 +00:00
Robert Osfield
6a6f57ad56
Added angular sorting of the points on the plane intersecting the cut plane.
2007-05-23 13:26:21 +00:00
Robert Osfield
732685d125
Fixed build error under float matrix build
2007-05-20 11:13:18 +00:00
Robert Osfield
e37ec98748
Various additions to better support view dependent overlay node, and updated wrappers
2007-05-19 13:43:38 +00:00
Robert Osfield
851df77673
Improved view dependent camera positioning
2007-05-17 15:39:33 +00:00
Robert Osfield
d80cf6b5ee
Futher work on view dependent OverlayNode
2007-05-16 19:19:43 +00:00
Robert Osfield
78800829ed
Refactored the internals of OverlayNode
2007-05-16 14:22:10 +00:00
Robert Osfield
310d6d2fc8
Added code for computing the frustum dimensions in local coords to the overlay node
2007-05-16 11:32:29 +00:00
Robert Osfield
1e0af35900
Added code to better compute the view frustum that is appropriate for a traversed
...
subgraph.
2007-05-15 17:04:57 +00:00
Robert Osfield
dd1f6982dd
Futher work on new view dependent overlay node
2007-05-15 11:22:25 +00:00
Robert Osfield
e41cd46da8
Set up new view dependent overlay technique control methods
2007-05-14 20:23:10 +00:00
Robert Osfield
228fd04a19
Removed the exclusion of CullSettings from the genwrapper.conf, and then changed the CullStack RefMatrix& methods to RefMatrix*
...
as the RefMatrix& versions caused the wrappers to fail.
2007-02-21 13:48:01 +00:00
Robert Osfield
dd958be8a4
Added setThreadSafeRefUnref, resizeGLObjectBuffers and releaseGLObjects to OverlayNode
2007-01-11 10:21:11 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
...
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
baeb41a416
From Michael Henheffer, "There's a problem with OverlayNodes where the texture will not display
...
if continuous updating is set to false.
The problem was being caused by the camera update call never being made
if continuous updating was not set to true. This fix adds a flag that
is set when dirtyOverlayTexture() is called and checked in the update
visitor section of the traversal to determine if the camera should be
updated.
I tested the fix by making some changes to the osgAnimate example
program so it has continuous updating off and calls dirtyOverlayTexture
for each frame. The overlay texture now displays properly."
2006-10-30 12:19:41 +00:00
Robert Osfield
cdaca0ebdf
Fixed crash due on multipipe systems due by moving the local camera update code from the cull into the update traversal.
2006-08-02 11:36:13 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
34cdf22794
Fixed popping of state frustum.
2006-05-02 09:18:36 +00:00
Robert Osfield
7d5c81bf5e
From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
2006-02-20 21:05:23 +00:00
Robert Osfield
e1454d22a7
Attempt at build fixes for IRIX.
2005-12-05 10:24:02 +00:00
Robert Osfield
7ac71b939f
Added setOverlayClearColor and setTexEnvMode and automatic set up of TexEnv.
2005-09-29 10:22:06 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
5731ea2352
Set the defaul clear colour to 0,0,0,0.
2005-09-26 11:24:37 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
...
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
...
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
ce3bfff46a
Removed redundent code.
2005-09-01 19:55:41 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
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code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
f3be713d66
Added OveralyNode into VS project file, and fleshed out more code in the OveralyNode implementation.
2005-08-26 20:01:21 +00:00
Robert Osfield
42752347aa
Added beginings of new OverlayNode, for managing a render to texture which is
...
then used to overaly other parts of the scene such as terrain.
2005-08-26 14:00:02 +00:00