Robert Osfield
e81d3ea000
Made the constructor's default value for _lightingMode be NO_SCENEVIEW_LIGHT
2004-07-08 22:10:44 +00:00
Robert Osfield
47dd0ece28
Added new TerrainManipulator to osgGA, and new callback for getting the
...
CoordinateFrame for a given X,Y,Z location.
2004-05-06 11:01:16 +00:00
Robert Osfield
5836d60fbd
Added osg::CullSettings class as a way of collecting all the various
...
settings related to the cull traversal in one place, so we can keep APIs
for settings these values more consistent.
2004-04-30 15:35:31 +00:00
Robert Osfield
5d79eb1c9d
Added support for fine grained computation of the near plane, by taking
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into account individual primitives culled against the view frustum.
Added better support for computing the near far for billboards.
2004-04-29 22:21:06 +00:00
Robert Osfield
678c456fc8
Made s/getBackgroundColor() deprecated, and add in new s/getClearColor() to
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replace it.
2004-04-27 19:09:58 +00:00
Robert Osfield
519496754c
Added dynamic_cast<DisplayListiVisitor> into SceneView::init() method to
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properly check for class type before doing setState().
2004-02-03 19:07:32 +00:00
Robert Osfield
e266385769
Moved the InitVisitor::setState() into the SceneView::init() method to make
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sure that it always has the correct State object at the of the init.
2004-02-02 16:55:29 +00:00
Robert Osfield
39d7afaed2
Added support for CullVisitor::clampProjectionMatrixCallback
2004-01-28 10:49:23 +00:00
Robert Osfield
f230f5a132
Added support into osgProducer::Viewer for flushing and compiling GL objects
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via a Producer post swap callback.
2004-01-05 13:40:36 +00:00
Robert Osfield
1158e4605d
Added support for updating the SceneView projection matrix from the values
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of near and far computed during the cull traversal.
2003-12-15 23:23:45 +00:00
Robert Osfield
5295d68fd3
Added _maximumNumberOfActiveOccluders variable to CollectOccludersVisitor(), to
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limit the maximum number of occluders used in the cull traversal, default is
now 10.
Added set/getCollectOccluderVisitor() method into SceneView to allow control
of the the settings of the CollectOccluderVisitor.
2003-12-11 16:46:45 +00:00
Robert Osfield
0034d026d2
Added commented out lines for setting orange blue anaglyphic stereo. The
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analgyphic block really needs to have the color mask set up optionally, this
is something to configure in the future.
2003-12-08 19:25:08 +00:00
Robert Osfield
27dbfa9810
Added copying of reference to the main CullVisitor's DatabaseRequestHandler over
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to the left/right eye CullVisitor to ensure that the database works in stereo.
2003-10-29 19:22:19 +00:00
Robert Osfield
594f25b5d1
Added SceneView::s/getDrawBufferValue(GLenum) to allow customization of what
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glDrawBuffer() value is set on each frame.
2003-10-17 10:25:59 +00:00
Robert Osfield
4700b8902c
Introduced new DisplaySettings::set/getDisplayType() and environemtal variables
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to and command line arguments to set it.
Added support for using the DisplaySettings::getDisplayType() to detect use
of a Head Mounted Display when doing stereo so that the asymtric frustum can
be switched off.
2003-10-01 15:56:52 +00:00
Robert Osfield
7d69f8e193
Added getPerspective() method to Matrix* and SceneView
2003-09-29 13:14:34 +00:00
Robert Osfield
69c4e87bb7
Added osg::State::popAllStateSets() method to pop all remain StateSet's off
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the state stack, thus readying the state object to recieve a new frame.
Removed the state.reset() call in osgUtil::SceneView::cull() as this was
causing problems with stats producing inheritance of state when toggling
stats on.
2003-09-10 21:22:47 +00:00
Robert Osfield
1c3b2b2554
Standardised the culling flags between CullingSet and CullStack, and
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made ENABLE_ALL_CULLING enable all culling including the near and far plane.
DEFAULT_CULLING is now used for the default as uses the same original
values as ENABLE_ALL_CULLING once did - view frustum culling with near and
far culling. SceneView now uses DEFAULT_CULLING.
2003-08-20 12:50:54 +00:00
Robert Osfield
8a737dd2ca
Added support for clampping the near and far values in othrographic projection.
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Fixed the handling of anaglyphic/stereo state in SceneView::draw().
2003-08-08 00:36:51 +00:00
Robert Osfield
ee30f2e30c
Added support for osg::State::s/getInitialViewMatrix();
...
Added slideshow3D examples to the runexamples.bat.
Fixed DatabasePager to work with the latest OpenThreads.
2003-07-22 21:03:59 +00:00
Robert Osfield
23fc1900ce
From Romano Jose Magacho da Silva, added osg:FragmentProgram.
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From Robert, add .osg support for FragmentProgram.
2003-07-17 06:43:15 +00:00
Robert Osfield
2a142c096a
Added setProjectionMatrix*(), setViewMatrix*() and get*() methods to osgUtil::SceneView.
2003-07-16 22:15:28 +00:00
Robert Osfield
82008d5ecd
Updates to the flush rendering objects function calls to allow for
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managment of amount of time available to do gl delete's. This control is
required for constant frame rate applications.
2003-07-15 21:19:03 +00:00
Robert Osfield
deb26621c9
Changed the SceneView::setModelViewMatrix() methods across to being setViewMatrix().
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The old RefMatrix methods for setModelViewMatrix() and setProjectMatrix() have
been removed to keep the API as minimal as possible.
2003-07-15 11:49:56 +00:00
Robert Osfield
1b9d7d458a
Added support for texture object manager, which provides an automatic mechansim
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for reusing deleted textures.
2003-07-14 14:42:10 +00:00
Robert Osfield
b5442ac835
Added support for the ARB_vertex_buffer_object into osg::Geometry.
2003-06-29 21:41:57 +00:00
Don BURNS
15f88f35b2
*** empty log message ***
2003-06-24 15:40:09 +00:00
Robert Osfield
b444cc1ab3
Added support for scaling the projection in vertical and horizontal split stereo
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modes.
2003-05-27 11:03:49 +00:00
Robert Osfield
b17d2abc87
Adjustments to the horizontal and vertical split stereo code for better
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handling of aspect ratio.
2003-05-26 15:00:38 +00:00
Robert Osfield
940ce67133
Removed remaining dependancies on osg::Camera.
2003-05-19 15:15:17 +00:00
Don BURNS
e1468428e3
set glDrawBuffer( GL_BACK ) in SceneView::draw() when not drawing in
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stereo mode. Without this, we end up drawing to the wrong buffer when
toggling stereo off.
2003-04-29 00:55:12 +00:00
Robert Osfield
50d1fcfea2
From Romano, added support in osg::VertexProgram for deleting the flushed
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vertex programs.
2003-04-11 09:54:27 +00:00
Robert Osfield
a47a6f0310
Fixes to the multipipe initialization.
2003-04-03 14:12:09 +00:00
Robert Osfield
6c4f2f5207
Fixes for multipipe support.
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Addition of FrameStatsHandler to osgproducer demo to add frame stats.
2003-01-29 17:16:26 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
c406d2476f
Removed the osg::Referenced::createCount() and deleteCount() methods and
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associated variables which were only compiled in on debug build. These optional
methods/static vars were causingproblems when mixing debug and release builds.
2003-01-17 14:11:34 +00:00
Robert Osfield
f36bc69c58
Made the more of the OSG's referenced object desctructors protected to ensure
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that they arn't created on the stack inappropriately.
Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack. To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
2003-01-10 09:25:42 +00:00
Robert Osfield
adf5c91808
Renamed all instance of AppCallback/AppVisitor to UpdateCallback/UpdateVisitor
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inline with the decision to rename the "app phase" the "update phase".
2002-12-19 15:55:40 +00:00
Robert Osfield
00cc3a1833
Converted the instance of osgNew and osgDelete back to new and delete as part
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of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Don BURNS
22ada7ee6b
Uncommented fix for returning to non-stereo from stereo to get color mask
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back to normal.
2002-12-16 00:33:48 +00:00
Robert Osfield
8e84722f90
Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
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Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Robert Osfield
1f50138ec4
Added a getBound() to the SceneView::app() to make sure the bounding volume is
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updated well before the cull traversal which can be multithreaded.
2002-11-11 09:01:54 +00:00
Robert Osfield
1dad443898
Michael Gronage fix for aspect ratio in split stereo.
2002-11-01 14:16:58 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
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Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
68384e984b
Made the calls to the drawing of the pre rendering stages exclit, using
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a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
ed43d97ed3
Improved the sort callback support in osgUtil::RenderBin, and removed the
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now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
f574d0dd68
Added support for setting the fusion distance directly in SceneView, defaults
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to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Don BURNS
d5f87e919d
Added setting colormask to SceneView on every frame to allow toggling
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between stereo on and off in Anaglyphic mode.
2002-09-04 01:15:07 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00