Commit Graph

4840 Commits

Author SHA1 Message Date
Robert Osfield
ede9b4ff6b From David Callu, added IO_FluidProgram implementation. 2007-12-08 12:12:05 +00:00
Robert Osfield
71f71f18b6 Added an #include<assert.h> to avoid compile problems on some systems. 2007-12-07 13:42:14 +00:00
Robert Osfield
ab7043ea45 From Tony Horrobin, "Attached is a small fix for the openflight loader with regard to road
segment and construction records.

It just uses the id field to set the name of the osg node as with other
types."
2007-12-07 13:28:02 +00:00
Robert Osfield
4c217b0d1c From Paul Martz, minor typo fixes in notify messages 2007-12-07 13:19:53 +00:00
Robert Osfield
5906e0861c From Farshid Lashkari, "The bmp writer crashes in certain cases. It happens when the computed
size of the image data is greater than the actual image size. This
causes the memcpy call to go out of the array bounds. I modified the
code so that it copies the data during the iteration, instead of
memcpy'ing. This fixes the problems i was having.

If you are curious, the writer was crashing when trying to write an
RGB image that was 2050 x 1280. You might be able to reproduce it by
allocating an empty image of that size and writing it to a file."
2007-12-06 17:44:56 +00:00
Robert Osfield
c07598dc39 From Hautio Jari, "Current version of GraphicsWindowWin32 allows resize to zero height
window. This breaks rendering in for example MFC SDI applications and in
MFC MDI applications if user resizes the window so that client area has
zero height. Current safeguard for minimized window:

LRESULT GraphicsWindowWin32::handleNativeWindowingEvent( HWND hwnd, UINT
uMsg, WPARAM wParam, LPARAM lParam )
...
       /////////////////
       case WM_MOVE    :
       case WM_SIZE    :
       /////////////////
...
               if (clientRect.bottom==0 && clientRect.right==0)
...

does not cover this situation. In these situations clientRect.bottom = 0
and clientRect.right > 0.

Quick fix to this is relax condition:
               if (clientRect.bottom==0 || clientRect.right==0)

Modified file is attached.

Tested with osgviewerMFC from 2.2.0 release (Windows XP sp2)

Before fix:
 - execute from command line osgviewerMFC.exe cow.osg.
 - the cow is rendered nicely.
 - resize window to zero height by dragging from bottom border upwards.
 - resize window back to original height
 - just blue screen, no cow

After fix:
 - execute from command line osgviewerMFC.exe cow.osg.
 - the cow is rendered nicely.
 - resize window to zero height by dragging from bottom border upwards.
 - resize window back to original height
 - the cow is where it is supposed to be.
"
2007-12-06 17:41:20 +00:00
Robert Osfield
b7881943d4 From Serge Lages, "Here are some modifications to the DatabasePager, with the possibility to :
- Get or set the target number of PagedLOD children to remove per frame.
- Get or set the minimum number of inactive PagedLOD to keep.

Corresponding environment variables have been added too.
The default values reproduce the previous DatabasePager behavior."
2007-12-06 17:31:00 +00:00
Robert Osfield
6c09a22957 From Cedric Pinson, fixes for toggle fullscreen on gnome desktop 2007-12-06 17:28:29 +00:00
Robert Osfield
49db32ca3f From Mathias Froehlich, "Add missing includes. Fails on hp-ux." 2007-12-06 17:03:47 +00:00
Robert Osfield
6e095c4e60 From Wojiech Leandowski, fixed the hardwiring of archive extensions to 4 charaters 2007-12-06 16:50:43 +00:00
Robert Osfield
8954309c07 Fixed crash in cfg by rearranging the code blocks so the codes that use the graphics context are only called when a graphics context is successfully aquired. 2007-12-06 10:04:25 +00:00
Robert Osfield
abe647fdaa From Ulrich Hertlein, added osgViewer dependency for OSX build 2007-12-06 09:22:41 +00:00
Robert Osfield
9fbec36508 Changed WIN32 guard to _WIN32_IMPLEMENTATION to attempt to avoid Win32 build error 2007-12-05 18:32:15 +00:00
Robert Osfield
0bfdc78f52 Removed debugging line. 2007-12-05 11:29:58 +00:00
Robert Osfield
b164c5e7a6 From Cedric Pinson, first cut at Producer .cfg camera configuration file support. 2007-12-05 11:23:27 +00:00
Robert Osfield
1b1c5bbdd1 Added support for new double Vec*Array classes in various functors. 2007-12-04 14:46:46 +00:00
Robert Osfield
8a4caa0a59 Added optional double support via new Vec3dArray support in osg::Geometry.
To enable double usage set the option string "double" i.e.

  osgviewer myshapefile.shf -O "double"
2007-12-04 14:46:08 +00:00
Robert Osfield
2e821b77a2 Added support for double Vec*Array objects 2007-12-04 14:44:49 +00:00
Robert Osfield
a909a62b85 Added double Vec*Array support 2007-12-04 14:44:21 +00:00
Robert Osfield
da9b845558 Added a check against the makeCurrent() return type to make sure that OpenGL
calls are only made if the makeCurrent() is successful.
2007-11-21 10:18:10 +00:00
Robert Osfield
592d0dfc5b Added support for filename only setup of CompositeLayer on reading/writing. 2007-11-13 17:03:36 +00:00
Robert Osfield
94c57ecff5 From Colin Dunlop, added missing header (note from Robert Osfield, this submission was extracted from an inline submission so may be prone to errors). 2007-11-08 10:30:23 +00:00
Robert Osfield
043ed14ba9 From Colin Dunlop, add live video stream support 2007-11-06 12:07:23 +00:00
Robert Osfield
2e2ddba49e Added support for setting volume in xine plugin, manual adjustment of volume
in osgmove example, and clamping to 0 to 1.0 range in quicktime plugin
2007-11-04 16:08:05 +00:00
Robert Osfield
6f47d924d6 Changed the include definition so that it works under Cygwin. 2007-11-04 15:21:48 +00:00
Robert Osfield
6ad176042c Fixed bug in addSlave 2007-11-03 10:32:18 +00:00
Robert Osfield
b7a26ae56a Changed the spherical display intensity map set up to use colours rather than
a second texture unit.
2007-10-31 12:55:59 +00:00
Robert Osfield
316b36fab7 Added getColor method to allow easy reading of individual pixels. 2007-10-31 12:55:15 +00:00
Robert Osfield
c761efb371 Fixed wrap mode for panoramic display. 2007-10-31 11:06:33 +00:00
Robert Osfield
072cd1df8f Changed debug message from NOTICE to INFO. 2007-10-30 14:17:34 +00:00
Robert Osfield
3dced3445f Fixed the capitilization of the osgdb_osgfx plugin 2007-10-25 09:00:25 +00:00
Robert Osfield
8b46a624c2 Fixed errors is setup of VBO/EBO's. 2007-10-19 09:58:11 +00:00
Robert Osfield
cc2a0290a4 Fix for setting scene data after slaves have been added. 2007-10-19 08:42:44 +00:00
Robert Osfield
60052a0488 Fixed getOrCreateVertexBufferObject(). 2007-10-19 08:39:07 +00:00
Robert Osfield
aaceb957bc Removed redundent X11/Intrinsic include 2007-10-17 19:01:18 +00:00
Robert Osfield
791035c4e6 Added flv to accepted list video format for the quicktime and xine-lib plugins 2007-10-16 19:04:10 +00:00
Robert Osfield
ef4198dff5 Added flv to accepted list of formats 2007-10-16 19:03:43 +00:00
Robert Osfield
57f961ff2e Added flv to the list of accepted movie types 2007-10-16 19:01:25 +00:00
Robert Osfield
a5f37a23e2 From Andy Skinner, build fixes for Solaris. 2007-10-05 09:10:04 +00:00
Robert Osfield
b62716d679 Added asView() method to GUIActionAdapter to help out with .NET wrappers. Updated wrappers 2007-10-04 11:20:18 +00:00
Robert Osfield
a7c67fe287 From Trajce Nikolov, added support for extract a region for geospatial imagery 2007-10-04 08:54:41 +00:00
Robert Osfield
cf5f000ea1 From Panagiotis Papadakos, "Setting the maximum height of osgText doen't seem to work. If the text is
big enough, it exceeds the height that I gave as input to
setMaximumHeight. So check if cursor is out of -_maximumHeight."
2007-10-03 23:03:13 +00:00
Robert Osfield
38542c3986 Removed double return error 2007-10-03 19:54:30 +00:00
Robert Osfield
b3ecb8f38f From Mahai Radu, improvements to handling of spotlights 2007-10-03 12:48:23 +00:00
Robert Osfield
c40f395e22 Refactored the plugin and library naming to fix Cygwin plugin loaded issues. 2007-10-03 12:04:47 +00:00
Robert Osfield
e928efc7a4 From Alberto Luaces, build fix for Cygwin. 2007-10-03 10:36:59 +00:00
Robert Osfield
90eaf41007 Added return 0 to fix warning 2007-10-03 08:34:51 +00:00
Robert Osfield
f0da77042a Updated wrappers 2007-10-02 21:45:55 +00:00
Robert Osfield
1dc06b4553 From Mihair Radu, "Most of the additions are small utility methods:
- set the resolution of the shadow map; it calls dirty() to
re-initialize at next update
- keep a list of Shader objects to use instead of the default ones, if
the list is empty, the default shaders are used
- explicitly create the Uniform variables, so that subsequent additions
that require more Uniforms can put them in a central place
- set a Light or LightSource to use explicitly for shadow casting,
allows multiple lights in the scene, with one casting shadows

There are two additions that do not ( yet ) function correctly, but in
the present usage they do not interfere with the regular usage of the
techique:
- support for using spotlights, it's using Light.spotCutoff to determine
if it's a spot-light and not point-light,
   there is an error in the setup of either the shadow camera or the
texgen, most likely due to the direction of the spotlight, since the
position is being used just like in point or directional lights.
- creation of a debugHUD
   the hud is created properly, ( the example included shows it ), but
it displays only white, there has been some discussion of displaying the
shadow map, but I could not find it, the addition of a simple fragment
shader with the appropriate color transform should get this going."
2007-10-02 21:45:09 +00:00
Robert Osfield
3b3776df85 Updated wrappers 2007-10-02 21:28:27 +00:00