Commit Graph

6066 Commits

Author SHA1 Message Date
Robert Osfield
d2ae4d692d From Henrique Bucher, add check against null light entry in LightPool. 2005-09-11 19:12:54 +00:00
Robert Osfield
141f8a70d7 From Farshid Lashkari, append "\fonts" to end of windows font search path. 2005-09-11 19:08:41 +00:00
Robert Osfield
9eaaa55d05 converted hardware tabs to spaces. 2005-09-11 19:02:20 +00:00
Robert Osfield
f686395012 From Sonda Iverson, fix for repeated pause/unpause toggleing in Xine plugin 2005-09-11 19:00:57 +00:00
Robert Osfield
1def1e0d53 From Joran Jessurun, fix to let the Viewer::computeNearFarPoints
function work correctly when used with multiple camera's on one render
surface.
2005-09-10 13:07:08 +00:00
Robert Osfield
f32984fefe Removed some debugging messages 2005-09-10 12:51:18 +00:00
Robert Osfield
4a47a79c23 Added more intersection testing code. 2005-09-10 12:51:03 +00:00
Don BURNS
77ab99e23c Added initial ESRIShape file loader.
Untabbed and formated LOGO loader.  Removed extraneous noise from NET loader
2005-09-09 20:26:50 +00:00
Robert Osfield
745834c329 Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
the intersection between an indivual geometry and the sphere segment.

Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
67e8e0b287 Added PolytopeVisitor to SphereSegment.cpp to help cull down to only drawables
that intersect with the frustum of the SphereSegment. PolytopeVisitor may
eventually be pulled out to be more generally used along the lines of osgUtil::IntersectVisitor.
2005-09-08 18:56:37 +00:00
Robert Osfield
559219f519 Added initial interface for computing intersections between sphere segments
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c Added support for cullable state, that uses a polytope to define the extents
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
4e6a8cfcd5 Added s/getContinousUpdate(bool) method to OverlayNode. 2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
48c83869c6 Fixed VisitorType of EventVisitor 2005-09-05 13:23:27 +00:00
Robert Osfield
14980872a7 Standardised the Vec* class interfaces, and added num_components enum to aid
generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
e404b95dc3 Added support in osgTerrain/osgdem for setting the image format to use when writing tiles out to disk 2005-09-04 06:36:52 +00:00
Robert Osfield
6391691be6 Added release() to all GraphicsOperations in GraphicsThread. 2005-09-03 20:54:32 +00:00
Robert Osfield
4167a3f980 Added clean up class to help improve the exit of GraphicsThread 2005-09-02 13:10:46 +00:00
Robert Osfield
21cabaf5f6 Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer 2005-09-02 10:35:38 +00:00
Robert Osfield
ce3bfff46a Removed redundent code. 2005-09-01 19:55:41 +00:00
Robert Osfield
caaeaee321 Fixed typo 2005-09-01 19:12:06 +00:00
Robert Osfield
a420782199 Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
7fc95ddae7 Added graphics context pointer to osg::Texture in prep for support for Pbuffer
Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
c02e91c1b4 Added support for GrapicsOpeations that are reused each frame, cleaned up
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
994192657a Compile fix. 2005-08-30 19:20:19 +00:00
Robert Osfield
07c7e37426 From Colin McDonald, fix for big endian systems 2005-08-30 19:19:49 +00:00
Robert Osfield
f9bcde3cf0 Added name and keep member variables to osg::GraphicsThread::Operation to allow
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list.  The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67 Clean up and fixes to GraphicThread class, and osgcamera example. 2005-08-30 14:41:08 +00:00
Robert Osfield
3810d3b850 From Norman Vine, fixed small typo. 2005-08-30 09:33:42 +00:00
Robert Osfield
9f740f7397 Improved support for keyboard/mouse events in osgcluster. 2005-08-29 14:05:30 +00:00
Robert Osfield
ffb06a8c49 Added extra access methods on osgProducer::KeyboardMouseCallback, and added
support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
b316dc30e8 Disabled the pbuffer graphics thread. 2005-08-28 19:07:09 +00:00
Robert Osfield
f3be713d66 Added OveralyNode into VS project file, and fleshed out more code in the OveralyNode implementation. 2005-08-26 20:01:21 +00:00
Robert Osfield
42752347aa Added beginings of new OverlayNode, for managing a render to texture which is
then used to overaly other parts of the scene such as terrain.
2005-08-26 14:00:02 +00:00
Robert Osfield
ee4d2128da Added --num-components <num> option. 2005-08-26 13:26:02 +00:00
Robert Osfield
16e777b69b From Farshid Lashkari, fixed warnings. 2005-08-26 08:48:54 +00:00
Robert Osfield
7e0781d0c8 From Farshid Lashkari, added istream support to JPEG plugin. 2005-08-25 19:23:58 +00:00
Robert Osfield
d154c2a4cd From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4. 2005-08-25 17:53:01 +00:00
Robert Osfield
fb96298355 From Farshid Lashkari, Support for reading TIF images from stream, and support
from reading and writing RGB image to/from stream.
2005-08-25 14:37:21 +00:00
Robert Osfield
be285c62c0 Added support for rapid movement of the emitter, with particle now seeding between
the position of the emitter in the previous frame and the new position in the new
frame, the number of particles added also scales up to compensate for this movement.
2005-08-25 14:12:08 +00:00
Robert Osfield
f4dd930376 From Gordon Tomlinson:
"
This fixes some crashing issues I was having with certain FLT files that only had partial colour palettes

Which are typically found in older 14.x files and file converted through Polytrans or Deep exploration etc.

The code that grabs the color entries in ConvertFromFLT::visitColorPalette was assuming that there were full
palettes always coming in and stepping was out of bounds in certain cases (not all) and thus crashing with
access  violations etc,

Although the normal from Creator is to have 1024 or 512 entries , this is not a  really requirement of the format,  just the way Creator creates its default palettes etc.

Code changed to look at the number of entries and use just those and fills in any missing entries with a default white colour"
2005-08-24 11:53:13 +00:00
Robert Osfield
e7c6a03bb2 From Farshid Lashari, added support for reading from std::istream's to the BMP, GIF, PNG and TGA image plugins 2005-08-24 10:48:24 +00:00
Robert Osfield
3ac94784fc From Geoff Michel, added normal definition for tesselation 2005-08-22 15:13:04 +00:00
Robert Osfield
6e167c0db7 From Carlo Camporesi, fixed .ive handling of character height and aspect ratio. 2005-08-22 14:13:28 +00:00
Robert Osfield
c0d6126313 From Domenico Mangieri, addded some missing const qualifiers in osgUtil::SceneView. 2005-08-22 13:58:23 +00:00
Robert Osfield
8e3f4e4890 From Fabio Mierlo,
"I add a new option in the HDR Reader.

The RAW option store the RGBE values into a Image, to use
this option you need to decode the RGBE value in the frag-
ment shader. Follow the cube map glsl decoder:

vec4 textureCubeRGBE( uniform samplerCube sampler, vec3 coords )
{
   ivec4 rgbe = textureCube( sampler, coords ) * 255. + 0.5;
   float e = rgbe.a - ( 128 + 8 );
   return vec4( rgbe.rgb * exp2( e ), 1.0 );
}

This option is usefull for who have a outdate hardware like
FX cards and want to do cool things.

Finally this patch is need by a new HDR Rendering example
that I will put on the Wiki."
2005-08-22 13:54:43 +00:00
Robert Osfield
9394e224f4 Tweaked flight manipulator pitch sensitivity. 2005-08-22 13:03:23 +00:00
Robert Osfield
ac07e07705 Further work on GraphicsContext/GraphicsThread 2005-08-20 08:59:03 +00:00
Robert Osfield
f07b24e56b From Joseph Winston, removed #include <osgUtil/RenderToTexture> 2005-08-20 08:20:26 +00:00